Touch and display driver subsystems reworked (and more) (#302)
- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface - Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface - Updated all boards and drivers for above changes - LVGL can now be stopped and (re)started on the fly - Fixed issues with restarting Gui and Statusbar services - Refactored `Gui` service to be class and renamed `Gui` to `GuiService` - Fixed `Statusbar` service: forgot to deregister one of the icons - Updated `esp_lcd_st7701` to v1.1.3 - `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function) - Fixed and updated `tactility.py` - Cleanup of a lot of code - `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`. - Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`) - Started replacing `#define TAG` with `constexpr auto TAG = "..";`
This commit is contained in:
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parent
15f4fbfdc6
commit
d875ade8cb
@@ -7,6 +7,7 @@
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#include <string>
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#include <unordered_map>
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#include <Tactility/app/AppInstance.h>
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namespace tt::service {
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@@ -76,7 +77,9 @@ bool startService(const std::string& id) {
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service_instance_map[manifest->id] = service_instance;
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instance_mutex.unlock();
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service_instance->setState(State::Starting);
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service_instance->getService()->onStart(*service_instance);
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service_instance->setState(State::Started);
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TT_LOG_I(TAG, "Started %s", id.c_str());
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@@ -96,11 +99,13 @@ bool stopService(const std::string& id) {
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TT_LOG_I(TAG, "Stopping %s", id.c_str());
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auto service_instance = findServiceInstanceById(id);
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if (service_instance == nullptr) {
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TT_LOG_W(TAG, "service not running: %s", id.c_str());
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TT_LOG_W(TAG, "Service not running: %s", id.c_str());
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return false;
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}
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service_instance->setState(State::Stopping);
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service_instance->getService()->onStop(*service_instance);
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service_instance->setState(State::Stopped);
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instance_mutex.lock();
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service_instance_map.erase(id);
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@@ -115,4 +120,12 @@ bool stopService(const std::string& id) {
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return true;
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}
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State getState(const std::string& id) {
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auto service_instance = findServiceInstanceById(id);
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if (service_instance == nullptr) {
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return State::Stopped;
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}
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return service_instance->getState();
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}
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} // namespace
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@@ -1,178 +0,0 @@
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#include "Tactility/service/gui/Gui.h"
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#include "Tactility/lvgl/LvglSync.h"
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#include "Tactility/lvgl/Statusbar.h"
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#include "Tactility/lvgl/Style.h"
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#include "Tactility/service/loader/Loader.h"
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#include <Tactility/Tactility.h>
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#include <Tactility/RtosCompat.h>
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namespace tt::service::gui {
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#define TAG "gui"
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// Forward declarations
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void redraw(Gui*);
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static int32_t guiMain();
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Gui* gui = nullptr;
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void onLoaderMessage(const void* message, TT_UNUSED void* context) {
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auto* event = static_cast<const loader::LoaderEvent*>(message);
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if (event->type == loader::LoaderEventTypeApplicationShowing) {
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auto app_instance = app::getCurrentAppContext();
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showApp(app_instance);
