#include #include #include #include #include #include #include #include #include #include #include #include namespace tt::app::files { static const auto LOGGER = Logger("Files"); State::State() { if (kernel::getPlatform() == kernel::PlatformSimulator) { char cwd[PATH_MAX]; if (getcwd(cwd, sizeof(cwd)) != nullptr) { setEntriesForPath(cwd); } else { LOGGER.error("Failed to get current work directory files"); setEntriesForPath("/"); } } else { setEntriesForPath("/"); } } std::string State::getSelectedChildPath() const { return file::getChildPath(current_path, selected_child_entry); } bool State::setEntriesForPath(const std::string& path) { auto lock = mutex.asScopedLock(); if (!lock.lock(100)) { LOGGER.error(LOG_MESSAGE_MUTEX_LOCK_FAILED_FMT, "setEntriesForPath"); return false; } LOGGER.info("Changing path: {} -> {}", current_path, path); /** * On PC, the root entry point ("/") is a folder. * On ESP32, the root entry point contains the various mount points. */ bool get_mount_points = (kernel::getPlatform() == kernel::PlatformEsp) && (path == "/"); if (get_mount_points) { LOGGER.info("Setting custom root"); dir_entries = file::getMountPoints(); current_path = path; selected_child_entry = ""; action = ActionNone; return true; } else { dir_entries.clear(); int count = file::scandir(path, dir_entries, &file::direntFilterDotEntries, file::direntSortAlphaAndType); if (count >= 0) { LOGGER.info("{} has {} entries", path, count); current_path = path; selected_child_entry = ""; action = ActionNone; return true; } else { LOGGER.error("Failed to fetch entries for {}", path); return false; } } } bool State::setEntriesForChildPath(const std::string& childPath) { auto path = file::getChildPath(current_path, childPath); LOGGER.info("Navigating from {} to {}", current_path, path); return setEntriesForPath(path); } bool State::getDirent(uint32_t index, dirent& dirent) { auto lock = mutex.asScopedLock(); if (!lock.lock(50 / portTICK_PERIOD_MS)) { return false; } if (index < dir_entries.size()) { dirent = dir_entries[index]; return true; } else { return false; } } }