#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace tt::lvgl { constexpr auto* TAG = "LVGL"; bool isStarted() { return module_is_started(&lvgl_module); } void attachDevices() { LOG_I(TAG, "Adding devices"); auto lock = getSyncLock()->asScopedLock(); lock.lock(); // Start displays (their related touch devices start automatically within) LOG_I(TAG, "Start displays"); auto hal_displays= hal::findDevices(hal::Device::Type::Display); for (const auto& display: hal_displays) { if (display->supportsLvgl()) { if (display->startLvgl()) { LOG_I(TAG, "Started %s", display->getName().c_str()); } else { LOG_E(TAG, "Start failed for %s", display->getName().c_str()); } } } auto* primary_lvgl_display = lv_disp_get_default(); if (primary_lvgl_display != nullptr) { LOG_I(TAG, "Set default display rotation"); auto settings = settings::display::loadOrGetDefault(); lv_display_rotation_t rotation = settings::display::toLvglDisplayRotation(settings.orientation); if (rotation != lv_display_get_rotation(primary_lvgl_display)) { lv_display_set_rotation(primary_lvgl_display, rotation); } } // Start touch if (primary_lvgl_display != nullptr) { LOG_I(TAG, "Start touch devices"); auto touch_devices = hal::findDevices(hal::Device::Type::Touch); for (const auto& touch_device: touch_devices) { // Start any touch devices that haven't been started yet if (touch_device->supportsLvgl() && touch_device->getLvglIndev() == nullptr) { if (touch_device->startLvgl(primary_lvgl_display)) { LOG_I(TAG, "Started %s", touch_device->getName().c_str()); } else { LOG_E(TAG, "Start failed for %s", touch_device->getName().c_str()); } } } // Apply touch calibration (kernel POINTER_TYPE model only - see tactility/lvgl_pointer.h) LOG_I(TAG, "Apply touch calibration"); auto touch_calibration_settings = settings::touch::loadOrGetDefault(); if (touch_calibration_settings.enabled && settings::touch::isValid(touch_calibration_settings)) { auto* pointer_indev = lvgl_pointer_get_default(); if (pointer_indev != nullptr) { struct LvglPointerCalibration calibration = { .x_min = touch_calibration_settings.xMin, .x_max = touch_calibration_settings.xMax, .y_min = touch_calibration_settings.yMin, .y_max = touch_calibration_settings.yMax, }; if (lvgl_pointer_set_calibration(pointer_indev, &calibration) != ERROR_NONE) { LOG_E(TAG, "Failed to apply saved touch calibration"); } } } // Start keyboards LOG_I(TAG, "Start keyboards"); auto keyboards = hal::findDevices(hal::Device::Type::Keyboard); for (const auto& keyboard: keyboards) { if (keyboard->isAttached()) { if (keyboard->startLvgl(primary_lvgl_display)) { lv_indev_t* keyboard_indev = keyboard->getLvglIndev(); hardware_keyboard_set_indev(keyboard_indev); LOG_I(TAG, "Started %s", keyboard->getName().c_str()); } else { LOG_E(TAG, "Start failed for %s", keyboard->getName().c_str()); } } } // Start encoders LOG_I(TAG, "Start encoders"); auto encoders = hal::findDevices(hal::Device::Type::Encoder); for (const auto& encoder: encoders) { if (encoder->startLvgl(primary_lvgl_display)) { LOG_I(TAG, "Started %s", encoder->getName().c_str()); } else { LOG_E(TAG, "Start failed for %s", encoder->getName().c_str()); } } } // Restart services // We search for the manifest first, because during the initial start() during boot // the service won't be registered yet. if (service::findManifestById("Gui") != nullptr) { if (service::getState("Gui") == SERVICE_STATE_STOPPED) { service::startService("Gui"); } else { LOG_E(TAG, "Gui service is not in Stopped state"); } } // We search for the manifest first, because during the initial start() during boot // the service won't be registered yet. if (service::findManifestById("Statusbar") != nullptr) { if (service::getState("Statusbar") == SERVICE_STATE_STOPPED) { service::startService("Statusbar"); } else { LOG_E(TAG, "Statusbar service is not in Stopped state"); } } } void detachDevices() { LOG_I(TAG, "Removing devices"); auto lock = getSyncLock()->asScopedLock(); lock.lock(); // Stop services that highly depend on LVGL service::stopService("Statusbar"); service::stopService("Gui"); // Stop keyboards LOG_I(TAG, "Stopping keyboards"); auto keyboards = hal::findDevices(hal::Device::Type::Keyboard); for (auto keyboard: keyboards) { if (keyboard->getLvglIndev() != nullptr) { keyboard->stopLvgl(); } } // Stop touch LOG_I(TAG, "Stopping touch"); // The display generally stops their own touch devices, but we'll clean up anything that didn't auto touch_devices = hal::findDevices(hal::Device::Type::Touch); for (auto touch_device: touch_devices) { if (touch_device->getLvglIndev() != nullptr) { touch_device->stopLvgl(); } } // Stop encoders LOG_I(TAG, "Stopping encoders"); // The display generally stops their own touch devices, but we'll clean up anything that didn't auto encoder_devices = hal::findDevices(hal::Device::Type::Encoder); for (auto encoder_device: encoder_devices) { if (encoder_device->getLvglIndev() != nullptr) { encoder_device->stopLvgl(); } } // Stop displays (and their touch devices) LOG_I(TAG, "Stopping displays"); auto displays = hal::findDevices(hal::Device::Type::Display); for (auto display: displays) { if (display->supportsLvgl() && display->getLvglDisplay() != nullptr && !display->stopLvgl()) { LOG_E(TAG, "Failed to detach display from LVGL"); } } } void start() { check(module_start(&lvgl_module) == ERROR_NONE); } void stop() { check(module_stop(&lvgl_module) == ERROR_NONE); } } // namespace