Software keyboard refactored (#594)
Removed software keyboard in Tactility subproject (GuiService, Lvgl.cpp) and re-implemented it in TactilityKernel.
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@@ -1,73 +0,0 @@
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#include "Tactility/lvgl/Keyboard.h"
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#include "Tactility/service/gui/GuiService.h"
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#include <tactility/device.h>
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#include <tactility/drivers/keyboard.h>
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namespace tt::lvgl {
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static lv_indev_t* keyboard_device = nullptr;
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static lv_group_t* pending_keyboard_group = nullptr;
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void software_keyboard_show(lv_obj_t* textarea) {
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auto gui_service = service::gui::findService();
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if (gui_service != nullptr) {
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gui_service->softwareKeyboardShow(textarea);
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}
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}
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void software_keyboard_hide() {
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auto gui_service = service::gui::findService();
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if (gui_service != nullptr) {
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gui_service->softwareKeyboardHide();
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}
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}
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bool software_keyboard_is_enabled() {
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auto gui_service = service::gui::findService();
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if (gui_service != nullptr) {
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return gui_service->softwareKeyboardIsEnabled();
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} else {
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return false;
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}
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}
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void software_keyboard_activate(lv_group_t* group) {
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pending_keyboard_group = group;
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if (keyboard_device != nullptr) {
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lv_indev_set_group(keyboard_device, group);
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}
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}
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void software_keyboard_deactivate() {
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pending_keyboard_group = nullptr;
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if (keyboard_device != nullptr) {
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lv_indev_set_group(keyboard_device, nullptr);
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}
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}
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bool hardware_keyboard_is_available() {
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if (keyboard_device != nullptr) {
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return true;
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}
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bool has_kernel_keyboard = false;
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device_for_each_of_type(&KEYBOARD_TYPE, &has_kernel_keyboard, [](Device* device, void* context) {
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if (device_is_ready(device)) {
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*static_cast<bool*>(context) = true;
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return false;
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}
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return true;
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});
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return has_kernel_keyboard;
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}
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void hardware_keyboard_set_indev(lv_indev_t* device) {
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keyboard_device = device;
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// If an app already activated a keyboard group while no hardware keyboard was
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// connected, apply the pending group now that the device is available.
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if (device != nullptr && pending_keyboard_group != nullptr) {
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lv_indev_set_group(device, pending_keyboard_group);
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}
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}
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}
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@@ -3,7 +3,6 @@
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#ifdef ESP_PLATFORM
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#include <Tactility/Assets.h>
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#include <Tactility/lvgl/Keyboard.h>
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#include <tactility/device.h>
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#include <tactility/drivers/usb_host_hid.h>
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@@ -15,6 +14,7 @@
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#include <freertos/semphr.h>
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#include <lvgl/lvgl.h>
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#include <lvgl/devices/keyboard.h>
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#include <atomic>
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@@ -171,6 +171,7 @@ static void usbHidInputTask(void* arg) {
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lv_indev_set_read_cb(ctx->kb_indev, keyboard_read_cb);
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lv_indev_set_user_data(ctx->kb_indev, ctx);
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lv_indev_set_group(ctx->kb_indev, lv_group_get_default());
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lvgl_hardware_keyboard_add_custom(ctx->kb_indev);
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lvgl_unlock();
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@@ -230,13 +231,15 @@ static void usbHidInputTask(void* arg) {
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}
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case USB_HID_EVENT_KEYBOARD_CONNECTED:
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if (ctx->kb_indev && lvgl_try_lock(pdMS_TO_TICKS(200))) {
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hardware_keyboard_set_indev(ctx->kb_indev);
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lvgl_keyboard_enable(ctx->kb_indev);
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lvgl_unlock();
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}
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break;
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case USB_HID_EVENT_KEYBOARD_DISCONNECTED:
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if (lvgl_try_lock(pdMS_TO_TICKS(200))) {
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hardware_keyboard_set_indev(nullptr);
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if (ctx->kb_indev) {
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lvgl_keyboard_disable(ctx->kb_indev);
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}
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lvgl_unlock();
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}
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break;
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@@ -263,7 +266,7 @@ static void usbHidInputTask(void* arg) {
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if (ctx->mouse_indev) { lv_indev_delete(ctx->mouse_indev); ctx->mouse_indev = nullptr; }
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if (ctx->mouse_cursor) { lv_obj_delete(ctx->mouse_cursor); ctx->mouse_cursor = nullptr; }
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if (ctx->kb_indev) {
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hardware_keyboard_set_indev(nullptr);
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lvgl_hardware_keyboard_remove_custom(ctx->kb_indev);
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lv_indev_delete(ctx->kb_indev);
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ctx->kb_indev = nullptr;
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}
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@@ -347,7 +350,7 @@ void stopUsbHidInput() {
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if (ctx->mouse_indev) { lv_indev_delete(ctx->mouse_indev); ctx->mouse_indev = nullptr; }
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if (ctx->mouse_cursor) { lv_obj_delete(ctx->mouse_cursor); ctx->mouse_cursor = nullptr; }
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if (ctx->kb_indev) {
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hardware_keyboard_set_indev(nullptr);
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lvgl_hardware_keyboard_remove_custom(ctx->kb_indev);
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lv_indev_delete(ctx->kb_indev);
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ctx->kb_indev = nullptr;
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}
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@@ -1,10 +1,7 @@
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#ifdef ESP_PLATFORM
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#include <lvgl.h>
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#include <lvgl/lvgl.h>
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#include <Tactility/service/gui/GuiService.h>
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#include <lvgl/devices/keyboard.h>
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extern "C" {
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@@ -17,9 +14,9 @@ lv_obj_t* __wrap_lv_textarea_create(lv_obj_t* parent) {
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lv_obj_set_style_pad_all(textarea, 2, LV_STATE_DEFAULT);
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}
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auto gui_service = tt::service::gui::findService();
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if (gui_service != nullptr) {
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gui_service->keyboardAddTextArea(textarea);
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auto* software_keyboard = lvgl_software_keyboard_get_last();
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if (software_keyboard != nullptr) {
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lvgl_keyboard_add_textarea(software_keyboard, textarea);
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}
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if (lv_display_get_color_format(lv_obj_get_display(parent)) == LV_COLOR_FORMAT_L8) {
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