Papers3 improvements (#611)

- And Tab5 keyboard improvements
- Usb host keyboard improvements
- Symbols
- Requires the device.py change from CL-32 PR but that only affects visuals and not build breaking
This commit is contained in:
Shadowtrance
2026-08-08 23:02:49 +10:00
committed by GitHub
parent 564d8af64c
commit dc3f6104b8
14 changed files with 251 additions and 92 deletions
@@ -11,46 +11,27 @@
#include <epd_board.h>
#include <epdiy.h>
#include <esp_heap_caps.h>
#include <cstdlib>
#include <cstring>
#define TAG "Papers3Display"
#define GET_CONFIG(device) (static_cast<const Papers3DisplayConfig*>((device)->config))
// Maps each src byte (8px, MSB-first, bit=1 -> white/0x0F) to the 4 packed dst bytes
// (2px/byte, EPDiy MODE_PACKING_2PPB nibble order) it produces, replacing a per-pixel
// branch loop with a table lookup.
static uint32_t s_unpack_lut[256];
static void init_unpack_lut() {
for (uint32_t byte = 0; byte < 256; byte++) {
uint8_t dst[4];
for (int32_t pair = 0; pair < 4; pair++) {
const uint8_t bit0 = (byte >> (7 - pair * 2)) & 0x01U;
const uint8_t bit1 = (byte >> (7 - pair * 2 - 1)) & 0x01U;
const uint8_t p0 = bit0 ? 0x0FU : 0x00U;
const uint8_t p1 = bit1 ? 0x0FU : 0x00U;
dst[pair] = static_cast<uint8_t>((p1 << 4U) | p0);
}
memcpy(&s_unpack_lut[byte], dst, sizeof(dst));
}
}
extern "C" {
extern Module m5stack_papers3_module;
// epd_hl_init() sets an internal already_initialized flag and has no matching deinit, so the
// highlevel state (and the framebuffer it owns) must persist across stop()/start() cycles and be
// reused rather than recreated - ported from the old deprecated-HAL EpdiyDisplay's identical
// s_hlInitialized/s_hlState statics.
// epd_hl_init() has no matching deinit and sets an internal already_initialized flag, so the
// highlevel state must persist across stop()/start() cycles and be reused rather than recreated.
static bool s_hl_initialized = false;
static EpdiyHighlevelState s_hl_state = {};
struct Papers3DisplayInternal {
EpdiyHighlevelState hl_state;
uint8_t* framebuffer;
// Scratch buffer for the I1(1bpp)->EPDiy(4bpp packed, 2px/byte) conversion in draw_bitmap().
// Scratch buffer for the grayscale8->EPDiy(4bpp packed, 2px/byte) conversion in draw_bitmap().
uint8_t* packed_buffer;
bool powered;
};
@@ -76,16 +57,19 @@ static error_t papers3_display_reset(Device* device) {
}
static error_t papers3_display_init(Device* device) {
const auto* config = GET_CONFIG(device);
auto* internal = static_cast<Papers3DisplayInternal*>(device_get_driver_data(device));
power_on(internal);
epd_clear();
epd_hl_set_all_white(&internal->hl_state);
// The bootloader/boot-logo splash draws via partial refreshes that never get a real quality
// pass, leaving a faint ghost. Run a full clear now, before LVGL's first flush ever reaches
// draw_bitmap(), so it never has to undo content LVGL already put on screen.
epd_fullclear(&internal->hl_state, config->temperature_celsius);
return ERROR_NONE;
}
// LVGL only ever calls this with the full frame: DISPLAY_COLOR_FORMAT_MONOCHROME forces
// LV_DISPLAY_RENDER_MODE_FULL in the generic kernel LVGL bridge (lvgl_display.c), and FULL mode
// only presents (calls draw_bitmap) once per render cycle, with the complete 0,0..hres,vres rect.
// Reports GRAYSCALE8 (not MONOCHROME) so LVGL uses partial/tile updates instead of forcing
// full-frame - the bridge hardcodes full-frame for MONOCHROME/I1 regardless of capability flags.
