Touch and display driver subsystems reworked (and more) (#302)
- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface - Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface - Updated all boards and drivers for above changes - LVGL can now be stopped and (re)started on the fly - Fixed issues with restarting Gui and Statusbar services - Refactored `Gui` service to be class and renamed `Gui` to `GuiService` - Fixed `Statusbar` service: forgot to deregister one of the icons - Updated `esp_lcd_st7701` to v1.1.3 - `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function) - Fixed and updated `tactility.py` - Cleanup of a lot of code - `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`. - Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`) - Started replacing `#define TAG` with `constexpr auto TAG = "..";`
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@@ -10,7 +10,6 @@
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#include <cstring>
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#include <unistd.h>
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#include <Tactility/service/gui/Gui.h>
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#ifdef ESP_PLATFORM
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#include "Tactility/service/loader/Loader.h"
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@@ -200,7 +199,6 @@ void View::init(lv_obj_t* parent, Mode mode) {
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path_textarea = lv_textarea_create(bottom_wrapper);
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lv_textarea_set_one_line(path_textarea, true);
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lv_obj_set_flex_grow(path_textarea, 1);
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service::gui::keyboardAddTextArea(path_textarea);
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lv_obj_add_event_cb(path_textarea, onPathTextChanged, LV_EVENT_VALUE_CHANGED, this);
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select_button = lv_button_create(bottom_wrapper);
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