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} else if (event->type == loader::LoaderEventTypeApplicationHiding) {
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hideApp();
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}
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}
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Gui* gui_alloc() {
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auto* instance = new Gui();
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tt_check(instance != nullptr);
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instance->thread = new Thread(
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"gui",
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4096, // Last known minimum was 2800 for launching desktop
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[]() { return guiMain(); }
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);
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instance->loader_pubsub_subscription = loader::getPubsub()->subscribe(&onLoaderMessage, instance);
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tt_check(lvgl::lock(1000 / portTICK_PERIOD_MS));
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instance->keyboardGroup = lv_group_create();
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auto* screen_root = lv_scr_act();
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assert(screen_root != nullptr);
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lvgl::obj_set_style_bg_blacken(screen_root);
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lv_obj_t* vertical_container = lv_obj_create(screen_root);
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lv_obj_set_size(vertical_container, LV_PCT(100), LV_PCT(100));
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lv_obj_set_flex_flow(vertical_container, LV_FLEX_FLOW_COLUMN);
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lv_obj_set_style_pad_all(vertical_container, 0, 0);
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lv_obj_set_style_pad_gap(vertical_container, 0, 0);
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lvgl::obj_set_style_bg_blacken(vertical_container);
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instance->statusbarWidget = lvgl::statusbar_create(vertical_container);
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auto* app_container = lv_obj_create(vertical_container);
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lv_obj_set_style_pad_all(app_container, 0, 0);
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lv_obj_set_style_border_width(app_container, 0, 0);
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lvgl::obj_set_style_bg_blacken(app_container);
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lv_obj_set_width(app_container, LV_PCT(100));
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lv_obj_set_flex_grow(app_container, 1);
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lv_obj_set_flex_flow(app_container, LV_FLEX_FLOW_COLUMN);
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instance->appRootWidget = app_container;
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lvgl::unlock();
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return instance;
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}
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void gui_free(Gui* instance) {
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assert(instance != nullptr);
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delete instance->thread;
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lv_group_delete(instance->keyboardGroup);
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tt_check(lvgl::lock(1000 / portTICK_PERIOD_MS));
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lv_group_del(instance->keyboardGroup);
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lvgl::unlock();
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delete instance;
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}
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void lock() {
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assert(gui);
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tt_check(gui->mutex.lock(configTICK_RATE_HZ));
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}
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void unlock() {
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assert(gui);
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tt_check(gui->mutex.unlock());
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}
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void requestDraw() {
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assert(gui);
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ThreadId thread_id = gui->thread->getId();
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Thread::setFlags(thread_id, GUI_THREAD_FLAG_DRAW);
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}
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void showApp(std::shared_ptr<app::AppContext> app) {
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lock();
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tt_check(gui->appToRender == nullptr);
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gui->appToRender = std::move(app);
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unlock();
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requestDraw();
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}
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void hideApp() {
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lock();
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tt_check(gui->appToRender != nullptr);
