Merge develop into main (#303)

- `DisplayDevice` improvements related `DisplayDriver`
- Replaced incorrect usage of `spiBusHandle` with `spiHostDevice` in all SPI display devices
- Disabled `DisplayDriver` support for RGB displays for now
- Updated `GraphicsDemo` project for the above changes
- TactilityC improvements:
  - created `tt_hal_device_find()`
  - created `tt_hal_display_*`
  - created `tt_hal_touch_*`
  - created `tt_lvgl_*`
  - export `tt_app_*` calls
This commit is contained in:
Ken Van Hoeylandt
2025-08-17 22:48:51 +02:00
committed by GitHub
parent d875ade8cb
commit fbaff8cbac
43 changed files with 1554 additions and 70 deletions
+2
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@@ -0,0 +1,2 @@
build*/
.tactility/
+16
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@@ -0,0 +1,16 @@
cmake_minimum_required(VERSION 3.20)
include($ENV{IDF_PATH}/tools/cmake/project.cmake)
if (DEFINED ENV{TACTILITY_SDK_PATH})
set(TACTILITY_SDK_PATH $ENV{TACTILITY_SDK_PATH})
else()
set(TACTILITY_SDK_PATH "../../release/TactilitySDK")
message(WARNING "⚠️ TACTILITY_SDK_PATH environment variable is not set, defaulting to ${TACTILITY_SDK_PATH}")
endif()
include("${TACTILITY_SDK_PATH}/TactilitySDK.cmake")
set(EXTRA_COMPONENT_DIRS ${TACTILITY_SDK_PATH})
project(GraphicsDemo)
tactility_project(GraphicsDemo)
@@ -0,0 +1,7 @@
file(GLOB_RECURSE SOURCE_FILES Source/*.c*)
idf_component_register(
SRC_DIRS "Source"
INCLUDE_DIRS "Include"
REQUIRES TactilitySDK
)
@@ -0,0 +1,6 @@
#pragma once
#include "drivers/DisplayDriver.h"
#include "drivers/TouchDriver.h"
void runApplication(DisplayDriver* display, TouchDriver* touch);
@@ -0,0 +1,125 @@
#pragma once
#include <esp_log.h>
#include "drivers/Colors.h"
#include <cstring>
#include <tt_hal_display.h>
class PixelBuffer {
uint16_t pixelWidth;
uint16_t pixelHeight;
ColorFormat colorFormat;
uint8_t* data;
public:
PixelBuffer(uint16_t pixelWidth, uint16_t pixelHeight, ColorFormat colorFormat) :
pixelWidth(pixelWidth),
pixelHeight(pixelHeight),
colorFormat(colorFormat)
{
data = static_cast<uint8_t*>(malloc(pixelWidth * pixelHeight * getPixelSize()));
assert(data != nullptr);
}
~PixelBuffer() {
free(data);
}
uint16_t getPixelWidth() const {
return pixelWidth;
}
uint16_t getPixelHeight() const {
return pixelHeight;
}
ColorFormat getColorFormat() const {
return colorFormat;
}
void* getData() const {
return data;
}
uint32_t getDataSize() const {
return pixelWidth * pixelHeight * getPixelSize();
}
void* getDataAtRow(uint16_t row) const {
auto address = reinterpret_cast<uint32_t>(data) + (row * getRowDataSize());
return reinterpret_cast<void*>(address);
}
uint16_t getRowDataSize() const {
return pixelWidth * getPixelSize();
}
uint8_t getPixelSize() const {
switch (colorFormat) {
case COLOR_FORMAT_MONOCHROME:
return 1;
case COLOR_FORMAT_BGR565:
case COLOR_FORMAT_BGR565_SWAPPED:
case COLOR_FORMAT_RGB565:
case COLOR_FORMAT_RGB565_SWAPPED:
return 2;
case COLOR_FORMAT_RGB888:
return 3;
default:
// TODO: Crash with error
return 0;
}
}
uint8_t* getPixelAddress(uint16_t x, uint16_t y) const {
uint32_t offset = ((y * getPixelWidth()) + x) * getPixelSize();
uint32_t address = reinterpret_cast<uint32_t>(data) + offset;
return reinterpret_cast<uint8_t*>(address);
}
void setPixel(uint16_t x, uint16_t y, uint8_t r, uint8_t g, uint8_t b) const {
auto address = getPixelAddress(x, y);
switch (colorFormat) {
