Fixes and improvements (#620)
- Standardized keyboard input using Unicode-based key codes across supported devices and the simulator. Keyboards don't emit `LV_KEY_*` anymore. - Refactored lilygo encoder driver into a reusable GPIO rotary encoder driver (see `Drivers/gpio-encoder-module/`). Added more features to the config file. - Improved LVGL keyboard device management, including duplicate prevention and reliable reconnects. - LVGL file mutex now registers with lvgl start/stop - Improved LVGL startup/shutdown stability and memory allocation reliability. - Increased simulator LVGL memory capacity and improved USB device-class handling.
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db48dfe812
@@ -74,6 +74,7 @@ constexpr auto* TAG = "Tactility";
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static DispatcherHandle_t mainDispatcherHandle = dispatcher_alloc();
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void initFileMutexForLvgl();
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void deinitFileMutexForLvgl();
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namespace {
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@@ -423,6 +424,8 @@ static void applySavedTouchCalibration() {
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#endif // CONFIG_TT_TOUCH_CALIBRATION_SUPPORTED
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static void onLvglStarted() {
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initFileMutexForLvgl();
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window_manager_configure(windowManagerScreenInit);
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check(module_ensure_started(&lvgl_window_manager_module) == ERROR_NONE);
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@@ -453,6 +456,8 @@ static void onLvglStarted() {
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}
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static void onLvglStopped() {
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deinitFileMutexForLvgl();
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if (softwareKeyboard.object != nullptr) {
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lvgl_software_keyboard_destruct(&softwareKeyboard);
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}
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@@ -510,9 +515,6 @@ void run(Module* const dtsModules[], const DtsDevice dtsDevices[]) {
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registerAndStartServices();
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// Must start right before LVGL
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initFileMutexForLvgl();
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lvgl_module_configure((LvglModuleConfig) {
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.on_start = onLvglStarted,
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.on_stop = onLvglStopped,
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@@ -273,7 +273,6 @@ void runBootSequence(TickType_t startTime) {
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#endif
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if (!setupUsbBootMode()) {
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LOG_I(TAG, "initFromBootApp");
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registerApps();
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waitForMinimalSplashDuration(startTime);
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startNextApp();
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@@ -6,23 +6,48 @@
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#include <tactility/filesystem/file_system.h>
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#include <lvgl/lvgl.h>
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#include <vector>
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constexpr auto* TAG = "file_mutex_lvgl";
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struct Device;
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namespace tt {
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static const FileMutex lvgl_mutex = {
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.lock = lvgl_lock,
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.try_lock = lvgl_try_lock,
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.unlock = lvgl_unlock,
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namespace {
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std::vector<FileMutexId> registered_ids;
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void wrapped_lvgl_lock() {
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if (!lvgl_is_running()) return;
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lvgl_lock();
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}
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bool wrapped_lvgl_try_lock(uint32_t timeout) {
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// Return lock success, so the file operation can continue when LVGL is not running
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// lvgl_try_lock() fails to lock if LVGL is not running
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if (!lvgl_is_running()) return true;
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return lvgl_try_lock(timeout);
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}
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void wrapped_lvgl_unlock() {
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if (!lvgl_is_running()) return;
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lvgl_unlock();
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}
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const FileMutex lvgl_mutex = {
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.lock = wrapped_lvgl_lock,
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.try_lock = wrapped_lvgl_try_lock,
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.unlock = wrapped_lvgl_unlock,
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};
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}
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namespace tt {
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/**
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* Finds file systems with a device (e.g. sd card) that is owned by a SPI controller.
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* If the SPI controller has a display on the bus, we create an LVGL lock for the file system path.
