- Added kernel base drivers for: display, pointer (touch, mouse, etc.), keyboard, adc, power supply and backlight
- Implement new kernel driver modules: `st7789-module` and `gt911-module`
- Implement ESP32 ADC "oneshot" kernel driver
- Implement ESP32 backlight kernel driver with ledc API
- Implemented `battery-sense` driver that allows for voltage measurement and creates a power supply child device
- Updated github actions
- Updated flash scripts
- Fix for esp32 legacy driver conflict with ADC
- Created separate `lilygo-tdeck` and `lilygo-tdeck-plus` devices
- Created `lilygo-module` with LilyGO kernel drivers
- Fix for intermittent errors in build related to code generation of `devicetree.c`
- `lvgl-module` can now map kernel drivers onto LVGL devices
- Created `KernelDisplayApp` as a mirror of `HalDisplayApp` (formerly `DisplayApp`)
- Removed `struct` and `enum` prefix in a lot of kernel driver cpp source files
- `lilygo-tdeck` and `lilygo-tdeck-plus` are now fully relying on kernel drivers and don't use any of the old HAL
This commit contains @josemalm32 's implementation for the Guition JC1060P470CIWY (see https://github.com/ByteWelder/Tactility/issues/427)
I've added these changes:
- Updated the branch for the new logging method
- Updated the branch for the PR that I mentioned in the above linked issue
- Replaced the manually pasted in esp_lcd_jd9165 driver with the one from the component registry
- Updated Spanish to English
- Updated all drivers' mutexes/locks
- Fixed the display color format
- Fixed bug in power deinit
- Renamed I2C bus in config
- Added device to continuous integration
- Renamed several Guition devices from CYD to Guition
- Fix for `EspLcdDisplayV2` init for when features are not supported
- Pin esp_wifi_remote to version 1.2.3
- Fix in `WifiManage` logging
- Fix for `WifiEsp.cpp`'s check for wifi presence
- Fix for `WifiEsp`'s scan list logging
- Fix for `gcc_soft_float_symbols` in TactiltyC
- Implement generic ESP32 devices
- Updated GitHub Actions to first build the SDKs. These are now based on the generic device implementations and the build act as a filter before compiling the dozens of other devices. It should save on resources when boards fail to compile.
- Adapted code to C6 and P4 differences, heavily borrowed from from https://github.com/ByteWelder/Tactility/pull/394 written by @marciogranzotto, with some changes of my own
- Updated `device.py` to make the `[display]` section optional