**New Features**
* Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons.
* Added font height base setting to device.properties
* Text fonts now have 3 sizes: small, default, large
**Improvements**
* Renamed `UiScale` to `UiDensity`
* Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density.
* SSD1306 initialization sequence refined for more stable startup.
* Multiple image assets replaced by symbol-font rendering.
* Many layout improvements related to density, font scaling and icon scaling
* Updated folder name capitalization for newer style
* **New Features**
* Added a HAL device module providing device enumeration, type queries and a HAL↔kernel bridge.
* **Improvements**
* Integrated HAL module into startup; standardized module names, includes and lifecycle logging; safer file append behavior; broader build support.
* **API Changes**
* Driver lifecycle now uses explicit add/remove semantics; C and HAL device type/lookup APIs clarified.
* **Chores**
* Added module README and Apache‑2.0 license; updated build configuration to include the new module.
* **Fixes**
* Updated tests and object file handling to behave correctly.
* **New Features**
* Time and delay utilities added (ticks, ms, µs); SD card now uses an expansion-header CS pin; HTTP downloads warn when run on the GUI task and yield to avoid blocking.
* **Bug Fixes / Reliability**
* Many hard-crash paths converted to guarded checks to reduce abrupt termination and improve stability.
* **Tests**
* Unit tests added to validate time and delay accuracy.
* **Chores**
* License header and build/macro updates.
- `TT_LOG_*` macros are replaced by `Logger` via `#include<Tactility/Logger.h>`
- Changed default timezone to Europe/Amsterdam
- Fix for logic bug in unPhone hardware
- Fix for init/deinit in DRV2605 driver
- Other fixes
- Removed optimization that broke unPhone (disabled the moving of heap-related functions to flash)
## App state
Improved app state management in `LoaderService` and `GuiService`:
- Re-ordered some of the state transitions
- Hardened `GuiService` for repeated events (that might trigger a re-render of an app that's already rendered)
- Validate state transitions in `LoaderService` and crash if an app transitions from the wrong state to the next one.
## LoaderService
- Removed `tt::loader::` functions and expose `LoaderService` interface publicly.
- Implement `stopAll()` and `stopAll(id)` which stops all instances of an app, including any apps that were launched by it.
- Rename `stop()` functions to `stopTop()`
- Created `stopTop(id)` which only stops the top-most app when the app id matches.
- Moved `loader::LoaderEvent` to `loader::LoaderService::Event`
- Changed app instance `std::stack` to `std::vector`
## Improvements
- `ElfApp`: error 22 now shows a hint that `main()` might be missing
- Starting, installing and uninstalling apps now stops any running app (and its children) on the stack
## Bugfixes
- `HttpdReq` out of memory issue now shows an error message and doesn't crash anymore (this would happen on devices without PSRAM with WiFi active, when an app was installed)
- `GuiService::hideApp()` lock should not wait for timeout and now waits indefinitely
- `Buildscript/release-sdk-current.sh` deletes the previous local release before building a new one
## Code correctness
- App classes were made `final`
- Apps that had a `void start()` now have a `LaunchId start()`
- `tt::app::State`: renamed `Started` to `Created` and `Stopped` to `Destroyed` to properly reflect earlier name changes
- Refactor `AppManifest`: add new fields and rename existing ones
- Parse and validate the manifest from an app that is being installed.
- Remove deprecated `scoped()` from `Lock`
- Create `Tactility/Paths.h`
- App loading at boot now properly parses the manifest files of external apps
- Properly lock both source and destination locations during app install
- Remove LVGL path variants from `AppPaths` and `ServicePaths`
- Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`.
- Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
- Improved UI/UX of various WiFi apps to make it compatible with Cardputer.
- Improved UI/UX of Serial Console to make it compatible with Cardputer.