// So draw_bitmap is called once per changed tile, not necessarily the whole panel.
static error_t papers3_display_draw_bitmap(Device* device, int32_t x_start, int32_t y_start, int32_t x_end, int32_t y_end, const void* color_data) {
auto* internal = static_cast<Papers3DisplayInternal*>(device_get_driver_data(device));
const auto* config = GET_CONFIG(device);
@@ -93,32 +77,26 @@ static error_t papers3_display_draw_bitmap(Device* device, int32_t x_start, int3
const int32_t width = x_end - x_start;
const int32_t height = y_end - y_start;
// color_data is DISPLAY_COLOR_FORMAT_MONOCHROME: row-major, MSB-first 1bpp (LVGL's LV_COLOR_FORMAT_I1
// with the palette header already stripped by the caller). Bit 1 = white/lit (LVGL's I1 blend
// sets a bit when the source luminance is above its threshold), bit 0 = black.
// color_data is DISPLAY_COLOR_FORMAT_GRAYSCALE8: row-major, 1 byte/pixel luminance
// (0x00=black..0xFF=white, matching LVGL's L8). EPDiy wants 4bpp packed (2px/byte, 0x0=black,
// 0xF=white) - a plain >>4 truncation preserves all 16 real gray levels the panel supports
// (this panel is not B/W-only; see MODE_GC16/GL16 in papers3-display.yaml's draw-mode doc).
const auto* src = static_cast<const uint8_t*>(color_data);
const size_t src_stride = static_cast<size_t>(width + 7) / 8;
const size_t src_stride = static_cast<size_t>(width);
const size_t packed_stride = static_cast<size_t>(width + 1) / 2;
for (int32_t row = 0; row < height; row++) {
const uint8_t* src_row = src + static_cast<size_t>(row) * src_stride;
uint8_t* dst_row = internal->packed_buffer + static_cast<size_t>(row) * packed_stride;
int32_t col = 0;
// Bulk path: one LUT lookup + 4-byte copy per 8 source pixels.
for (; col + 8 <= width; col += 8) {
memcpy(dst_row + col / 2, &s_unpack_lut[src_row[col / 8]], 4);
}
// Tail: fewer than 8 pixels left (width not a multiple of 8).
for (; col < width; col += 2) {
const uint8_t bit0 = (src_row[col / 8] >> (7 - (col % 8))) & 0x01U;
const uint8_t p0 = bit0 ? 0x0FU : 0x00U;
uint8_t p1 = 0;
if (col + 1 < width) {
const uint8_t bit1 = (src_row[(col + 1) / 8] >> (7 - ((col + 1) % 8))) & 0x01U;
p1 = bit1 ? 0x0FU : 0x00U;
}
for (; col + 2 <= width; col += 2) {
const uint8_t p0 = src_row[col] >> 4U;
const uint8_t p1 = src_row[col + 1] >> 4U;
dst_row[col / 2] = static_cast<uint8_t>((p1 << 4U) | p0);
}
if (col < width) { // odd width: last column has no pair, low nibble unused
dst_row[col / 2] = static_cast<uint8_t>(src_row[col] >> 4U);
}
}
const EpdRect update_area = {
@@ -152,7 +130,7 @@ static error_t papers3_display_disp_on_off(Device* device, bool on_off) {
}
static DisplayColorFormat papers3_display_get_color_format(Device*) {
return DISPLAY_COLOR_FORMAT_MONOCHROME;
return DISPLAY_COLOR_FORMAT_GRAYSCALE8;
}
// epd_width()/epd_height() are the panel's native, unrotated dimensions (display->width/height in
@@ -172,7 +150,7 @@ static uint16_t papers3_display_get_resolution_y(Device*) {
static void papers3_display_get_frame_buffer(Device*, uint8_t, void** out_buffer) {
// Not exposed via the generic fb-direct path: EPDiy's framebuffer is its own 4bpp packed
// format, not the DISPLAY_COLOR_FORMAT_MONOCHROME (1bpp) this driver reports - see
// format, not the DISPLAY_COLOR_FORMAT_GRAYSCALE8 (1 byte/pixel) this driver reports - see
// get_frame_buffer_count() and draw_bitmap()'s conversion.