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// We must lock the LVGL port, because the viewport hide callbacks
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// might call LVGL APIs (e.g. to remove the keyboard from the screen root)
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tt_check(lvgl::lock(configTICK_RATE_HZ));
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gui->appToRender->getApp()->onHide(*gui->appToRender);
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lvgl::unlock();
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gui->appToRender = nullptr;
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unlock();
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}
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static int32_t guiMain() {
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tt_check(gui);
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Gui* local_gui = gui;
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while (true) {
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uint32_t flags = Thread::awaitFlags(GUI_THREAD_FLAG_ALL, EventFlag::WaitAny, (uint32_t)portMAX_DELAY);
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// Process and dispatch draw call
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if (flags & GUI_THREAD_FLAG_DRAW) {
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Thread::clearFlags(GUI_THREAD_FLAG_DRAW);
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redraw(local_gui);
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}
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if (flags & GUI_THREAD_FLAG_EXIT) {
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Thread::clearFlags(GUI_THREAD_FLAG_EXIT);
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break;
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}
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}
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return 0;
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}
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// region AppManifest
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class GuiService : public Service {
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public:
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void onStart(TT_UNUSED ServiceContext& service) override {
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assert(gui == nullptr);
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gui = gui_alloc();
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gui->thread->setPriority(THREAD_PRIORITY_SERVICE);
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gui->thread->start();
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}
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void onStop(TT_UNUSED ServiceContext& service) override {
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assert(gui != nullptr);
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lock();
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ThreadId thread_id = gui->thread->getId();
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Thread::setFlags(thread_id, GUI_THREAD_FLAG_EXIT);
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gui->thread->join();
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delete gui->thread;
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unlock();
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gui_free(gui);
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}
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};
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extern const ServiceManifest manifest = {
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.id = "Gui",
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.createService = create<GuiService>
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};
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// endregion
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} // namespace
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@@ -1,75 +0,0 @@
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#include "Tactility/service/gui/Gui.h"
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#include "Tactility/app/AppInstance.h"
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#include "Tactility/lvgl/LvglSync.h"
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#include "Tactility/lvgl/Style.h"
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#include <Tactility/Check.h>
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#include <Tactility/Log.h>
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namespace tt::service::gui {
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#define TAG "gui"
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static lv_obj_t* createAppViews(Gui* gui, lv_obj_t* parent) {
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lv_obj_send_event(gui->statusbarWidget, LV_EVENT_DRAW_MAIN, nullptr);
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lv_obj_t* child_container = lv_obj_create(parent);
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lv_obj_set_style_pad_all(child_container, 0, 0);
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lv_obj_set_width(child_container, LV_PCT(100));
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lv_obj_set_flex_grow(child_container, 1);
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if (softwareKeyboardIsEnabled()) {
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gui->keyboard = lv_keyboard_create(parent);
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lv_obj_add_flag(gui->keyboard, LV_OBJ_FLAG_HIDDEN);
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} else {
