#include "hello_world.h" #include "furi.h" #include "apps/services/gui/gui.h" #include "apps/services/loader/loader.h" static void on_button_click(lv_event_t _Nonnull* event) { FURI_RECORD_TRANSACTION(RECORD_LOADER, Loader*, loader, { loader_start_app_nonblocking(loader, "systeminfo", NULL); }) } static void app_show(lv_obj_t* parent, void* context) { UNUSED(context); lv_obj_t* label = lv_label_create(parent); lv_label_set_recolor(label, true); lv_obj_set_width(label, 200); lv_obj_set_style_text_align(label, LV_TEXT_ALIGN_CENTER, 0); lv_label_set_text(label, "Hello, world!"); lv_obj_align(label, LV_ALIGN_CENTER, 0, -30); lv_obj_t* btn = lv_btn_create(parent); label = lv_label_create(btn); lv_label_set_text_static(label, "System Info"); lv_obj_align(btn, LV_ALIGN_CENTER, 0, 30); lv_obj_add_event_cb(btn, on_button_click, LV_EVENT_CLICKED, NULL); } const AppManifest hello_world_app = { .id = "helloworld", .name = "Hello World", .icon = NULL, .type = AppTypeUser, .on_start = NULL, .on_stop = NULL, .on_show = &app_show, .stack_size = AppStackSizeNormal, };