*out_buffer = nullptr;
}
@@ -184,7 +162,9 @@ static uint8_t papers3_display_get_frame_buffer_count(Device*) {
// endregion
static const DisplayApi papers3_display_api = {
.capabilities = DISPLAY_CAPABILITY_ON_OFF | DISPLAY_CAPABILITY_REQUIRES_FULL_FRAME | DISPLAY_CAPABILITY_SLOW_REFRESH,
// PREFER_EXTERNAL_RAM: draw_bitmap() converts into packed_buffer before touching hardware,
// never DMAs from LVGL's pointer directly - frees LVGL's draw buffers from forced internal RAM.
.capabilities = DISPLAY_CAPABILITY_ON_OFF | DISPLAY_CAPABILITY_SLOW_REFRESH | DISPLAY_CAPABILITY_PREFER_EXTERNAL_RAM,
.reset = papers3_display_reset,
.init = papers3_display_init,
.draw_bitmap = papers3_display_draw_bitmap,
@@ -213,12 +193,6 @@ static const DisplayApi papers3_display_api = {
static error_t start(Device* device) {
const auto* config = GET_CONFIG(device);
static bool s_lut_initialized = false;
if (!s_lut_initialized) {
init_unpack_lut();
s_lut_initialized = true;
}
auto* internal = static_cast<Papers3DisplayInternal*>(malloc(sizeof(Papers3DisplayInternal)));
if (internal == nullptr) {
return ERROR_OUT_OF_MEMORY;
@@ -245,8 +219,12 @@ static error_t start(Device* device) {
internal->framebuffer = epd_hl_get_framebuffer(&internal->hl_state);
// Sized for the rotated (LVGL-facing) resolution - see get_resolution_x()/y()'s comment.
// ~260KB for this panel - a plain malloc() would land in scarce internal RAM. This buffer is
// only ever read once per draw_bitmap() call by epd_draw_rotated_image() (into epdiy's own
// SPIRAM-backed framebuffers, see highlevel.c), so it has no internal-RAM/DMA requirement and
// belongs in PSRAM instead, matching epdiy's own front_fb/back_fb/difference_fb allocations.
const size_t packed_buffer_size = static_cast<size_t>((epd_rotated_display_width() + 1) / 2) * static_cast<size_t>(epd_rotated_display_height());
internal->packed_buffer = static_cast<uint8_t*>(malloc(packed_buffer_size));
internal->packed_buffer = static_cast<uint8_t*>(heap_caps_malloc(packed_buffer_size, MALLOC_CAP_SPIRAM));
if (internal->packed_buffer == nullptr) {
LOG_E(TAG, "Failed to allocate packed pixel buffer");
epd_deinit();
@@ -35,6 +35,12 @@ static constexpr uint32_t REPEAT_RATE_MS = 80;
// REG_INT_STAT polling (when no IRQ pin) and software key-repeat ticking.
static constexpr uint32_t POLL_INTERVAL_MS = 20;
// Upper bound on events consumed per drain_events() call. Since the loop re-reads REG_EVENT_NUM
// each iteration rather than counting down a latched value, this caps the damage if the device
// ever reports a non-zero count that never drains - without it, that would spin forever holding
// the I2C bus. The device's own queue is far smaller than this, so it never limits normal bursts.
static constexpr uint8_t MAX_EVENTS_PER_DRAIN = 32;
// ---------------------------------------------------------------------------
// Register addresses
// ---------------------------------------------------------------------------
@@ -117,6 +123,12 @@ static constexpr HidMapping KEY_MATRIX_HID_SYM[70] = {
// Covers all codes present in the Tab5 matrix tables above. LV_KEY_* are plain uint32_t
// constants - matching KeyboardKeyData::key's driver-defined contract and the same convention
// m5stack-module's cardputer_keyboard.cpp kernel driver already uses.
