Reduced desktop icon sizes (#283)
This improves loading performance (and uses less memory on ESP32 devices without PSRAM)
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e4ecec64c9
@@ -27,33 +27,37 @@ static lv_obj_t* createAppButton(lv_obj_t* parent, const char* title, const char
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auto* apps_button = lv_button_create(wrapper);
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lv_obj_set_style_pad_hor(apps_button, 0, 0);
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lv_obj_set_style_pad_top(apps_button, 0, 0);
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lv_obj_set_style_pad_bottom(apps_button, 16, 0);
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lv_obj_set_style_pad_bottom(apps_button, 8, 0);
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lv_obj_set_style_shadow_width(apps_button, 0, 0);
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lv_obj_set_style_border_width(apps_button, 0, 0);
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lv_obj_set_style_bg_opa(apps_button, 0, LV_PART_MAIN);
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auto* button_image = lv_image_create(apps_button);
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lv_image_set_src(button_image, imageFile);
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lv_obj_add_event_cb(apps_button, onAppPressed, LV_EVENT_SHORT_CLICKED, (void*)appId);
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lv_obj_set_style_image_recolor(button_image, lv_theme_get_color_primary(parent), 0);
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lv_obj_set_style_image_recolor_opa(button_image, LV_OPA_COVER, 0);
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lv_obj_set_style_image_recolor(button_image, lv_theme_get_color_primary(parent), LV_STATE_DEFAULT);
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lv_obj_set_style_image_recolor_opa(button_image, LV_OPA_COVER, LV_STATE_DEFAULT);
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// Ensure buttons are still tappable when asset fails to load
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// Icon images are 40x40, so we get some extra padding too
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lv_obj_set_size(button_image, 64, 64);
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auto* label = lv_label_create(wrapper);
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lv_label_set_text(label, title);
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lv_obj_align(label, LV_ALIGN_BOTTOM_MID, 0, 0);
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lv_obj_add_event_cb(wrapper, onAppPressed, LV_EVENT_SHORT_CLICKED, (void*)appId);
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lv_obj_add_event_cb(apps_button, onAppPressed, LV_EVENT_SHORT_CLICKED, (void*)appId);
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lv_obj_add_event_cb(label, onAppPressed, LV_EVENT_SHORT_CLICKED, (void*)appId);
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return wrapper;
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}
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class LauncherApp : public App {
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void onCreate(TT_UNUSED AppContext& app) override {
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auto* config = tt::getConfiguration();
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auto* config = getConfiguration();
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if (!config->autoStartAppId.empty()) {
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TT_LOG_I(TAG, "auto-starting %s", config->autoStartAppId.c_str());
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tt::service::loader::startApp(config->autoStartAppId);
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service::loader::startApp(config->autoStartAppId);
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}
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}
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