Touch and display driver subsystems reworked (and more) (#302)
- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface - Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface - Updated all boards and drivers for above changes - LVGL can now be stopped and (re)started on the fly - Fixed issues with restarting Gui and Statusbar services - Refactored `Gui` service to be class and renamed `Gui` to `GuiService` - Fixed `Statusbar` service: forgot to deregister one of the icons - Updated `esp_lcd_st7701` to v1.1.3 - `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function) - Fixed and updated `tactility.py` - Cleanup of a lot of code - `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`. - Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`) - Started replacing `#define TAG` with `constexpr auto TAG = "..";`
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@@ -38,7 +38,7 @@ extern double __muldf3 (double a, double b);
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extern double __divdf3 (double a, double b);
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extern int __nedf2 (double a, double b);
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const struct esp_elfsym elf_symbols[] {
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const esp_elfsym elf_symbols[] {
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// Hidden functions work-around
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ESP_ELFSYM_EXPORT(_ZdlPvj), // new?
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ESP_ELFSYM_EXPORT(_Znwj), // delete?
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@@ -139,7 +139,6 @@ const struct esp_elfsym elf_symbols[] {
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ESP_ELFSYM_EXPORT(tt_lvgl_software_keyboard_deactivate),
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ESP_ELFSYM_EXPORT(tt_lvgl_hardware_keyboard_is_available),
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ESP_ELFSYM_EXPORT(tt_lvgl_hardware_keyboard_set_indev),
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ESP_ELFSYM_EXPORT(tt_lvgl_keyboard_add_textarea),
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ESP_ELFSYM_EXPORT(tt_lvgl_toolbar_create),
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ESP_ELFSYM_EXPORT(tt_lvgl_toolbar_create_for_app),
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ESP_ELFSYM_EXPORT(tt_message_queue_alloc),
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@@ -30,8 +30,4 @@ void tt_lvgl_hardware_keyboard_set_indev(lv_indev_t* device) {
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tt::lvgl::hardware_keyboard_set_indev(device);
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}
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void tt_lvgl_keyboard_add_textarea(lv_obj_t* textarea) {
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tt::lvgl::keyboard_add_textarea(textarea);
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}
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}
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