a0b2ee7ebc
- Apps can be launched directly from file paths (including Files app support) - Added executable detection to identify unsupported or invalid binaries before launch. - App startup is now streamlined through separate registered-app and direct-execution interfaces. - Existing app launch points were migrated to the updated startup APIs.
100 lines
3.5 KiB
C
100 lines
3.5 KiB
C
// SPDX-License-Identifier: Apache-2.0
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#pragma once
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/**
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* This file contains functions to start and run apps.
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* It differs from start.h by running apps directly from the specified location,
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* instead of having to register them first via an AppManifest and the app manager.
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*/
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#include <app/manager.h>
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#include <stdbool.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* Starts an app directly from @a location, without it having to be pre-registered via
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* app_manager_add() first.
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* Performs no checks of its own beyond what AppLoaderApi::load() itself rejects.
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* @warning It's advised to validate @a location with app_is_executable() first
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* @param[in] stack stack allocation config for the app's task; all-zero uses the scheduler's
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* default depth/capability, same as an AppManifest that leaves AppManifest::stack zeroed
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* @retval ERROR_NOT_FOUND no AppLoaderApi is registered for @a location.type
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* @retval ERROR_NONE on success
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*/
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error_t app_execute(
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struct AppLocation location,
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struct AppStackConfig stack,
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int argc,
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const char* const argv[],
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AppInstanceId* out_app_instance_id
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);
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/**
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* Same as app_execute(), but as a modal child of @a parent_instance_id.
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* See app_start_for_result()'s own doc for the result-delivery contract.
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* @retval ERROR_NOT_FOUND no AppLoaderApi is registered for @a location.type
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* @retval ERROR_NONE on success
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*/
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error_t app_execute_for_result(
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struct AppLocation location,
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struct AppStackConfig stack,
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int argc,
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const char* const argv[],
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AppInstanceId parent_instance_id,
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AppInstanceId* out_app_instance_id
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);
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/**
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* Same as app_execute(), but installs @a bindings into the new instance's fd table before its
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* task begins executing. See app_start_with_streams()'s own doc for stream ownership.
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* @param[in] bindings see app_start_with_streams()
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* @retval ERROR_NOT_FOUND no AppLoaderApi is registered for @a location.type
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* @retval ERROR_OUT_OF_RANGE a binding's producer_fd is out of range
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* @retval ERROR_RESOURCE a binding's event_group has no free bits left to claim
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* @retval ERROR_NONE on success
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*/
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error_t app_execute_with_streams(
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struct AppLocation location,
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struct AppStackConfig stack,
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int argc,
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const char* const argv[],
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const struct AppStreamBinding* bindings,
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size_t binding_count,
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AppInstanceId* out_app_instance_id
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);
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/**
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* Combines app_execute_for_result() and app_execute_with_streams().
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* @param[in] bindings see app_start_with_streams()
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* @retval ERROR_NOT_FOUND no AppLoaderApi is registered for @a location.type
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* @retval ERROR_OUT_OF_RANGE a binding's producer_fd is out of range
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* @retval ERROR_RESOURCE a binding's event_group has no free bits left to claim
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* @retval ERROR_NONE on success
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*/
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error_t app_execute_for_result_with_streams(
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struct AppLocation location,
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struct AppStackConfig stack,
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int argc,
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const char* const argv[],
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const struct AppStreamBinding* bindings,
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size_t binding_count,
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AppInstanceId parent_instance_id,
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AppInstanceId* out_app_instance_id
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);
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/**
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* Reports whether @a location is runnable on this target: the extension and header a loader
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* requires (e.g. an ELF's class/data/type/machine), not whether it lives anywhere in particular.
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* Any executable app is runnable from any path. Cheap enough to call while listing a directory.
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* @return false if @a location can't be run, or if no AppLoaderApi is registered for its type
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*/
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bool app_is_executable(struct AppLocation location);
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#ifdef __cplusplus
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}
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#endif
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