- Boot app now shows a smaller logo on Cardputer
- CrashDiagnostics app: Use different text if no touch screen is present
- Update ILI9341 driver to v2.0.1
- Lots of code cleanup for apps
- Refactor app "type" into "category" and added flags to the manifest (for show/hide statusbar and for hidden apps)
- Rename some ElfApp-related functionality and improved the way the static data was managed
- Rename "filebrowser" to "files"
- Added cstring functions to tt_init.cpp
- Minor fix in Boot app
- Updated external apps for SDK changes
### Cardputer:
- Fix keyboard issue with up/down button conflict when selecting switch
- Fix backlight flickering
### UI improvements
- Removed a 3 pixel border that went around the entire desktop environment
- Improved system layout (GuiService)
- Statusbar: improved layout (mainly margin/padding)
- Toolbar: fixed margin/padding of all buttons, fixed alignment of all content
- Improved layout/UI of many apps
### Other
- Update LVGL to 9.3.0 official release (was dev version)
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
- Lots of changes for migrating C code to C++
- Improved `Lockable` in several ways like adding `withLock()` (+ tests)
- Improved `Semaphore` a bit for improved readability, and also added some tests
- Upgrade Linux machine in GitHub Actions so that we can compile with a newer GCC
- Simplification of WiFi connection
- Updated funding options
- (and more)
- Remove custom `ESP_TARGET` and use `ESP_PLATFORM` everywhere
- Add `Loader` service functionality to `tt::app::` namespace
- Make `Loader` `PubSub` usable by exposing the messages
- Add board type to crash log
- Don't show SD card in Files app when it's not mounted
- Set default SPI frequency for SD cards
- Move TT_VERSION to scope that works for sim too
- Log Tactility version and board on boot
- Rename "Yellow Board" to "CYD 2432S024C"
- Refactor the way apps work: Instead of a C interface, they are now C++ classes. The main reasoning is that attaching data to an app was cumbersome. Having different implementations for different kinds of apps was cumbersome too. (3 or 4 layers of manifest nesting for the TactilityC project)
- External apps are still written in C, but they get a createData/destroyData in their manifest, so:
- External apps now have their own manifest.
- All functions in the original AppManifest are removed and replaced by a single `createApp` function
- External apps now automatically register (each app individually!) when they run the first time. As a side-effect they become visible in the `AppList` app!
- Adapted all apps for the new interface.
- Adapted all internal logic for these changes (Gui, ViewPort, Loader, AppContext, AppInstance, etc.)
- Rewrote parts of Loader to use std::shared_ptr to make the code much safer.
- Added a refcount check for the `AppInstance` and `App` at the end of their lifecycle. Show warning if refcount is too high.
- WiFi Connect app is now hidden by default, but accessible at the bottom of the WiFi Manage app when WiFi is turned on.
- WiFi service now turns on WiFi when calling connect() and WiFi is not on.
- Removed `blocking` option for `service::loader::startApp()`. This feature was unused and complex.
- Various apps: Moved private headers into Private/ folder.
- Various apps: created start() function for easy starting.
- Added documentation to all TactilityC APIs
- Refactored various `enum` into `class enum`
- Refactor M5Stack `initBoot()` (but VBus is still 0V for some reason)
- Update `Configuration` to use C++ vector instead of C arrays
- Rename `Desktop` app to `Launcher`
- Fix for hard-coded app start of `Launcher` and `CrashDiagnostics` apps.
- Ensure `Launcher` icons are clickable, even if they're not loading.
- Don't show error scenario for SD card in statusbar when SD card status is unknown (this happens during Mutex timeout due to LVGL rendering delays)
- Cleanup deprecated `Mutex` methods.
- `hal::getConfiguration()` now returns a pointer instead of a reference, just like `tt:getConfiguration()`
* SdCard HAL refactored (#135)
- Refactor SdCard HAL
- introduce Lockable
* Screenshot and FatFS improvements (#136)
- Fix screenshots on ESP32
- Improve Screenshot service
- Convert Screenshot app to class-based instead of structs
- Screenshot app now automatically updates when task is finished
- Enable FatFS long filename support
* Re-use common log messages (#138)
For consistency and binary size reduction
* Toolbar spinner should get margin to the right
* More TactilityC features (#139)
* Rewrote Loader
- Simplified Loader by removing custom threa
- Created DispatcherThread
- Move auto-starting apps to Boot app
- Fixed Dispatcher bug where it could get stuck not processing new
messages
* Hide AP settings if the AP is not saved
* Missing from previous commit
* Replace LV_EVENT_CLICKED with LV_EVENT_SHORT_CLICKED
* Refactored files app and created InputDialog (#140)
- Changed Files app so that it has a View and State
- Files app now allows for long-pressing on files to perform actions
- Files app now has rename and delete actions
- Created InputDialog app
- Improved AlertDialog app layout