* **New Features**
* Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing.
* **Refactor**
* HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management.
* Public APIs tightened with clearer nullability/documentation.
* **Bug Fixes**
* More consistent LVGL start/stop and device attach/detach behavior for improved stability.
* **New Features**
* Time and delay utilities added (ticks, ms, µs); SD card now uses an expansion-header CS pin; HTTP downloads warn when run on the GUI task and yield to avoid blocking.
* **Bug Fixes / Reliability**
* Many hard-crash paths converted to guarded checks to reduce abrupt termination and improve stability.
* **Tests**
* Unit tests added to validate time and delay accuracy.
* **Chores**
* License header and build/macro updates.
- `TT_LOG_*` macros are replaced by `Logger` via `#include<Tactility/Logger.h>`
- Changed default timezone to Europe/Amsterdam
- Fix for logic bug in unPhone hardware
- Fix for init/deinit in DRV2605 driver
- Other fixes
- Removed optimization that broke unPhone (disabled the moving of heap-related functions to flash)
## App state
Improved app state management in `LoaderService` and `GuiService`:
- Re-ordered some of the state transitions
- Hardened `GuiService` for repeated events (that might trigger a re-render of an app that's already rendered)
- Validate state transitions in `LoaderService` and crash if an app transitions from the wrong state to the next one.
## LoaderService
- Removed `tt::loader::` functions and expose `LoaderService` interface publicly.
- Implement `stopAll()` and `stopAll(id)` which stops all instances of an app, including any apps that were launched by it.
- Rename `stop()` functions to `stopTop()`
- Created `stopTop(id)` which only stops the top-most app when the app id matches.
- Moved `loader::LoaderEvent` to `loader::LoaderService::Event`
- Changed app instance `std::stack` to `std::vector`
## Improvements
- `ElfApp`: error 22 now shows a hint that `main()` might be missing
- Starting, installing and uninstalling apps now stops any running app (and its children) on the stack
## Bugfixes
- `HttpdReq` out of memory issue now shows an error message and doesn't crash anymore (this would happen on devices without PSRAM with WiFi active, when an app was installed)
- `GuiService::hideApp()` lock should not wait for timeout and now waits indefinitely
- `Buildscript/release-sdk-current.sh` deletes the previous local release before building a new one
## Code correctness
- App classes were made `final`
- Apps that had a `void start()` now have a `LaunchId start()`
- `tt::app::State`: renamed `Started` to `Created` and `Stopped` to `Destroyed` to properly reflect earlier name changes
- Refactor `AppManifest`: add new fields and rename existing ones
- Parse and validate the manifest from an app that is being installed.
- Remove deprecated `scoped()` from `Lock`
- Create `Tactility/Paths.h`
- App loading at boot now properly parses the manifest files of external apps
- Properly lock both source and destination locations during app install
- Remove LVGL path variants from `AppPaths` and `ServicePaths`
- Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`.
- Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
- Update ILI9341 driver to v2.0.1
- Lots of code cleanup for apps
- Refactor app "type" into "category" and added flags to the manifest (for show/hide statusbar and for hidden apps)
- Rename some ElfApp-related functionality and improved the way the static data was managed
- Rename "filebrowser" to "files"
- Added cstring functions to tt_init.cpp
- Minor fix in Boot app
- Updated external apps for SDK changes
### Cardputer:
- Fix keyboard issue with up/down button conflict when selecting switch
- Fix backlight flickering
### UI improvements
- Removed a 3 pixel border that went around the entire desktop environment
- Improved system layout (GuiService)
- Statusbar: improved layout (mainly margin/padding)
- Toolbar: fixed margin/padding of all buttons, fixed alignment of all content
- Improved layout/UI of many apps
### Other
- Update LVGL to 9.3.0 official release (was dev version)
- Implement `UiScale` in `hal::Configuration`: small screens with no touch can now opt for a more optimized experience (e.g. Cardputer, Waveshare 1.47, Waveshare 1.3", etc.)