case COLOR_FORMAT_MONOCHROME:
*address = (uint8_t)((uint16_t)r + (uint16_t)g + (uint16_t)b / 3);
break;
case COLOR_FORMAT_BGR565:
Colors::rgb888ToBgr565(r, g, b, reinterpret_cast<uint16_t*>(address));
break;
case COLOR_FORMAT_BGR565_SWAPPED: {
// TODO: Make proper conversion function
Colors::rgb888ToBgr565(r, g, b, reinterpret_cast<uint16_t*>(address));
uint8_t temp = *address;
*address = *(address + 1);
*(address + 1) = temp;
break;
}
case COLOR_FORMAT_RGB565: {
Colors::rgb888ToRgb565(r, g, b, reinterpret_cast<uint16_t*>(address));
break;
}
case COLOR_FORMAT_RGB565_SWAPPED: {
// TODO: Make proper conversion function
Colors::rgb888ToRgb565(r, g, b, reinterpret_cast<uint16_t*>(address));
uint8_t temp = *address;
*address = *(address + 1);
*(address + 1) = temp;
break;
}
case COLOR_FORMAT_RGB888: {
uint8_t pixel[3] = { r, g, b };
memcpy(address, pixel, 3);
break;
}
default:
// NO-OP
break;
}
}
void clear(int value = 0) const {
memset(data, value, getDataSize());
}
};
@@ -0,0 +1,35 @@
#pragma once
class Colors {
public:
static void rgb888ToRgb565(uint8_t red, uint8_t green, uint8_t blue, uint16_t* rgb565) {
uint16_t _rgb565 = (red >> 3);
_rgb565 = (_rgb565 << 6) | (green >> 2);
_rgb565 = (_rgb565 << 5) | (blue >> 3);
*rgb565 = _rgb565;
}
static void rgb888ToBgr565(uint8_t red, uint8_t green, uint8_t blue, uint16_t* bgr565) {
uint16_t _bgr565 = (blue >> 3);
_bgr565 = (_bgr565 << 6) | (green >> 2);
_bgr565 = (_bgr565 << 5) | (red >> 3);
*bgr565 = _bgr565;
}
static void rgb565ToRgb888(uint16_t rgb565, uint32_t* rgb888) {
uint32_t _rgb565 = rgb565;
uint8_t b = (_rgb565 >> 8) & 0xF8;
uint8_t g = (_rgb565 >> 3) & 0xFC;
uint8_t r = (_rgb565 << 3) & 0xF8;
uint8_t* r8p = reinterpret_cast<uint8_t*>(rgb888);
uint8_t* g8p = r8p + 1;
uint8_t* b8p = r8p + 2;
*r8p = r | ((r >> 3) & 0x7);
*g8p = g | ((g >> 2) & 0x3);
*b8p = b | ((b >> 3) & 0x7);
}
};
@@ -0,0 +1,48 @@
#pragma once
#include <cassert>
#include <tt_hal_display.h>
/**
* Wrapper for tt_hal_display_driver_*
*/
class DisplayDriver {
DisplayDriverHandle handle = nullptr;
public:
explicit DisplayDriver(DeviceId id) {
assert(tt_hal_display_driver_supported(id));
handle = tt_hal_display_driver_alloc(id);
assert(handle != nullptr);
}
~DisplayDriver() {
tt_hal_display_driver_free(handle);
}
bool lock(TickType timeout = MAX_TICKS) const {
return tt_hal_display_driver_lock(handle, timeout);
}
void unlock() const {
tt_hal_display_driver_unlock(handle);
}
uint16_t getWidth() const {
return tt_hal_display_driver_get_pixel_width(handle);
}
uint16_t getHeight() const {
return tt_hal_display_driver_get_pixel_height(handle);
}
ColorFormat getColorFormat() const {
return tt_hal_display_driver_get_colorformat(handle);
}
void drawBitmap(int xStart, int yStart, int xEnd, int yEnd, const void* pixelData) const {
tt_hal_display_driver_draw_bitmap(handle, xStart, yStart, xEnd, yEnd, pixelData);
}
};
@@ -0,0 +1,28 @@
#pragma once
#include <cassert>
#include <tt_hal_touch.h>
/**
* Wrapper for tt_hal_touch_driver_*
*/
class TouchDriver {
TouchDriverHandle handle = nullptr;
public:
explicit TouchDriver(DeviceId id) {
assert(tt_hal_touch_driver_supported(id));
handle = tt_hal_touch_driver_alloc(id);
assert(handle != nullptr);
}
~TouchDriver() {
tt_hal_touch_driver_free(handle);
}
bool getTouchedPoints(uint16_t* x, uint16_t* y, uint16_t* strength, uint8_t* count, uint8_t maxCount) const {
