Touch and display driver subsystems reworked (and more) (#302)

- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface
- Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface
- Updated all boards and drivers for above changes
- LVGL can now be stopped and (re)started on the fly
- Fixed issues with restarting Gui and Statusbar services
- Refactored `Gui` service to be class and renamed `Gui` to `GuiService`
- Fixed `Statusbar` service: forgot to deregister one of the icons
- Updated `esp_lcd_st7701` to v1.1.3
- `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function)
- Fixed and updated `tactility.py`
- Cleanup of a lot of code
- `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`.
- Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`)
- Started replacing `#define TAG` with `constexpr auto TAG = "..";`
This commit is contained in:
Ken Van Hoeylandt
2025-08-16 20:22:49 +02:00
committed by GitHub
parent 15f4fbfdc6
commit d875ade8cb
127 changed files with 1907 additions and 1605 deletions
+14 -1
View File
@@ -7,6 +7,7 @@
#include <string>
#include <unordered_map>
#include <Tactility/app/AppInstance.h>
namespace tt::service {
@@ -76,7 +77,9 @@ bool startService(const std::string& id) {
service_instance_map[manifest->id] = service_instance;
instance_mutex.unlock();
service_instance->setState(State::Starting);
service_instance->getService()->onStart(*service_instance);
service_instance->setState(State::Started);
TT_LOG_I(TAG, "Started %s", id.c_str());
@@ -96,11 +99,13 @@ bool stopService(const std::string& id) {
TT_LOG_I(TAG, "Stopping %s", id.c_str());
auto service_instance = findServiceInstanceById(id);
if (service_instance == nullptr) {
TT_LOG_W(TAG, "service not running: %s", id.c_str());
TT_LOG_W(TAG, "Service not running: %s", id.c_str());
return false;
}
service_instance->setState(State::Stopping);
service_instance->getService()->onStop(*service_instance);
service_instance->setState(State::Stopped);
instance_mutex.lock();
service_instance_map.erase(id);
@@ -115,4 +120,12 @@ bool stopService(const std::string& id) {
return true;
}
State getState(const std::string& id) {
auto service_instance = findServiceInstanceById(id);
if (service_instance == nullptr) {
return State::Stopped;
}
return service_instance->getState();
}
} // namespace