//
// `ctrl` only selects the LVGL focus-navigation aliases for the arrow keys. Ctrl chords on
// ordinary keys are NOT folded into the returned value - the C0 control codes a terminal wants
// (Ctrl+C = 0x03, Ctrl+K = 0x0B, ...) collide with the LVGL constants returned here (LV_KEY_END = 3,
// LV_KEY_PREV = 11, ...), so Ctrl is reported out-of-band via KeyboardKeyData::ctrl instead and
// consumers that want control codes derive them themselves.
// ---------------------------------------------------------------------------
static uint32_t tab5_translate_key(uint8_t keycode, uint8_t modifier, bool ctrl) {
const bool shift = (modifier & 0x22U) != 0U;
@@ -172,6 +184,15 @@ static uint32_t now_ms() {
return static_cast<uint32_t>(esp_timer_get_time() / 1000);
}
// Queued key event. Modifier state is captured here at enqueue time rather than read back from
// Tab5KeyboardInternal at dequeue time, since the user can release Ctrl before read_key() drains
// the event - and software key-repeat replays this same struct, so a held chord keeps its modifiers.
struct Tab5KeyEvent {
uint32_t key;
bool ctrl;
bool alt;
};
struct Tab5KeyboardInternal {
QueueHandle_t queue;
@@ -181,6 +202,7 @@ struct Tab5KeyboardInternal {
bool aa_held;
bool aa_tapped;
bool ctrl_held;
bool alt_held;
// IRQ-driven event gating
volatile bool irq_pending;
@@ -193,7 +215,7 @@ struct Tab5KeyboardInternal {
uint32_t last_poll_ms;
// Software key-repeat state (tracked by position to survive modifier changes)
uint32_t repeat_key;
Tab5KeyEvent repeat_event;
uint8_t repeat_row;
uint8_t repeat_col;
uint32_t repeat_start_ms;
@@ -289,16 +311,22 @@ static void remove_irq_pin(Tab5KeyboardInternal* internal) {
// drain_events - reads all pending events from the device queue
// ---------------------------------------------------------------------------
static void drain_events(Device* device, Tab5KeyboardInternal* internal) {
uint8_t count = 0;
if (!read_reg(device, REG_EVENT_NUM, &count) || count == 0) {
return;
}
// REG_EVENT_NUM is re-read every iteration rather than latched once and counted down, matching
// M5's own UnitTab5Keyboard::drain_events(). Each REG_KEY_EVENT read consumes one event from the
// device queue, so a count latched up front can go stale mid-drain; re-reading makes the loop
// self-correcting and lets it stop as soon as the device says the queue is actually empty.
uint8_t drained = 0;
while (drained < MAX_EVENTS_PER_DRAIN) {
uint8_t count = 0;
if (!read_reg(device, REG_EVENT_NUM, &count) || count == 0) {
break;
}
while (count > 0) {
uint8_t raw = 0;
if (!read_reg(device, REG_KEY_EVENT, &raw) || raw == KEY_EVENT_EMPTY) {
break;
}
drained++;
const bool pressed = (raw & 0x80U) != 0U;
const uint8_t row = (raw >> 4U) & 0x07U;
@@ -308,7 +336,6 @@ static void drain_events(Device* device, Tab5KeyboardInternal* internal) {
if (row == MOD_ROW_SYM && col == MOD_COL_SYM) {
internal->sym_active = pressed;
update_leds(device, internal);
count--;
continue;
}
if (row == MOD_ROW_AA && col == MOD_COL_AA) {
@@ -324,16 +351,14 @@ static void drain_events(Device* device, Tab5KeyboardInternal* internal) {
internal->aa_tapped = false;
}
update_leds(device, internal);
count--;
continue;
}
if (row == MOD_ROW_CTRL && col == MOD_COL_CTRL) {
internal->ctrl_held = pressed;
count--;
continue;
}
if (row == MOD_ROW_ALT && col == MOD_COL_ALT) {
count--;
internal->alt_held = pressed;
continue;
}
@@ -354,10 +379,11 @@ static void drain_events(Device* device, Tab5KeyboardInternal* internal) {
// no business reaching into, so ESC is now just queued as a normal key
// like everything else (LVGL/app code already handles ESC via focus/group
// navigation the same way a dedicated ESC key on any other keyboard would).