return tt_hal_touch_driver_get_touched_points(handle, x, y, strength, count, maxCount);
}
};
@@ -0,0 +1,72 @@
#include "Application.h"
#include "PixelBuffer.h"
#include "esp_log.h"
#include <tt_kernel.h>
constexpr auto TAG = "Application";
static bool isTouched(TouchDriver* touch) {
uint16_t x, y, strength;
uint8_t pointCount = 0;
return touch->getTouchedPoints(&x, &y, &strength, &pointCount, 1);
}
void createRgbRow(PixelBuffer& buffer) {
uint8_t offset = buffer.getPixelWidth() / 3;
for (int i = 0; i < buffer.getPixelWidth(); ++i) {
if (i < offset) {
buffer.setPixel(i, 0, 255, 0, 0);
} else if (i < offset * 2) {
buffer.setPixel(i, 0, 0, 255, 0);
} else {
buffer.setPixel(i, 0, 0, 0, 255);
}
}
}
void createRgbFadingRow(PixelBuffer& buffer) {
uint8_t stroke = buffer.getPixelWidth() / 3;
for (int i = 0; i < buffer.getPixelWidth(); ++i) {
if (i < stroke) {
auto color = i * 255 / stroke;
buffer.setPixel(i, 0, color, 0, 0);
} else if (i < stroke * 2) {
auto color = (i - stroke) * 255 / stroke;
buffer.setPixel(i, 0, 0, color, 0);
} else {
auto color = (i - (2*stroke)) * 255 / stroke;
buffer.setPixel(i, 0, 0, 0, color);
}
}
}
void runApplication(DisplayDriver* display, TouchDriver* touch) {
// Single row buffers
PixelBuffer line_clear_buffer(display->getWidth(), 1, display->getColorFormat());
line_clear_buffer.clear();
PixelBuffer line_buffer(display->getWidth(), 1, display->getColorFormat());
line_buffer.clear();
do {
// Draw row by row
// This is placed in a loop to test the SPI locking mechanismss
for (int i = 0; i < display->getHeight(); i++) {
if (i == 0) {
createRgbRow(line_buffer);
} else if (i == display->getHeight() / 2) {
createRgbFadingRow(line_buffer);
}
display->lock();
display->drawBitmap(0, i, display->getWidth(), i + 1, line_buffer.getData());
display->unlock();
}
// Give other tasks space to breathe
// SPI displays would otherwise time out SPI SD card access
tt_kernel_delay_ticks(1);
} while (!isTouched(touch));
}
@@ -0,0 +1,71 @@
#include "Application.h"
#include "drivers/DisplayDriver.h"
#include "drivers/TouchDriver.h"
#include <esp_log.h>
#include <tt_app.h>
#include <tt_lvgl.h>
constexpr auto TAG = "Main";
static void onCreate(AppHandle appHandle, void* data) {
uint16_t display_count = 0;
DeviceId display_id;
if (!tt_hal_device_find(DEVICE_TYPE_DISPLAY, &display_id, &display_count, 1)) {
ESP_LOGI(TAG, "No display device found");
return;
}
uint16_t touch_count = 0;
DeviceId touch_id;
if (!tt_hal_device_find(DEVICE_TYPE_TOUCH, &touch_id, &touch_count, 1)) {
ESP_LOGI(TAG, "No touch device found");
return;
}
// Stop LVGL first (because it's currently using the drivers we want to use)
tt_lvgl_stop();
ESP_LOGI(TAG, "Creating display driver");
auto display = new DisplayDriver(display_id);
ESP_LOGI(TAG, "Creating touch driver");
auto touch = new TouchDriver(touch_id);
// Run the main logic
ESP_LOGI(TAG, "Running application");
runApplication(display, touch);
ESP_LOGI(TAG, "Cleanup display driver");
delete display;
ESP_LOGI(TAG, "Cleanup touch driver");
delete touch;
ESP_LOGI(TAG, "Stopping application");
tt_app_stop();
}
static void onDestroy(AppHandle appHandle, void* data) {
// Restart LVGL to resume rendering of regular apps
if (!tt_lvgl_is_started()) {
ESP_LOGI(TAG, "Restarting LVGL");
tt_lvgl_start();
}
}
ExternalAppManifest manifest = {
.name = "Hello World",
.onCreate = onCreate,
.onDestroy = onDestroy
};
extern "C" {
