Software keyboard refactored (#594)

Removed software keyboard in Tactility subproject (GuiService, Lvgl.cpp) and re-implemented it in TactilityKernel.
This commit is contained in:
Ken Van Hoeylandt
2026-07-28 00:04:09 +02:00
committed by GitHub
parent 58a529cc44
commit e6e1dcd0ca
18 changed files with 391 additions and 309 deletions
+10 -8
View File
@@ -1,4 +1,7 @@
#include <Tactility/service/gui/GuiService.h>
#include "lvgl/devices/keyboard.h"
#include <Tactility/LogMessages.h>
#include <Tactility/Tactility.h>
#include <Tactility/app/AppInstance.h>
@@ -113,7 +116,6 @@ int32_t GuiService::guiMain() {
return 0;
}
service->keyboardGroup = lv_group_create();
lv_obj_set_style_border_width(screen_root, 0, LV_STATE_DEFAULT);
lv_obj_set_style_pad_all(screen_root, 0, LV_STATE_DEFAULT);
@@ -157,11 +159,12 @@ lv_obj_t* GuiService::createAppViews(lv_obj_t* parent) {
lv_obj_set_style_border_width(child_container, 0, LV_STATE_DEFAULT);
lv_obj_set_flex_grow(child_container, 1);
if (softwareKeyboardIsEnabled()) {
keyboard = lv_keyboard_create(parent);
lv_obj_add_flag(keyboard, LV_OBJ_FLAG_HIDDEN);
if (lvgl_software_keyboard_is_enabled()) {
lvgl_software_keyboard_construct(&software_keyboard, parent);
} else {
keyboard = nullptr;
software_keyboard = {
nullptr
};
}
return child_container;
@@ -281,9 +284,8 @@ void GuiService::onStop(ServiceContext& service) {
thread->join();
lvgl_lock();
if (keyboardGroup != nullptr) {
lv_group_delete(keyboardGroup);
keyboardGroup = nullptr;
if (software_keyboard.object != nullptr) {
lvgl_software_keyboard_destruct(&software_keyboard);
}
auto* default_group = lv_group_get_default();