Commit Graph

8 Commits

Author SHA1 Message Date
Ken Van Hoeylandt 72c9b2b113 Add custom icon fonts to lvgl-module (#499)
* **New Features**
  * Added Material Design symbol fonts and LVGL font aliases for launcher, status bar, and shared UI icons.

* **Style**
  * Migrated app icons across the UI to the new symbol font system.
  * Updated launcher button sizing, font styling, recoloring and icon text color for consistency.
  * Default text/icon font macros set for consistent sizing across the UI.

* **Documentation**
  * Updated third‑party notices to include Material Design Icons links.
2026-02-13 20:27:08 +01:00
Ken Van Hoeylandt e6abd496f9 Various improvements (#461)
* **New Features**
  * Time and delay utilities added (ticks, ms, µs); SD card now uses an expansion-header CS pin; HTTP downloads warn when run on the GUI task and yield to avoid blocking.

* **Bug Fixes / Reliability**
  * Many hard-crash paths converted to guarded checks to reduce abrupt termination and improve stability.

* **Tests**
  * Unit tests added to validate time and delay accuracy.

* **Chores**
  * License header and build/macro updates.
2026-01-27 08:04:21 +01:00
NellowTCS ab2aa2c4d4 Access to the "/data" partition via USB Mass Storage (#405) 2025-11-02 16:26:35 +01:00
Ken Van Hoeylandt bab3eb19bc Merge develop into main (#343)
- Refactor `AppManifest`: add new fields and rename existing ones
- Parse and validate the manifest from an app that is being installed.
- Remove deprecated `scoped()` from `Lock`
- Create `Tactility/Paths.h`
- App loading at boot now properly parses the manifest files of external apps
- Properly lock both source and destination locations during app install
- Remove LVGL path variants from `AppPaths` and `ServicePaths`
- Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`.
- Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
2025-09-22 08:03:21 +02:00
Ken Van Hoeylandt faab6d825f Merge develop into main (#339)
- Update ILI9341 driver to v2.0.1
- Lots of code cleanup for apps
- Refactor app "type" into "category" and added flags to the manifest (for show/hide statusbar and for hidden apps)
- Rename some ElfApp-related functionality and improved the way the static data was managed
- Rename "filebrowser" to "files"
- Added cstring functions to tt_init.cpp
- Minor fix in Boot app
- Updated external apps for SDK changes
2025-09-17 23:42:49 +02:00
Ken Van Hoeylandt c87200a80d Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
2025-02-01 18:13:20 +01:00
Ken Van Hoeylandt c3bcf93698 Refactor app launching (#174)
- Refactor the way apps work: Instead of a C interface, they are now C++ classes. The main reasoning is that attaching data to an app was cumbersome. Having different implementations for different kinds of apps was cumbersome too. (3 or 4 layers of manifest nesting for the TactilityC project)
- External apps are still written in C, but they get a createData/destroyData in their manifest, so:
- External apps now have their own manifest.
- All functions in the original AppManifest are removed and replaced by a single `createApp` function
- External apps now automatically register (each app individually!) when they run the first time. As a side-effect they become visible in the `AppList` app!
- Adapted all apps for the new interface.
- Adapted all internal logic for these changes (Gui, ViewPort, Loader, AppContext, AppInstance, etc.)
- Rewrote parts of Loader to use std::shared_ptr to make the code much safer.
- Added a refcount check for the `AppInstance` and `App` at the end of their lifecycle. Show warning if refcount is too high.
2025-01-21 17:48:32 +01:00
Ken Van Hoeylandt a9e890a7f3 USB mass storage driver (#146) 2025-01-03 01:48:48 +01:00