int main(int argc, char* argv[]) {
tt_app_register(&manifest);
return 0;
}
}
@@ -0,0 +1,2 @@
[sdk]
version = 0.4.0
+478
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@@ -0,0 +1,478 @@
import configparser
import json
import os
import re
import shutil
import sys
import subprocess
import time
import urllib.request
import zipfile
import requests
# Targetable platforms that represent a specific hardware target
platform_targets = ["esp32", "esp32s3"]
# All valid platform commandline arguments
platform_arguments = platform_targets.copy()
platform_arguments.append("all")
ttbuild_path = ".tactility"
ttbuild_version = "1.2.1"
ttbuild_properties_file = "tactility.properties"
ttbuild_cdn = "https://cdn.tactility.one"
ttbuild_sdk_json_validity = 3600 # seconds
ttport = 6666
verbose = False
use_local_sdk = False
spinner_pattern = [
"",
"",
"",
"",
"",
"",
"",
"",
"",
""
]
if sys.platform == "win32":
shell_color_red = ""
shell_color_orange = ""
shell_color_green = ""
shell_color_purple = ""
shell_color_cyan = ""
shell_color_reset = ""
else:
shell_color_red = "\033[91m"
shell_color_orange = "\033[93m"
shell_color_green = "\033[32m"
shell_color_purple = "\033[35m"
shell_color_cyan = "\033[36m"
shell_color_reset = "\033[m"
def print_help():
print("Usage: python tactility.py [action] [options]")
print("")
print("Actions:")
print(" build [esp32,esp32s3,all,local] Build the app for the specified platform")
print(" esp32: ESP32")
print(" esp32s3: ESP32 S3")
print(" all: all supported ESP platforms")
print(" clean Clean the build folders")
print(" clearcache Clear the SDK cache")
print(" updateself Update this tool")
print(" run [ip] [app id] Run an application")
print(" install [ip] [esp32,esp32s3] Install an application")
print("")
print("Options:")
print(" --help Show this commandline info")
print(" --local-sdk Use SDK specified by environment variable TACTILITY_SDK_PATH")
print(" --skip-build Run everything except the idf.py/CMake commands")
print(" --verbose Show extra console output")
def download_file(url, filepath):
global verbose
if verbose:
print(f"Downloading from {url} to {filepath}")
request = urllib.request.Request(
url,
data=None,
headers={
"User-Agent": f"Tactility Build Tool {ttbuild_version}"
}
)
try:
response = urllib.request.urlopen(request)
file = open(filepath, mode="wb")
file.write(response.read())
file.close()
return True
except OSError as error:
if verbose:
print_error(f"Failed to fetch URL {url}\n{error}")
return False
def print_warning(message):
print(f"{shell_color_orange}WARNING: {message}{shell_color_reset}")
def print_error(message):
print(f"{shell_color_red}ERROR: {message}{shell_color_reset}")
def exit_with_error(message):
print_error(message)
sys.exit(1)
def get_url(ip, path):
return f"http://{ip}:{ttport}{path}"
def is_valid_platform_name(name):
global platform_arguments
return name in platform_arguments
def validate_environment():
global ttbuild_properties_file, use_local_sdk
if os.environ.get("IDF_PATH") is None:
exit_with_error("Cannot find the Espressif IDF SDK. Ensure it is installed and that it is activated via $PATH_TO_IDF_SDK/export.sh")
if not os.path.exists(ttbuild_properties_file):
exit_with_error(f"{ttbuild_properties_file} file not found")
if use_local_sdk == False and os.environ.get("TACTILITY_SDK_PATH") is not None:
print_warning("TACTILITY_SDK_PATH is set, but will be ignored by this command.")
