elf_loader refactored and added more symbols (#347)

This commit is contained in:
Ken Van Hoeylandt
2025-09-27 09:18:51 +02:00
committed by GitHub
parent 9cc58099b4
commit dcf28d0868
16 changed files with 782 additions and 57 deletions
@@ -12,9 +12,7 @@
extern "C" {
#endif
// Tactility custom -->
#define ESP_ELFSYM_EXPORT(_sym) { #_sym, (const void*)&_sym }
// <-- Tactility custom
#define ESP_ELFSYM_EXPORT(_sym) { #_sym, (void*)&_sym }
#define ESP_ELFSYM_END { NULL, NULL }
/** @brief Function symbol description */
@@ -33,9 +31,23 @@ struct esp_elfsym {
*/
uintptr_t elf_find_sym(const char *sym_name);
// Tactility custom -->
void elf_set_custom_symbols(const struct esp_elfsym* symbols);
// <-- Tactility custom
/**
* @brief Resolves a symbol name (e.g. function name) to its address.
*
* @param sym_name - Symbol name
* @return Symbol address if success or 0 if failed.
*/
typedef uintptr_t (*symbol_resolver)(const char *sym_name);
/**
* @brief Override the internal symbol resolver.
* The default resolver is based on static lists that are determined by KConfig.
* This override allows for an arbitrary implementation.
*
* @param resolver the resolver function
*/
void elf_set_symbol_resolver(symbol_resolver resolver);
#ifdef __cplusplus
}