Fixes and improvements (#620)

- Standardized keyboard input using Unicode-based key codes across supported devices and the simulator. Keyboards don't emit `LV_KEY_*` anymore.
- Refactored lilygo encoder driver into a reusable GPIO rotary encoder driver (see `Drivers/gpio-encoder-module/`). Added more features to the config file.
- Improved LVGL keyboard device management, including duplicate prevention and reliable reconnects.
- LVGL file mutex now registers with lvgl start/stop
- Improved LVGL startup/shutdown stability and memory allocation reliability.
- Increased simulator LVGL memory capacity and improved USB device-class handling.
This commit is contained in:
Ken Van Hoeylandt
2026-08-23 17:21:16 +02:00
committed by GitHub
parent 4fea48f433
commit db48dfe812
51 changed files with 1219 additions and 602 deletions
@@ -63,21 +63,25 @@ void onKeyboardDeviceStarted(Device* device) {
void onKeyboardDeviceStopped(Device* device) {
auto lock = bindingsMutex().asScopedLock();
lock.lock();
lv_indev_t* indev = nullptr;
auto& list = bindings();
for (auto it = list.begin(); it != list.end(); ++it) {
if (it->device == device) {
indev = it->indev;
list.erase(it);
break;
}
}
if (indev == nullptr) {
return;
}
// Not every indev bound to a keyboard device goes through onKeyboardDeviceStarted() and
// bindings() above. lvgl_devices_attach() also binds whatever KEYBOARD_TYPE devices are
// already started at LVGL startup, before this listener is even registered (see
// startKeyboardDeviceListener()'s call site). Look the indev up directly so that path's
// devices still get detached before the kernel device is destructed, instead of leaving a
// dangling indev that reads a freed device on the next LVGL tick.
lvgl_lock();
lvgl_keyboard_remove(indev);
lv_indev_t* indev = lvgl_keyboard_find_by_device(device);
if (indev != nullptr) {
lvgl_keyboard_remove(indev);
}
lvgl_unlock();
}
+14 -4
View File
@@ -126,11 +126,12 @@ static void statusbar_constructor(const lv_obj_class_t* class_p, lv_obj_t* obj)
LV_TRACE_OBJ_CREATE("begin");
lv_obj_remove_flag(obj, LV_OBJ_FLAG_SCROLLABLE);
LV_TRACE_OBJ_CREATE("finished");
auto* statusbar = (Statusbar*)obj;
statusbar->pubsub_subscription = statusbar_data.pubsub->subscribe([statusbar](auto) {
statusbar_pubsub_event(statusbar);
});
// Deliberately does NOT subscribe to statusbar_data.pubsub here - that happens at the end of
// statusbar_create(), once statusbar->icons[] is actually populated. Subscribing this early
// would let a concurrent statusbar_icon_add()/_remove()/_set_image()/_set_visibility() call
// from another task publish and run update_icon() on a still-null icons[] slot before this
// instance's own creation loop below has had a chance to fill it in.
if (!statusbar_data.time_update_timer->isRunning()) {
statusbar_data.time_update_timer->start();
system_event_callback_add(KERNEL_EVENT_TIME_CHANGED, onTimeChanged, nullptr);
@@ -190,7 +191,16 @@ lv_obj_t* statusbar_create(lv_obj_t* parent) {
update_icon(image, &(statusbar_data.icons[i]));
}
// Only now is statusbar->icons[] fully populated - see statusbar_constructor()'s comment for
// why the subscription can't be registered any earlier. Subscribing before unlocking (rather
// than after) closes a narrow window where a concurrent statusbar_icon_add()/_remove()/
// _set_image()/_set_visibility() call could publish - and be missed by this instance - after
// the icons are populated but before it's subscribed.
statusbar->pubsub_subscription = statusbar_data.pubsub->subscribe([statusbar](auto) {
statusbar_pubsub_event(statusbar);
});
statusbar_data.mutex.unlock();
return obj;
}