print_warning("If you want to use it, use the 'build local' parameters.")
elif use_local_sdk == True and os.environ.get("TACTILITY_SDK_PATH") is None:
exit_with_error("local build was requested, but TACTILITY_SDK_PATH environment variable is not set.")
def setup_environment():
global ttbuild_path
os.makedirs(ttbuild_path, exist_ok=True)
def get_sdk_dir(version, platform):
global use_local_sdk
if use_local_sdk:
return os.environ.get("TACTILITY_SDK_PATH")
else:
global ttbuild_cdn
return os.path.join(ttbuild_path, f"{version}-{platform}", "TactilitySDK")
def get_sdk_version():
global ttbuild_properties_file
parser = configparser.RawConfigParser()
parser.read(ttbuild_properties_file)
sdk_dict = dict(parser.items("sdk"))
if not "version" in sdk_dict:
exit_with_error(f"Could not find 'version' in [sdk] section in {ttbuild_properties_file}")
return sdk_dict["version"]
def get_sdk_root_dir(version, platform):
global ttbuild_cdn
return os.path.join(ttbuild_path, f"{version}-{platform}")
def get_sdk_url(version, platform):
global ttbuild_cdn
return f"{ttbuild_cdn}/TactilitySDK-{version}-{platform}.zip"
def sdk_exists(version, platform):
sdk_dir = get_sdk_dir(version, platform)
return os.path.isdir(sdk_dir)
def should_update_sdk_json():
global ttbuild_cdn
json_filepath = os.path.join(ttbuild_path, "sdk.json")
if os.path.exists(json_filepath):
json_modification_time = os.path.getmtime(json_filepath)
now = time.time()
global ttbuild_sdk_json_validity
minimum_seconds_difference = ttbuild_sdk_json_validity
return (now - json_modification_time) > minimum_seconds_difference
else:
return True
def update_sdk_json():
global ttbuild_cdn, ttbuild_path
json_url = f"{ttbuild_cdn}/sdk.json"
json_filepath = os.path.join(ttbuild_path, "sdk.json")
return download_file(json_url, json_filepath)
def should_fetch_sdkconfig_files():
for platform in platform_targets:
sdkconfig_filename = f"sdkconfig.app.{platform}"
if not os.path.exists(os.path.join(ttbuild_path, sdkconfig_filename)):
return True
return False
def fetch_sdkconfig_files():
for platform in platform_targets:
sdkconfig_filename = f"sdkconfig.app.{platform}"
target_path = os.path.join(ttbuild_path, sdkconfig_filename)
if not download_file(f"{ttbuild_cdn}/{sdkconfig_filename}", target_path):
exit_with_error(f"Failed to download sdkconfig file for {platform}")
def validate_version_and_platforms(sdk_json, sdk_version, platforms_to_build):
version_map = sdk_json["versions"]
if not sdk_version in version_map:
exit_with_error(f"Version not found: {sdk_version}")
version_data = version_map[sdk_version]
available_platforms = version_data["platforms"]
for desired_platform in platforms_to_build:
if not desired_platform in available_platforms:
exit_with_error(f"Platform {desired_platform} is not available. Available ones: {available_platforms}")
def validate_self(sdk_json):
if not "toolVersion" in sdk_json:
exit_with_error("Server returned invalid SDK data format (toolVersion not found)")
if not "toolCompatibility" in sdk_json:
exit_with_error("Server returned invalid SDK data format (toolCompatibility not found)")
if not "toolDownloadUrl" in sdk_json:
exit_with_error("Server returned invalid SDK data format (toolDownloadUrl not found)")
tool_version = sdk_json["toolVersion"]
tool_compatibility = sdk_json["toolCompatibility"]
if tool_version != ttbuild_version:
print_warning(f"New version available: {tool_version} (currently using {ttbuild_version})")
print_warning(f"Run 'tactility.py updateself' to update.")
if re.search(tool_compatibility, ttbuild_version) is None:
print_error("The tool is not compatible anymore.")
print_error("Run 'tactility.py updateself' to update.")