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gui->keyboard = nullptr;
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}
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return child_container;
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}
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void redraw(Gui* gui) {
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assert(gui);
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// Lock GUI and LVGL
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lock();
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if (lvgl::lock(1000)) {
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lv_obj_clean(gui->appRootWidget);
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if (gui->appToRender != nullptr) {
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// Create a default group which adds all objects automatically,
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// and assign all indevs to it.
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// This enables navigation with limited input, such as encoder wheels.
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lv_group_t* group = lv_group_create();
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auto* indev = lv_indev_get_next(nullptr);
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while (indev) {
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lv_indev_set_group(indev, group);
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indev = lv_indev_get_next(indev);
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}
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lv_group_set_default(group);
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app::Flags flags = std::static_pointer_cast<app::AppInstance>(gui->appToRender)->getFlags();
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if (flags.showStatusbar) {
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lv_obj_remove_flag(gui->statusbarWidget, LV_OBJ_FLAG_HIDDEN);
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} else {
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lv_obj_add_flag(gui->statusbarWidget, LV_OBJ_FLAG_HIDDEN);
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}
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lv_obj_t* container = createAppViews(gui, gui->appRootWidget);
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gui->appToRender->getApp()->onShow(*gui->appToRender, container);
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} else {
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TT_LOG_W(TAG, "nothing to draw");
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}
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// Unlock GUI and LVGL
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lvgl::unlock();
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} else {
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TT_LOG_E(TAG, LOG_MESSAGE_MUTEX_LOCK_FAILED_FMT, "LVGL");
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}
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unlock();
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}
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} // namespace tt::service::gui
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@@ -0,0 +1,232 @@
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#include "Tactility/service/gui/GuiService.h"
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#include "Tactility/lvgl/LvglSync.h"
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#include "Tactility/lvgl/Statusbar.h"
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#include "Tactility/lvgl/Style.h"
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#include "Tactility/service/loader/Loader.h"
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#include <Tactility/Tactility.h>
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#include <Tactility/app/AppInstance.h>
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#include <Tactility/service/ServiceRegistry.h>
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namespace tt::service::gui {
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extern const ServiceManifest manifest;
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constexpr const char* TAG = "gui";
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// region AppManifest
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void GuiService::onLoaderMessage(const void* message, TT_UNUSED void* context) {
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auto service = findService();
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if (service == nullptr) {
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return;
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}
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auto* event = static_cast<const loader::LoaderEvent*>(message);
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if (event->type == loader::LoaderEventTypeApplicationShowing) {
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auto app_instance = app::getCurrentAppContext();
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service->showApp(app_instance);
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} else if (event->type == loader::LoaderEventTypeApplicationHiding) {
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service->hideApp();
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}
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}
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int32_t GuiService::guiMain() {
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while (true) {
