- Moved `file::getlock(path)` from `Tactility` to `TactilityCore`
- Changed all existing `file::*` functions to implement locking by default
- Removed all manual locking where `file::*` functions were used
- When `DevelopmentService` receives a file, it doesn't try to allocate it all in memory. This fixes going out-of-memory on devices without PSRAM.
- Fix for TactilityC include
- Add app path get() functions to `TactilityC`
- Improved `Dispatcher` and `DispatcherThread`
- Improved `PubSub` (type safety)
- Created test for `DispatcherThread` and `PubSub`
- Save properties files on app exit (various apps) by posting it to the main dispatcher (fixes UI hanging briefly on app exit)
- Fixed bug with `SystemSettings` being read from the wrong file path.
- `loadPropertiesFile()` now uses `file::readLines()` instead of doing that manually
- Increased timer task stack size (required due to issues when reading a properties file for the very first time)
- General cleanup
- Created `EstimatedPower` driver that uses an ADC pin to measure voltage and estimate the battery charge that is left.
- Cleanup of T-Deck board (updated to new style)
- Move various settings to `/data/settings` and `/sdcard/settings`
- Fix for `Gui` and `Statusbar` errors on startup (LVGL start)
- Implement Development service settings as properties file
- Rename `service::findManifestId()` to `service::findManifestById()`
- Renamed various classes like `BootProperties` to `BootSettings`
- Renamed `settings.properties` to `system.properties`. Code was moved to `settings` namespace/folder
- `DevelopmentSettings` is now in `settings` namespace/folder (moved from service)