sys.exit(1)
def sdk_download(version, platform):
sdk_root_dir = get_sdk_root_dir(version, platform)
os.makedirs(sdk_root_dir, exist_ok=True)
sdk_url = get_sdk_url(version, platform)
filepath = os.path.join(sdk_root_dir, f"{version}-{platform}.zip")
print(f"Downloading SDK version {version} for {platform}")
if download_file(sdk_url, filepath):
with zipfile.ZipFile(filepath, "r") as zip_ref:
zip_ref.extractall(os.path.join(sdk_root_dir, "TactilitySDK"))
return True
else:
return False
def sdk_download_all(version, platforms):
for platform in platforms:
if not sdk_exists(version, platform):
if not sdk_download(version, platform):
return False
else:
if verbose:
print(f"Using cached download for SDK version {version} and platform {platform}")
return True
def find_elf_file(platform):
build_dir = f"build-{platform}"
if os.path.exists(build_dir):
for file in os.listdir(build_dir):
if file.endswith(".app.elf"):
return os.path.join(build_dir, file)
return None
def build_all(version, platforms, skip_build):
for platform in platforms:
# First build command must be "idf.py build", otherwise it fails to execute "idf.py elf"
# We check if the ELF file exists and run the correct command
# This can lead to code caching issues, so sometimes a clean build is required
if find_elf_file(platform) is None:
if not build_first(version, platform, skip_build):
break
else:
if not build_consecutively(version, platform, skip_build):
break
def wait_for_build(process, platform):
buffer = []
os.set_blocking(process.stdout.fileno(), False)
while process.poll() is None:
for i in spinner_pattern:
time.sleep(0.1)
progress_text = f"Building for {platform} {shell_color_cyan}" + str(i) + shell_color_reset
sys.stdout.write(progress_text + "\r")
while True:
line = process.stdout.readline()
decoded_line = line.decode("UTF-8")
if decoded_line != "":
buffer.append(decoded_line)
else:
break
return buffer
# The first build must call "idf.py build" and consecutive builds must call "idf.py elf" as it finishes faster.
# The problem is that the "idf.py build" always results in an error, even though the elf file is created.
# The solution is to suppress the error if we find that the elf file was created.
def build_first(version, platform, skip_build):
sdk_dir = get_sdk_dir(version, platform)
if verbose:
print(f"Using SDK at {sdk_dir}")
os.environ["TACTILITY_SDK_PATH"] = sdk_dir
sdkconfig_path = os.path.join(ttbuild_path, f"sdkconfig.app.{platform}")
os.system(f"cp {sdkconfig_path} sdkconfig")
elf_path = find_elf_file(platform)
# Remove previous elf file: re-creation of the file is used to measure if the build succeeded,
# as the actual build job will always fail due to technical issues with the elf cmake script
if elf_path is not None:
os.remove(elf_path)
if skip_build:
return True
print("Building first build")
with subprocess.Popen(["idf.py", "-B", f"build-{platform}", "build"], stdout=subprocess.PIPE, stderr=subprocess.STDOUT) as process:
build_output = wait_for_build(process, platform)
# The return code is never expected to be 0 due to a bug in the elf cmake script, but we keep it just in case
if process.returncode == 0:
print(f"{shell_color_green}Building for {platform}{shell_color_reset}")
return True
else:
if find_elf_file(platform) is None:
for line in build_output:
print(line, end="")
print(f"{shell_color_red}Building for {platform} failed ❌{shell_color_reset}")
return False
else:
print(f"{shell_color_green}Building for {platform}{shell_color_reset}")
return True
def build_consecutively(version, platform, skip_build):
sdk_dir = get_sdk_dir(version, platform)
if verbose:
print(f"Using SDK at {sdk_dir}")
os.environ["TACTILITY_SDK_PATH"] = sdk_dir
sdkconfig_path = os.path.join(ttbuild_path, f"sdkconfig.app.{platform}")
os.system(f"cp {sdkconfig_path} sdkconfig")
if skip_build:
return True
with subprocess.Popen(["idf.py", "-B", f"build-{platform}", "elf"], stdout=subprocess.PIPE, stderr=subprocess.STDOUT) as process:
build_output = wait_for_build(process, platform)
if process.returncode == 0:
print(f"{shell_color_green}Building for {platform}{shell_color_reset}")
return True
else:
for line in build_output:
