#include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace tt::lvgl { static const auto LOGGER = Logger("LVGL"); bool isStarted() { return module_is_started(&lvgl_module); } void attachDevices() { LOGGER.info("Adding devices"); auto lock = getSyncLock()->asScopedLock(); lock.lock(); // Start displays (their related touch devices start automatically within) LOGGER.info("Start displays"); auto displays = hal::findDevices(hal::Device::Type::Display); for (const auto& display: displays) { if (display->supportsLvgl()) { if (display->startLvgl()) { LOGGER.info("Started {}", display->getName()); auto lvgl_display = display->getLvglDisplay(); assert(lvgl_display != nullptr); auto settings = settings::display::loadOrGetDefault(); lv_display_rotation_t rotation = settings::display::toLvglDisplayRotation(settings.orientation); if (rotation != lv_display_get_rotation(lvgl_display)) { lv_display_set_rotation(lvgl_display, rotation); } } else { LOGGER.error("Start failed for {}", display->getName()); } } } // Start touch // TODO: Consider implementing support for multiple displays auto primary_display = !displays.empty() ? displays[0] : nullptr; // Start display-related peripherals if (primary_display != nullptr) { LOGGER.info("Start touch devices"); auto touch_devices = hal::findDevices(hal::Device::Type::Touch); for (const auto& touch_device: touch_devices) { // Start any touch devices that haven't been started yet if (touch_device->supportsLvgl() && touch_device->getLvglIndev() == nullptr) { if (touch_device->startLvgl(primary_display->getLvglDisplay())) { LOGGER.info("Started {}", touch_device->getName()); } else { LOGGER.error("Start failed for {}", touch_device->getName()); } } } // Start keyboards LOGGER.info("Start keyboards"); auto keyboards = hal::findDevices(hal::Device::Type::Keyboard); for (const auto& keyboard: keyboards) { if (keyboard->isAttached()) { if (keyboard->startLvgl(primary_display->getLvglDisplay())) { lv_indev_t* keyboard_indev = keyboard->getLvglIndev(); hardware_keyboard_set_indev(keyboard_indev); LOGGER.info("Started {}", keyboard->getName()); } else { LOGGER.error("Start failed for {}", keyboard->getName()); } } } // Start encoders LOGGER.info("Start encoders"); auto encoders = hal::findDevices(hal::Device::Type::Encoder); for (const auto& encoder: encoders) { if (encoder->startLvgl(primary_display->getLvglDisplay())) { LOGGER.info("Started {}", encoder->getName()); } else { LOGGER.error("Start failed for {}", encoder->getName()); } } } // Restart services // We search for the manifest first, because during the initial start() during boot // the service won't be registered yet. if (service::findManifestById("Gui") != nullptr) { if (service::getState("Gui") == service::State::Stopped) { service::startService("Gui"); } else { LOGGER.error("Gui service is not in Stopped state"); } } // We search for the manifest first, because during the initial start() during boot // the service won't be registered yet. if (service::findManifestById("Statusbar") != nullptr) { if (service::getState("Statusbar") == service::State::Stopped) { service::startService("Statusbar"); } else { LOGGER.error("Statusbar service is not in Stopped state"); } } } void detachDevices() { LOGGER.info("Removing devices"); auto lock = getSyncLock()->asScopedLock(); lock.lock(); // Stop services that highly depend on LVGL service::stopService("Statusbar"); service::stopService("Gui"); // Stop keyboards LOGGER.info("Stopping keyboards"); auto keyboards = hal::findDevices(hal::Device::Type::Keyboard); for (auto keyboard: keyboards) { if (keyboard->getLvglIndev() != nullptr) { keyboard->stopLvgl(); } } // Stop touch LOGGER.info("Stopping touch"); // The display generally stops their own touch devices, but we'll clean up anything that didn't auto touch_devices = hal::findDevices(hal::Device::Type::Touch); for (auto touch_device: touch_devices) { if (touch_device->getLvglIndev() != nullptr) { touch_device->stopLvgl(); } } // Stop encoders LOGGER.info("Stopping encoders"); // The display generally stops their own touch devices, but we'll clean up anything that didn't auto encoder_devices = hal::findDevices(hal::Device::Type::Encoder); for (auto encoder_device: encoder_devices) { if (encoder_device->getLvglIndev() != nullptr) { encoder_device->stopLvgl(); } } // Stop displays (and their touch devices) LOGGER.info("Stopping displays"); auto displays = hal::findDevices(hal::Device::Type::Display); for (auto display: displays) { if (display->supportsLvgl() && display->getLvglDisplay() != nullptr && !display->stopLvgl()) { LOGGER.error("Failed to detach display from LVGL"); } } } void start() { check(module_start(&lvgl_module) == ERROR_NONE); } void stop() { check(module_stop(&lvgl_module) == ERROR_NONE); } } // namespace