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uint32_t flags = Thread::awaitFlags(GUI_THREAD_FLAG_ALL, EventFlag::WaitAny, (uint32_t)portMAX_DELAY);
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// When service not started or starting -> exit
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State service_state = getState(manifest.id);
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if (service_state != State::Started && service_state != State::Starting) {
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break;
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}
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// Process and dispatch draw call
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if (flags & GUI_THREAD_FLAG_DRAW) {
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Thread::clearFlags(GUI_THREAD_FLAG_DRAW);
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auto service = findService();
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if (service != nullptr) {
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service->redraw();
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}
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}
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if (flags & GUI_THREAD_FLAG_EXIT) {
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Thread::clearFlags(GUI_THREAD_FLAG_EXIT);
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break;
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}
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}
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return 0;
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}
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lv_obj_t* GuiService::createAppViews(lv_obj_t* parent) {
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lv_obj_send_event(statusbarWidget, LV_EVENT_DRAW_MAIN, nullptr);
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lv_obj_t* child_container = lv_obj_create(parent);
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lv_obj_set_style_pad_all(child_container, 0, 0);
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lv_obj_set_width(child_container, LV_PCT(100));
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lv_obj_set_flex_grow(child_container, 1);
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if (softwareKeyboardIsEnabled()) {
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keyboard = lv_keyboard_create(parent);
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lv_obj_add_flag(keyboard, LV_OBJ_FLAG_HIDDEN);
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} else {
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keyboard = nullptr;
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}
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return child_container;
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}
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void GuiService::redraw() {
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// Lock GUI and LVGL
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lock();
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if (lvgl::lock(1000)) {
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lv_obj_clean(appRootWidget);
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if (appToRender != nullptr) {
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// Create a default group which adds all objects automatically,
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// and assign all indevs to it.
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// This enables navigation with limited input, such as encoder wheels.
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lv_group_t* group = lv_group_create();
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auto* indev = lv_indev_get_next(nullptr);
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while (indev) {
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lv_indev_set_group(indev, group);
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indev = lv_indev_get_next(indev);
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}
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lv_group_set_default(group);
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app::Flags flags = std::static_pointer_cast<app::AppInstance>(appToRender)->getFlags();
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if (flags.showStatusbar) {
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lv_obj_remove_flag(statusbarWidget, LV_OBJ_FLAG_HIDDEN);
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} else {
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lv_obj_add_flag(statusbarWidget, LV_OBJ_FLAG_HIDDEN);
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}
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lv_obj_t* container = createAppViews(appRootWidget);
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appToRender->getApp()->onShow(*appToRender, container);
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} else {
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TT_LOG_W(TAG, "nothing to draw");
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}
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// Unlock GUI and LVGL
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lvgl::unlock();
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} else {
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TT_LOG_E(TAG, LOG_MESSAGE_MUTEX_LOCK_FAILED_FMT, "LVGL");
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}
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unlock();
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}
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void GuiService::onStart(TT_UNUSED ServiceContext& service) {