xQueueSend(internal->queue, &lv_key, 0);
const Tab5KeyEvent event = { lv_key, internal->ctrl_held, internal->alt_held };
xQueueSend(internal->queue, &event, 0);
// Arm software repeat tracking by row/col to survive modifier changes
const uint32_t now = now_ms();
internal->repeat_key = lv_key;
internal->repeat_event = event;
internal->repeat_row = row;
internal->repeat_col = col;
internal->repeat_start_ms = now;
@@ -370,12 +396,11 @@ static void drain_events(Device* device, Tab5KeyboardInternal* internal) {
}
} else if (row == internal->repeat_row && col == internal->repeat_col) {
// Match release by position, not translated value — survives sticky Aa clear
internal->repeat_key = 0;
internal->repeat_event.key = 0;
}
}
}
}
count--;
}
// Clear INT status after draining so the line de-asserts
@@ -434,13 +459,19 @@ static void poll_if_due(Device* device, Tab5KeyboardInternal* internal) {
drain_events(device, internal);
}
// Software key-repeat (runs every tick regardless of IRQ)
if (internal->repeat_key != 0U) {
if ((now - internal->repeat_start_ms) >= REPEAT_INITIAL_MS) {
// Software key-repeat (runs every tick regardless of IRQ).
//
// The clock is re-read here rather than reusing `now` from the top of the function: a press
// handled by the drain above sets repeat_start_ms to a timestamp taken *during* the drain, which
// is later than `now`. The unsigned subtraction below would then wrap to a huge value and clear
// the REPEAT_INITIAL_MS gate immediately, emitting one spurious repeat ~1ms after every press.
const uint32_t repeat_now = now_ms();
if (internal->repeat_event.key != 0U) {
if ((repeat_now - internal->repeat_start_ms) >= REPEAT_INITIAL_MS) {
const uint32_t last = internal->repeat_last_ms;
if (last == 0 || (now - last) >= REPEAT_RATE_MS) {
internal->repeat_last_ms = now;
xQueueSend(internal->queue, &internal->repeat_key, 0);
if (last == 0 || (repeat_now - last) >= REPEAT_RATE_MS) {
internal->repeat_last_ms = repeat_now;
xQueueSend(internal->queue, &internal->repeat_event, 0);
}
}
}
@@ -464,7 +495,7 @@ static error_t start(Device* device) {
}
memset(internal, 0, sizeof(Tab5KeyboardInternal));
internal->queue = xQueueCreate(20, sizeof(uint32_t));
internal->queue = xQueueCreate(20, sizeof(Tab5KeyEvent));
if (internal->queue == nullptr) {
free(internal);
return ERROR_OUT_OF_MEMORY;
@@ -522,15 +553,19 @@ static error_t tab5_keyboard_read_key(Device* device, KeyboardKeyData* data) {
poll_if_due(device, internal);
uint32_t lv_key = 0;
if (xQueueReceive(internal->queue, &lv_key, 0) == pdTRUE) {
data->key = lv_key;
Tab5KeyEvent event = {};
if (xQueueReceive(internal->queue, &event, 0) == pdTRUE) {
data->key = event.key;
data->pressed = true;
data->continue_reading = uxQueueMessagesWaiting(internal->queue) > 0;
data->ctrl = event.ctrl;
data->alt = event.alt;
} else {
data->key = 0;
data->pressed = false;
data->continue_reading = false;
data->ctrl = false;
data->alt = false;
}
return ERROR_NONE;