#include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace tt::app::applist { namespace { struct Context { uint32_t appInstanceId; }; void onAppPressed(lv_event_t* e) { // Fire-and-forget top-level navigation, same as Launcher's own app-launch buttons. const auto* manifest = static_cast(lv_event_get_user_data(e)); uint32_t instanceId = 0; app_start(manifest->id, 0, nullptr, &instanceId); } void onBackPressed(lv_event_t* event) { auto* ctx = static_cast(lv_event_get_user_data(event)); app_event_emit_close(ctx->appInstanceId); } void createAppWidget(const ::AppManifest* manifest, lv_obj_t* list) { // The new AppManifest has no per-app icon - use a shared generic one for every entry, // same fallback the old model used for apps that didn't provide one. lv_obj_t* btn = lv_list_add_button(list, LVGL_ICON_SHARED_TOOLBAR, manifest->name); lv_obj_t* image = lv_obj_get_child(btn, 0); lv_obj_set_style_text_font(image, lvgl_get_shared_icon_font(), LV_PART_MAIN); lv_obj_add_event_cb(btn, &onAppPressed, LV_EVENT_SHORT_CLICKED, const_cast<::AppManifest*>(manifest)); } void collectManifest(const ::AppManifest* manifest, void* context) { auto* manifests = static_cast*>(context); manifests->push_back(manifest); } void createWidgets(lv_obj_t* parent, void* userData) { auto* ctx = static_cast(userData); // Flex column + flex_grow so LVGL recomputes the toolbar/list split on every layout pass, // rather than a fixed height computed once from lv_obj_get_content_height(parent) that would // go stale after a later display resolution/rotation change. lv_obj_set_flex_flow(parent, LV_FLEX_FLOW_COLUMN); lv_obj_set_style_pad_row(parent, 0, LV_STATE_DEFAULT); auto* toolbar = lvgl_toolbar_create(parent, "Apps"); lvgl_toolbar_set_nav_action(toolbar, LV_SYMBOL_CLOSE, onBackPressed, ctx); lv_obj_t* list = lv_list_create(parent); lv_obj_set_width(list, LV_PCT(100)); lv_obj_set_flex_grow(list, 1); std::vector manifests; app_manager_for_each_manifest(collectManifest, &manifests); std::ranges::sort(manifests, [](const ::AppManifest* a, const ::AppManifest* b) { return strcmp(a->name, b->name) < 0; }); for (const auto* manifest: manifests) { bool is_valid_category = (manifest->category == APP_CATEGORY_USER) || (manifest->category == APP_CATEGORY_SYSTEM); if (is_valid_category && (manifest->flags & APP_MANIFEST_FLAG_HIDDEN) == 0) { createAppWidget(manifest, list); } } } int32_t appMain(int argc, char* argv[]) { uint32_t appInstanceId = app_scheduler_current_app_id(); Context ctx { appInstanceId }; TaskEventGroup event_group {}; task_event_group_construct(&event_group); AppEventSubscription sub {}; check(app_event_subscribe(&sub, &event_group) == ERROR_NONE); WindowId window = window_manager_create(appInstanceId, createWidgets, &ctx); while (true) { task_event_group_wait_any(&event_group, nullptr, portMAX_DELAY); bool shouldClose = false; AppEvent event {}; while (app_event_poll(&sub, &event) == ERROR_NONE) { if (event.type == APP_EVENT_CLOSE) { shouldClose = true; break; } } if (shouldClose) break; } window_manager_remove(window); check(app_event_unsubscribe(&sub) == ERROR_NONE); task_event_group_destruct(&event_group); return 0; } } // namespace extern const ::AppManifest manifest = { .id = "tactility.applist", .name = "Apps", .category = APP_CATEGORY_SYSTEM, .location = { .type = APP_LOCATION_MEMORY, .location = reinterpret_cast(appMain) }, .flags = APP_MANIFEST_FLAG_HIDDEN, .stack = { .depth = 2400, .desired_memory_capability = 0 }, }; } // namespace