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thread = new Thread(
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"gui",
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4096, // Last known minimum was 2800 for launching desktop
|
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[]() { return guiMain(); }
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);
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loader_pubsub_subscription = loader::getPubsub()->subscribe(&onLoaderMessage, nullptr);
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tt_check(lvgl::lock(1000 / portTICK_PERIOD_MS));
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keyboardGroup = lv_group_create();
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auto* screen_root = lv_screen_active();
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assert(screen_root != nullptr);
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lvgl::obj_set_style_bg_blacken(screen_root);
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lv_obj_t* vertical_container = lv_obj_create(screen_root);
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lv_obj_set_size(vertical_container, LV_PCT(100), LV_PCT(100));
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lv_obj_set_flex_flow(vertical_container, LV_FLEX_FLOW_COLUMN);
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lv_obj_set_style_pad_all(vertical_container, 0, 0);
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lv_obj_set_style_pad_gap(vertical_container, 0, 0);
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lvgl::obj_set_style_bg_blacken(vertical_container);
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statusbarWidget = lvgl::statusbar_create(vertical_container);
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auto* app_container = lv_obj_create(vertical_container);
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lv_obj_set_style_pad_all(app_container, 0, 0);
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lv_obj_set_style_border_width(app_container, 0, 0);
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lvgl::obj_set_style_bg_blacken(app_container);
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lv_obj_set_width(app_container, LV_PCT(100));
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lv_obj_set_flex_grow(app_container, 1);
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lv_obj_set_flex_flow(app_container, LV_FLEX_FLOW_COLUMN);
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appRootWidget = app_container;
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lvgl::unlock();
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isStarted = true;
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thread->setPriority(THREAD_PRIORITY_SERVICE);
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thread->start();
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}
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void GuiService::onStop(TT_UNUSED ServiceContext& service) {
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lock();
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|
||||
loader::getPubsub()->unsubscribe(loader_pubsub_subscription);
|
||||
|
||||
appToRender = nullptr;
|
||||
isStarted = false;
|
||||
|
||||
ThreadId thread_id = thread->getId();
|
||||
Thread::setFlags(thread_id, GUI_THREAD_FLAG_EXIT);
|
||||
thread->join();
|
||||
delete thread;
|
||||
|
||||
unlock();
|
||||
|
||||
tt_check(lvgl::lock(1000 / portTICK_PERIOD_MS));
|
||||
lv_group_delete(keyboardGroup);
|
||||
lvgl::unlock();
|
||||
}
|
||||
|
||||
void GuiService::requestDraw() {
|
||||
ThreadId thread_id = thread->getId();
|
||||
Thread::setFlags(thread_id, GUI_THREAD_FLAG_DRAW);
|
||||
}
|
||||
|
||||
void GuiService::showApp(std::shared_ptr<app::AppContext> app) {
|
||||
lock();
|
||||
if (!isStarted) {
|
||||
TT_LOG_W(TAG, "Failed to show app %s: GUI not started", app->getManifest().id.c_str());
|
||||
} else {
|
||||
// Ensure previous app triggers onHide() logic
|
||||
if (appToRender != nullptr) {
|
||||
hideApp();
|
||||
}
|
||||
appToRender = std::move(app);
|
||||
}
|
||||
unlock();
|
||||
requestDraw();
|
||||
}
|
||||
|
||||
void GuiService::hideApp() {
|
||||
lock();
|
||||
if (!isStarted) {
|
||||
TT_LOG_W(TAG, "Failed to hide app: GUI not started");
|
||||
} else if (appToRender == nullptr) {
|
||||
TT_LOG_W(TAG, "hideApp() called but no app is currently shown");
|
||||
} else {
|
||||
// We must lock the LVGL port, because the viewport hide callbacks
|
||||
// might call LVGL APIs (e.g. to remove the keyboard from the screen root)
|
||||
tt_check(lvgl::lock(configTICK_RATE_HZ));
|
||||
appToRender->getApp()->onHide(*appToRender);
|
||||
lvgl::unlock();
|
||||
appToRender = nullptr;
|
||||
}
|
||||
unlock();
|
||||
}
|
||||
|
||||
std::shared_ptr<GuiService> findService() {
|
||||
return std::static_pointer_cast<GuiService>(
|
||||
findServiceById(manifest.id)
|
||||
);
|
||||
}
|
||||
|
||||
extern const ServiceManifest manifest = {
|
||||
.id = "Gui",
|
||||
.createService = create<GuiService>
|
||||
};
|
||||
|
||||
// endregion
|
||||
|
||||
} // namespace
|
||||
@@ -1,65 +1,74 @@
|
||||
#include "Tactility/lvgl/Keyboard.h"
|
||||
#include "Tactility/Check.h"
|
||||
#include "Tactility/lvgl/LvglSync.h"
|
||||
#include "Tactility/service/gui/Gui.h"
|
||||
#include "Tactility/service/gui/GuiService.h"
|
||||
|
||||
#include <Tactility/TactilityConfig.h>
|
||||
#include <Tactility/service/espnow/EspNowService.h>
|
||||
|
||||
namespace tt::service::gui {
|
||||
|
||||
extern Gui* gui;
|
||||
|
||||
static void show_keyboard(lv_event_t* event) {
|
||||
lv_obj_t* target = lv_event_get_current_target_obj(event);
