Merge develop into main (#348)
## App state Improved app state management in `LoaderService` and `GuiService`: - Re-ordered some of the state transitions - Hardened `GuiService` for repeated events (that might trigger a re-render of an app that's already rendered) - Validate state transitions in `LoaderService` and crash if an app transitions from the wrong state to the next one. ## LoaderService - Removed `tt::loader::` functions and expose `LoaderService` interface publicly. - Implement `stopAll()` and `stopAll(id)` which stops all instances of an app, including any apps that were launched by it. - Rename `stop()` functions to `stopTop()` - Created `stopTop(id)` which only stops the top-most app when the app id matches. - Moved `loader::LoaderEvent` to `loader::LoaderService::Event` - Changed app instance `std::stack` to `std::vector` ## Improvements - `ElfApp`: error 22 now shows a hint that `main()` might be missing - Starting, installing and uninstalling apps now stops any running app (and its children) on the stack ## Bugfixes - `HttpdReq` out of memory issue now shows an error message and doesn't crash anymore (this would happen on devices without PSRAM with WiFi active, when an app was installed) - `GuiService::hideApp()` lock should not wait for timeout and now waits indefinitely - `Buildscript/release-sdk-current.sh` deletes the previous local release before building a new one ## Code correctness - App classes were made `final` - Apps that had a `void start()` now have a `LaunchId start()` - `tt::app::State`: renamed `Started` to `Created` and `Stopped` to `Destroyed` to properly reflect earlier name changes
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@@ -1,10 +1,7 @@
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#ifdef ESP_PLATFORM
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#include "Tactility/lvgl/Lvgl.h"
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#include <Tactility/Tactility.h>
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#include <Tactility/app/AppManifest.h>
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#include <Tactility/lvgl/Lvgl.h>
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#include <Tactility/lvgl/LvglSync.h>
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#include <Tactility/lvgl/Style.h>
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#include <Tactility/lvgl/Toolbar.h>
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@@ -12,6 +9,7 @@
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#include <Tactility/service/development/DevelopmentSettings.h>
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#include <Tactility/service/loader/Loader.h>
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#include <Tactility/service/wifi/Wifi.h>
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#include <Tactility/Tactility.h>
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#include <Tactility/Timer.h>
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#include <cstring>
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@@ -20,6 +18,7 @@
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namespace tt::app::development {
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constexpr const char* TAG = "Development";
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extern const AppManifest manifest;
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class DevelopmentApp final : public App {
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@@ -85,7 +84,7 @@ public:
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service = service::development::findService();
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if (service == nullptr) {
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TT_LOG_E(TAG, "Service not found");
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service::loader::stopApp();
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stop(manifest.appId);
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}
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}
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