Loader refactored (#235)
- Moved all Loader functionality into Loader class - Improvement for Dispatcher construction - Dispatcher and DispatcherThread: you can now specify the timeout when calling `dispatch()`. Default timeout is max timeout.
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@@ -38,7 +38,7 @@ private:
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};
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Mutex mutex;
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std::queue<std::shared_ptr<DispatcherMessage>> queue;
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std::queue<std::shared_ptr<DispatcherMessage>> queue = {};
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EventFlag eventFlag;
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public:
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@@ -51,7 +51,7 @@ public:
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* @param[in] function the function to execute elsewhere
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* @param[in] context the data to pass onto the function
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*/
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void dispatch(Function function, std::shared_ptr<void> context);
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void dispatch(Function function, std::shared_ptr<void> context, TickType_t timeout = portMAX_DELAY);
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/**
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* Consume 1 or more dispatched function (if any) until the queue is empty.
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@@ -19,7 +19,7 @@ public:
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/**
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* Dispatch a message.
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*/
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void dispatch(Dispatcher::Function function, std::shared_ptr<void> context);
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void dispatch(Dispatcher::Function function, std::shared_ptr<void> context, TickType_t timeout = portMAX_DELAY);
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/** Start the thread (blocking). */
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void start();
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@@ -35,7 +35,9 @@ public:
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PubSub() = default;
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~PubSub() {
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tt_check(items.empty());
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if (!items.empty()) {
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TT_LOG_W("Loader", "Destroying PubSub with %d active subscriptions", items.size());
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}
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}
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/** Start receiving messages at the specified handle (Threadsafe, Re-entrable)
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