|
||||
softwareKeyboardShow(target);
|
||||
lv_obj_scroll_to_view(target, LV_ANIM_ON);
|
||||
auto service = findService();
|
||||
if (service != nullptr) {
|
||||
lv_obj_t* target = lv_event_get_current_target_obj(event);
|
||||
service->softwareKeyboardShow(target);
|
||||
lv_obj_scroll_to_view(target, LV_ANIM_ON);
|
||||
}
|
||||
}
|
||||
|
||||
static void hide_keyboard(TT_UNUSED lv_event_t* event) {
|
||||
softwareKeyboardHide();
|
||||
auto service = findService();
|
||||
if (service != nullptr) {
|
||||
service->softwareKeyboardHide();
|
||||
}
|
||||
}
|
||||
|
||||
bool softwareKeyboardIsEnabled() {
|
||||
bool GuiService::softwareKeyboardIsEnabled() {
|
||||
return !lvgl::hardware_keyboard_is_available() || TT_CONFIG_FORCE_ONSCREEN_KEYBOARD;
|
||||
}
|
||||
|
||||
void softwareKeyboardShow(lv_obj_t* textarea) {
|
||||
void GuiService::softwareKeyboardShow(lv_obj_t* textarea) {
|
||||
lock();
|
||||
|
||||
if (gui->keyboard) {
|
||||
lv_obj_clear_flag(gui->keyboard, LV_OBJ_FLAG_HIDDEN);
|
||||
lv_keyboard_set_textarea(gui->keyboard, textarea);
|
||||
if (isStarted && keyboard != nullptr) {
|
||||
lv_obj_clear_flag(keyboard, LV_OBJ_FLAG_HIDDEN);
|
||||
lv_keyboard_set_textarea(keyboard, textarea);
|
||||
}
|
||||
|
||||
unlock();
|
||||
}
|
||||
|
||||
void softwareKeyboardHide() {
|
||||
void GuiService::softwareKeyboardHide() {
|
||||
lock();
|
||||
|
||||
if (gui->keyboard) {
|
||||
lv_obj_add_flag(gui->keyboard, LV_OBJ_FLAG_HIDDEN);
|
||||
if (isStarted && keyboard != nullptr) {
|
||||
lv_obj_add_flag(keyboard, LV_OBJ_FLAG_HIDDEN);
|
||||
}
|
||||
|
||||
unlock();
|
||||
}
|
||||
|
||||
void keyboardAddTextArea(lv_obj_t* textarea) {
|
||||
void GuiService::keyboardAddTextArea(lv_obj_t* textarea) {
|
||||
lock();
|
||||
tt_check(lvgl::lock(0), "lvgl should already be locked before calling this method");
|
||||
|
||||
if (softwareKeyboardIsEnabled()) {
|
||||
lv_obj_add_event_cb(textarea, show_keyboard, LV_EVENT_FOCUSED, nullptr);
|
||||
lv_obj_add_event_cb(textarea, hide_keyboard, LV_EVENT_DEFOCUSED, nullptr);
|
||||
lv_obj_add_event_cb(textarea, hide_keyboard, LV_EVENT_READY, nullptr);
|
||||
if (isStarted) {
|
||||
tt_check(lvgl::lock(0), "lvgl should already be locked before calling this method");
|
||||
|
||||
if (softwareKeyboardIsEnabled()) {
|
||||
lv_obj_add_event_cb(textarea, show_keyboard, LV_EVENT_FOCUSED, nullptr);
|
||||
lv_obj_add_event_cb(textarea, hide_keyboard, LV_EVENT_DEFOCUSED, nullptr);
|
||||
lv_obj_add_event_cb(textarea, hide_keyboard, LV_EVENT_READY, nullptr);
|
||||
}
|
||||
|
||||
// lv_obj_t auto-remove themselves from the group when they are destroyed (last checked in LVGL 8.3)
|
||||
lv_group_add_obj(keyboardGroup, textarea);
|
||||
|
||||
lvgl::software_keyboard_activate(keyboardGroup);
|
||||
|
||||
lvgl::unlock();
|
||||
}
|
||||
|
||||
// lv_obj_t auto-remove themselves from the group when they are destroyed (last checked in LVGL 8.3)
|
||||
lv_group_add_obj(gui->keyboardGroup, textarea);
|
||||
|
||||
lvgl::software_keyboard_activate(gui->keyboardGroup);
|
||||
|
||||
lvgl::unlock();
|
||||
unlock();
|
||||
}
|
||||
|
||||
|
||||
@@ -130,20 +130,18 @@ static _Nullable const char* getPowerStatusIcon() {
|
||||
|
||||
class StatusbarService final : public Service {
|
||||
|
||||
private:
|
||||
|
||||
Mutex mutex;
|
||||
std::unique_ptr<Timer> updateTimer;
|
||||
int8_t gps_icon_id = lvgl::statusbar_icon_add();
|
||||
int8_t gps_icon_id;
|
||||
bool gps_last_state = false;
|
||||
int8_t wifi_icon_id = lvgl::statusbar_icon_add();
|
||||
int8_t wifi_icon_id;
|
||||
const char* wifi_last_icon = nullptr;
|
||||
int8_t sdcard_icon_id = lvgl::statusbar_icon_add();
|
||||
int8_t sdcard_icon_id;
|
||||
const char* sdcard_last_icon = nullptr;
|
||||
int8_t power_icon_id = lvgl::statusbar_icon_add();
|
||||
int8_t power_icon_id;
|
||||
const char* power_last_icon = nullptr;
|
||||
|
||||
std::unique_ptr<service::Paths> paths;
|
||||
std::unique_ptr<Paths> paths;
|
||||
|
||||
void lock() const {
|
||||
mutex.lock();
|
||||
@@ -154,7 +152,7 @@ private:
|
||||
}
|
||||
|
||||
void updateGpsIcon() {
|
||||
auto gps_state = service::gps::findGpsService()->getState();
|
||||
auto gps_state = gps::findGpsService()->getState();
|
||||
bool show_icon = (gps_state == gps::State::OnPending) || (gps_state == gps::State::On);
|
||||
if (gps_last_state != show_icon) {
|
||||
if (show_icon) {
|
||||
@@ -199,7 +197,7 @@ private:
|
||||
}
|
||||
|
||||
void updateSdCardIcon() {
|
||||
auto sdcard = tt::hal::getConfiguration()->sdcard;
|
||||
auto sdcard = hal::getConfiguration()->sdcard;
|
||||
if (sdcard != nullptr) {
|
||||
auto state = sdcard->getState();
|
||||
if (state != hal::sdcard::SdCardDevice::State::Unknown) {
|
||||
@@ -229,10 +227,18 @@ private:
|
||||
|
||||
public:
|
||||
|
||||
~StatusbarService() final {
|
||||
StatusbarService() {
|
||||
gps_icon_id = lvgl::statusbar_icon_add();
|
||||
sdcard_icon_id = lvgl::statusbar_icon_add();
|
||||
wifi_icon_id = lvgl::statusbar_icon_add();
|
||||
power_icon_id = lvgl::statusbar_icon_add();
|
||||
}
|
||||
|
||||
~StatusbarService() override {
|
||||
lvgl::statusbar_icon_remove(wifi_icon_id);
|
||||
lvgl::statusbar_icon_remove(sdcard_icon_id);
|
||||
lvgl::statusbar_icon_remove(power_icon_id);
|
||||
lvgl::statusbar_icon_remove(gps_icon_id);
|
||||
}
|
||||
|
||||
void onStart(ServiceContext& serviceContext) override {
|
||||
@@ -245,7 +251,7 @@ public:
|
||||
assert(service);
|
||||
onUpdate(service);
|
||||
|
||||
updateTimer = std::make_unique<Timer>(Timer::Type::Periodic, [service]() {
|
||||
updateTimer = std::make_unique<Timer>(Timer::Type::Periodic, [service] {
|
||||
onUpdate(service);
|
||||
});
|
||||
|
||||
|
||||
Reference in New Issue
Block a user