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*/
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void initFileMutexForLvgl() {
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file_system_for_each(nullptr, [](FileSystem* fs, void* context) {
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file_system_for_each(®istered_ids, [](FileSystem* fs, void* context) {
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char mount_path[64];
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if (file_system_get_path(fs, mount_path, sizeof(mount_path)) != ERROR_NONE) {
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return true;
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@@ -56,17 +81,15 @@ void initFileMutexForLvgl() {
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struct Context {
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const char* mountPath;
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std::vector<FileMutexId>* registeredIds;
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};
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Context ctx = { .mountPath = mount_path };
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Context ctx = { .mountPath = mount_path, .registeredIds = static_cast<std::vector<FileMutexId>*>(context) };
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device_for_each_child(parent, &ctx, [](Device* child, void* context) -> bool {
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Context* ctx = static_cast<Context*>(context);
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if (device_get_type(child) == &DISPLAY_TYPE) {
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LOG_I(TAG, "Adding file mutex for %s as it shares a bus with a display", ctx->mountPath);
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file_mutex_register(
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&lvgl_mutex,
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ctx->mountPath
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);
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ctx->registeredIds->push_back(file_mutex_add(&lvgl_mutex, ctx->mountPath));
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return false;
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} else {
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LOG_D(TAG, "child of parent, %s: not DISPLAY_TYPE", child->name);
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@@ -84,7 +107,7 @@ void initFileMutexForLvgl() {
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return;
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}
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file_system_for_each(nullptr, [](FileSystem* fs, void* context) {
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file_system_for_each(®istered_ids, [](FileSystem* fs, void* context) {
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char mount_path[64];
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if (file_system_get_path(fs, mount_path, sizeof(mount_path)) != ERROR_NONE) {
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return true;
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@@ -96,9 +119,17 @@ void initFileMutexForLvgl() {
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}
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LOG_I(TAG, "Adding file mutex for %s (SD card) - a display is present and may contend for bus/DMA resources", mount_path);
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file_mutex_register(&lvgl_mutex, mount_path);
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auto* ids = static_cast<std::vector<FileMutexId>*>(context);
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ids->push_back(file_mutex_add(&lvgl_mutex, mount_path));
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return true;
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});
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}
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void deinitFileMutexForLvgl() {
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for (FileMutexId id : registered_ids) {
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file_mutex_remove(id);
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}
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registered_ids.clear();
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}
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}
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@@ -63,21 +63,25 @@ void onKeyboardDeviceStarted(Device* device) {
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void onKeyboardDeviceStopped(Device* device) {
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auto lock = bindingsMutex().asScopedLock();
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lock.lock();
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lv_indev_t* indev = nullptr;
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auto& list = bindings();
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for (auto it = list.begin(); it != list.end(); ++it) {
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if (it->device == device) {
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indev = it->indev;
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list.erase(it);
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break;
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}
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}
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if (indev == nullptr) {
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return;
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}
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// Not every indev bound to a keyboard device goes through onKeyboardDeviceStarted() and
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// bindings() above. lvgl_devices_attach() also binds whatever KEYBOARD_TYPE devices are
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// already started at LVGL startup, before this listener is even registered (see
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// startKeyboardDeviceListener()'s call site). Look the indev up directly so that path's
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// devices still get detached before the kernel device is destructed, instead of leaving a
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// dangling indev that reads a freed device on the next LVGL tick.
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lvgl_lock();
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lvgl_keyboard_remove(indev);
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lv_indev_t* indev = lvgl_keyboard_find_by_device(device);
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if (indev != nullptr) {
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lvgl_keyboard_remove(indev);
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}
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lvgl_unlock();
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}
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@@ -126,11 +126,12 @@ static void statusbar_constructor(const lv_obj_class_t* class_p, lv_obj_t* obj)
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LV_TRACE_OBJ_CREATE("begin");
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lv_obj_remove_flag(obj, LV_OBJ_FLAG_SCROLLABLE);
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LV_TRACE_OBJ_CREATE("finished");
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auto* statusbar = (Statusbar*)obj;
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statusbar->pubsub_subscription = statusbar_data.pubsub->subscribe([statusbar](auto) {
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statusbar_pubsub_event(statusbar);
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});
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// Deliberately does NOT subscribe to statusbar_data.pubsub here - that happens at the end of
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// statusbar_create(), once statusbar->icons[] is actually populated. Subscribing this early
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// would let a concurrent statusbar_icon_add()/_remove()/_set_image()/_set_visibility() call
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// from another task publish and run update_icon() on a still-null icons[] slot before this
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// instance's own creation loop below has had a chance to fill it in.
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if (!statusbar_data.time_update_timer->isRunning()) {
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statusbar_data.time_update_timer->start();
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system_event_callback_add(KERNEL_EVENT_TIME_CHANGED, onTimeChanged, nullptr);
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@@ -190,7 +191,16 @@ lv_obj_t* statusbar_create(lv_obj_t* parent) {
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update_icon(image, &(statusbar_data.icons[i]));
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}
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// Only now is statusbar->icons[] fully populated - see statusbar_constructor()'s comment for
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// why the subscription can't be registered any earlier. Subscribing before unlocking (rather
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// than after) closes a narrow window where a concurrent statusbar_icon_add()/_remove()/
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// _set_image()/_set_visibility() call could publish - and be missed by this instance - after
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// the icons are populated but before it's subscribed.
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statusbar->pubsub_subscription = statusbar_data.pubsub->subscribe([statusbar](auto) {
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statusbar_pubsub_event(statusbar);
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});
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statusbar_data.mutex.unlock();
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return obj;
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}
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