#include #include #include #include #include #include #include #include namespace tt::app::selectiondialog { constexpr auto* TAG = "SelectionDialog"; constexpr auto* DEFAULT_TITLE = "Select..."; extern const ::AppManifest manifest; namespace { struct Context { uint32_t appInstanceId; // Set once in appMain() from its own argc/argv parameters, read by createWidgets() - see // AlertDialog.cpp's Context::argc/argv for why this is safe without a lock. int argc = 0; char** argv = nullptr; // The eventual appMain() return value - see AlertDialog.cpp's Context::result for why this // is a plain (non-atomic) field safely shared between the LVGL thread (writer, before // emitting APP_EVENT_CLOSE) and this dialog's own thread (reader, after waking from it). int32_t result = 1; // Cancelled - safety-net default if closed without selecting an item }; struct ItemContext { Context* ctx; int32_t index; }; void onItemDeleted(lv_event_t* e) { delete static_cast(lv_event_get_user_data(e)); } void onItemSelected(lv_event_t* e) { auto* itemCtx = static_cast(lv_event_get_user_data(e)); LOG_I(TAG, "Selected item at index %d", (int)itemCtx->index); itemCtx->ctx->result = itemCtx->index; // Async, non-blocking - just wakes this dialog's own thread. Must NOT call // app_manager_stop() here: that bound-waits (thread_join) for the dialog's thread to // finish, which needs the LVGL lock (window_manager_remove()) - but this callback is // running ON the LVGL task, which would deadlock against itself. The caller reaps this // instance via app_manager_stop() after it receives the APP_EVENT_RESULT instead. AppEvent event { .type = APP_EVENT_CLOSE, .timestamp = 0, .result = {} }; app_event_emit(itemCtx->ctx->appInstanceId, &event); } void createChoiceItem(Context* ctx, lv_obj_t* list, const std::string& title, int32_t index) { lv_obj_t* btn = lv_list_add_button(list, nullptr, title.c_str()); auto* itemCtx = new ItemContext { ctx, index }; lv_obj_add_event_cb(btn, onItemSelected, LV_EVENT_SHORT_CLICKED, itemCtx); lv_obj_add_event_cb(btn, onItemDeleted, LV_EVENT_DELETE, itemCtx); } // Closes the dialog immediately with a fixed result, without ever showing a choice list - // mirrors the original's 0-items (error) and 1-item (auto-select) shortcuts. void closeWithResult(Context* ctx, int32_t result) { ctx->result = result; AppEvent event { .type = APP_EVENT_CLOSE, .timestamp = 0, .result = {} }; app_event_emit(ctx->appInstanceId, &event); } void createWidgets(lv_obj_t* parent, void* userData) { auto* ctx = static_cast(userData); // argv layout: [0]=title, [1..argc)=items. int argc = ctx->argc; char** argv = ctx->argv; int itemCount = argc - 1; lv_obj_set_flex_flow(parent, LV_FLEX_FLOW_COLUMN); lv_obj_set_style_pad_row(parent, 0, LV_STATE_DEFAULT); const char* title = (argv[0][0] != '\0') ? argv[0] : DEFAULT_TITLE; lvgl_toolbar_create(parent, title); auto* list = lv_list_create(parent); lv_obj_set_width(list, LV_PCT(100)); lv_obj_set_flex_grow(list, 1); if (itemCount <= 0 || argv[1][0] == '\0') { LOG_E(TAG, "No items provided"); closeWithResult(ctx, -1); } else if (itemCount == 1) { LOG_W(TAG, "Auto-selecting single item"); closeWithResult(ctx, 0); } else { for (int32_t index = 0; index < itemCount; index++) { createChoiceItem(ctx, list, argv[1 + index], index); } } } int32_t appMain(AppInstanceId appInstanceId, int argc, char* argv[]) { Context ctx { appInstanceId }; ctx.argc = argc; ctx.argv = argv; AppEventSubscription sub {}; sub.app_instance_id = appInstanceId; app_event_subscribe(&sub); WindowId window = window_manager_create(appInstanceId, createWidgets, &ctx); while (true) { AppEvent event {}; if (app_event_await(&sub, &event, portMAX_DELAY) != ERROR_NONE) { break; } if (event.type == APP_EVENT_CLOSE) { app_manager_finish(appInstanceId); // no-op: modal children never supersede anything break; } } window_manager_remove(window); app_event_unsubscribe(&sub); return ctx.result; } } // namespace namespace { // Builds argv = [title, items...] for app_manager_start_for_result(). std::vector buildArgv(const std::string& title, const std::vector& items) { std::vector argv { title.c_str() }; for (const auto& item: items) { argv.push_back(item.c_str()); } return argv; } } // namespace AppInstanceId start(AppInstanceId callerAppInstanceId, const std::string& title, const std::vector& items) { auto argv = buildArgv(title, items); AppInstanceId instanceId = 0; app_manager_start_for_result(manifest.id, callerAppInstanceId, static_cast(argv.size()), argv.data(), &instanceId); return instanceId; } extern const AppManifest manifest = { .id = "SelectionDialog", .name = "Selection Dialog", .category = APP_CATEGORY_SYSTEM, .location = { APP_LOCATION_MEMORY, reinterpret_cast(appMain) }, .flags = APP_MANIFEST_FLAG_HIDDEN, }; }