print(line, end="")
print(f"{shell_color_red}Building for {platform} failed ❌{shell_color_reset}")
return False
def read_sdk_json():
json_file_path = os.path.join(ttbuild_path, "sdk.json")
json_file = open(json_file_path)
return json.load(json_file)
def build_action(platform_arg):
# Environment validation
validate_environment()
platforms_to_build = platform_targets if platform_arg == "all" else [platform_arg]
if not is_valid_platform_name(platform_arg):
print_help()
exit_with_error("Invalid platform name")
if not use_local_sdk:
if should_fetch_sdkconfig_files():
fetch_sdkconfig_files()
sdk_json = read_sdk_json()
validate_self(sdk_json)
if not "versions" in sdk_json:
exit_with_error("Version data not found in sdk.json")
# Build
sdk_version = get_sdk_version()
if not use_local_sdk:
validate_version_and_platforms(sdk_json, sdk_version, platforms_to_build)
if not sdk_download_all(sdk_version, platforms_to_build):
exit_with_error("Failed to download one or more SDKs")
build_all(sdk_version, platforms_to_build, skip_build) # Environment validation
def clean_action():
count = 0
for path in os.listdir("."):
if path.startswith("build-"):
print(f"Removing {path}/")
shutil.rmtree(path)
count = count + 1
if count == 0:
print("Nothing to clean")
def clear_cache_action():
if os.path.exists(ttbuild_path):
print(f"Removing {ttbuild_path}/")
shutil.rmtree(ttbuild_path)
else:
print("Nothing to clear")
def update_self_action():
sdk_json = read_sdk_json()
tool_download_url = sdk_json["toolDownloadUrl"]
if download_file(tool_download_url, "tactility.py"):
print("Updated")
else:
exit_with_error("Update failed")
def get_device_info(ip):
print(f"Getting device info from {ip}")
url = get_url(ip, "/info")
try:
response = requests.get(url)
if response.status_code != 200:
print_error("Run failed")
else:
print(response.json())
print(f"{shell_color_green}Run successful ✅{shell_color_reset}")
except requests.RequestException as e:
print(f"Request failed: {e}")
def run_action(ip, app_id):
print(f"Running {app_id} on {ip}")
url = get_url(ip, "/app/run")
params = {'id': app_id}
try:
response = requests.post(url, params=params)
if response.status_code != 200:
print_error("Run failed")
else:
print(f"{shell_color_green}Run successful ✅{shell_color_reset}")
except requests.RequestException as e:
print(f"Request failed: {e}")
def install_action(ip, platform):
file_path = find_elf_file(platform)
if file_path is None:
print_error(f"File not found: {file_path}")
return
print(f"Installing {file_path} to {ip}")
url = get_url(ip, "/app/install")
try:
# Prepare multipart form data
with open(file_path, 'rb') as file:
files = {
'elf': file
}
response = requests.put(url, files=files)
if response.status_code != 200:
print_error("Install failed")
else:
print(f"{shell_color_green}Installation successful ✅{shell_color_reset}")
except requests.RequestException as e:
print_error(f"Installation failed: {e}")
except IOError as e:
print_error(f"File error: {e}")
if __name__ == "__main__":
print(f"Tactility Build System v{ttbuild_version}")
if "--help" in sys.argv:
print_help()
sys.exit()
# Argument validation
if len(sys.argv) == 1:
print_help()
sys.exit()
action_arg = sys.argv[1]
verbose = "--verbose" in sys.argv
skip_build = "--skip-build" in sys.argv
use_local_sdk = "--local-sdk" in sys.argv
# Environment setup
setup_environment()
# Update SDK cache (sdk.json)
if should_update_sdk_json() and not update_sdk_json():
exit_with_error("Failed to retrieve SDK info")
# Actions
if action_arg == "build":
if len(sys.argv) < 3:
print_help()
exit_with_error("Commandline parameter missing")
build_action(sys.argv[2])
elif action_arg == "clean":
clean_action()
elif action_arg == "clearcache":
clear_cache_action()
elif action_arg == "updateself":
update_self_action()
elif action_arg == "run":
if len(sys.argv) < 4:
print_help()
exit_with_error("Commandline parameter missing")
run_action(sys.argv[2], sys.argv[3])
elif action_arg == "install":
if len(sys.argv) < 4:
print_help()
exit_with_error("Commandline parameter missing")
install_action(sys.argv[2], sys.argv[3])
else:
print_help()
exit_with_error("Unknown commandline parameter")