- Fix for Cardputer UART configuration and added I2C configuration
- Fix for software keyboard bug in Gui
- Removed deprecated fields from `hal::Configuration`
- Updated the simulator devices to use the new HAL config
- add `bool tt::hal::hasDevice(Device::Type)`
- Cleanup of `AppList` app code
- Improve `Gpio` app for small screen devices
- Added various ESP32 GCC wrappers to wrap LVGL functions (with manipulations for small screen devices)
- Moved `Launcher` assets to `assets/` subfolder
- Optimized `Toolbar` for small screen devices
- Stop showing `system/` partition in `FileBrowser` because it's read-only and not very useful. Created `config::SHOW_SYSTEM_PARTITION` to override this behaviour.
- Hide apps when their required hardware isn't available (I2C, UART, PowerDevice)
- Fix for `CYD-2432S032C` DPI setting
## New features
- Implemented support for app packaging in firmware and `tactility.py`: load `.app` files instead of `.elf` files. Install apps remotely or via `FileBrowser`.
- Ensure headless mode works: all services that require LVGL can deal with the absence of a display
- Service `onStart()` is now allowed to fail (return `bool` result)
- Added and improved various file-related helper functions
## Improvements
- Completely revamped the SystemInfo app UI
- Improved Calculator UI of internal and external variant
- Fix Chat UI and removed the emoji buttons for now
- Fix for toolbar bottom padding issue in all apps
## Fixes
- Fix for allowing recursive locking for certain SPI SD cards
& more
- Add app path get() functions to `TactilityC`
- Improved `Dispatcher` and `DispatcherThread`
- Improved `PubSub` (type safety)
- Created test for `DispatcherThread` and `PubSub`
- Save properties files on app exit (various apps) by posting it to the main dispatcher (fixes UI hanging briefly on app exit)
- Fixed bug with `SystemSettings` being read from the wrong file path.
- `loadPropertiesFile()` now uses `file::readLines()` instead of doing that manually
- Increased timer task stack size (required due to issues when reading a properties file for the very first time)
- General cleanup
- Created `EstimatedPower` driver that uses an ADC pin to measure voltage and estimate the battery charge that is left.
- Cleanup of T-Deck board (updated to new style)
## New
- Read property files with `PropertiesFile`
- Support `boot.properties` so the user can specify the launcher app and an optional app to start after the launcher finishes. (see `BootProperties.cpp`)
- Create registry for CPU affinity and update code to make use of it
- `AppRegistration` and `ServiceRegistration` now also ensure that the `/data` directories always exist for all apps
- `Notes` is now the default app for opening text files. `TextViewer` is removed entirely. Created `tt::app::notes::start(path)` function.
- WiFi settings moved from NVS to properties file.
- Specify `*.ap.properties` file on the SD card for automatic WiFi settings import on start-up.
- Added `file::getLock(path)` and `file::withLock(path, function)` to do safe file operations on SD cards
## Improvements
- Update TinyUSB to `1.7.6~1`
- Improved `Boot.cpp` code. General code quality fixes and some restructuring to improve readability.
- `tt::string` functionality improvements
- Rename `AppRegistry` to `AppRegistration`
- Rename `ServiceRegistry` to `ServiceRegistration`
- Cleanup in `Notes.cpp`
- `FileTest.cpp` fix for PC
- Created `TestFile` helper class for tests, which automatically deletes files after the test.
- Renamed `Partitions.h` to `MountPoints.h`
- Created `std::string getMountPoints()` function for easy re-use
- Other code quality improvements
- `SdCardDevice`'s `getState()` and `isMounted()` now have a timeout argument
## Fixes
- ELF loading now has a lock so to avoid a bug when 2 ELF apps are loaded in parallel
- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface
- Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface
- Updated all boards and drivers for above changes
- LVGL can now be stopped and (re)started on the fly
- Fixed issues with restarting Gui and Statusbar services
- Refactored `Gui` service to be class and renamed `Gui` to `GuiService`
- Fixed `Statusbar` service: forgot to deregister one of the icons
- Updated `esp_lcd_st7701` to v1.1.3
- `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function)
- Fixed and updated `tactility.py`
- Cleanup of a lot of code
- `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`.
- Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`)
- Started replacing `#define TAG` with `constexpr auto TAG = "..";`