67 lines
2.3 KiB
C++
67 lines
2.3 KiB
C++
#include <tactility/check.h>
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#include <tactility/device.h>
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#include <tactility/device_listener.h>
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#include <tactility/driver.h>
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#include <tactility/error.h>
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#include <tactility/module.h>
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#include <cstring>
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bool init_boot();
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extern "C" {
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extern Driver unphone_power_switch_driver;
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extern Driver unphone_nav_buttons_driver;
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// The root device (the only device with no parent) reaching DEVICE_EVENT_STARTED means the
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// whole devicetree has finished constructing/starting, so it's now safe to power on the
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// unPhone-specific peripherals that initBoot() depends on (e.g. the bq24295 fuel gauge).
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static void on_device_event(Device* device, DeviceEvent event, void* context) {
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(void)context;
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static bool has_power_switch = false;
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static bool has_bq24295 = false;
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static bool has_backlight = false;
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static bool did_init = false;
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if (event == DEVICE_EVENT_STARTED) {
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if (strcmp(device->name, "power_switch") == 0) { has_power_switch = true; }
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if (strcmp(device->name, "bq24295") == 0) { has_bq24295 = true; }
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if (strcmp(device->name, "display_backlight") == 0) { has_backlight = true; }
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}
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if (!did_init && has_power_switch && has_bq24295 && has_backlight) {
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check(init_boot(), "unPhone initBoot failed");
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did_init = true;
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}
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}
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static error_t start() {
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/* We crash when construct fails, because if a single driver fails to construct,
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* there is no guarantee that the previously constructed drivers can be destroyed */
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check(driver_construct_add(&unphone_power_switch_driver) == ERROR_NONE);
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check(driver_construct_add(&unphone_nav_buttons_driver) == ERROR_NONE);
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device_listener_add(on_device_event, nullptr);
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return ERROR_NONE;
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}
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static error_t stop() {
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device_listener_remove(&on_device_event);
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/* We crash when destruct fails, because if a single driver fails to destruct,
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* there is no guarantee that the previously destroyed drivers can be recovered */
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check(driver_remove_destruct(&unphone_nav_buttons_driver) == ERROR_NONE);
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check(driver_remove_destruct(&unphone_power_switch_driver) == ERROR_NONE);
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return ERROR_NONE;
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}
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struct Module unphone_module = {
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.name = "unphone",
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.start = start,
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.stop = stop,
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.symbols = nullptr,
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.internal = nullptr
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};
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}
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