cmake_minimum_required(VERSION 3.20) include("${CMAKE_CURRENT_LIST_DIR}/../../Buildscripts/module.cmake") file(GLOB_RECURSE SOURCE_FILES "source/*.c*") tactility_add_module(app-module SRCS ${SOURCE_FILES} PRIV_INCLUDE_DIRS private/ INCLUDE_DIRS include/ REQUIRES TactilityKernel service-module minitar PRIV_REQUIRES TactilityKernelCpp ) # Tells source/io.cpp its real-syscall fallback must go through __real_read/write/close() # rather than calling ::read/::write/::close() directly, on every platform whose build wraps # those symbols (ESP-IDF always; POSIX except macOS, whose linker doesn't support --wrap) - # see Tactility/CMakeLists.txt and the top-level CMakeLists.txt for where that's applied. if (NOT APPLE) tactility_get_module_name(app-module MODULE_NAME) target_compile_definitions(${MODULE_NAME} PRIVATE TT_APP_IO_WRAPS_STDIO) endif () # install.cpp resolves an installed binary's fixed bin//.so path itself, so it # needs the same platform-arch string app-posix-module's own CMakeLists.txt defines for its # loader (the ESP32 equivalent, CONFIG_IDF_TARGET, comes for free from sdkconfig.h there). if (NOT ESP_PLATFORM) tactility_get_module_name(app-module MODULE_NAME) target_compile_definitions(${MODULE_NAME} PRIVATE "TACTILITY_POSIX_ARCH=\"${CMAKE_SYSTEM_PROCESSOR}\"") endif ()