Touch and display driver subsystems reworked (and more) (#302)
- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface - Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface - Updated all boards and drivers for above changes - LVGL can now be stopped and (re)started on the fly - Fixed issues with restarting Gui and Statusbar services - Refactored `Gui` service to be class and renamed `Gui` to `GuiService` - Fixed `Statusbar` service: forgot to deregister one of the icons - Updated `esp_lcd_st7701` to v1.1.3 - `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function) - Fixed and updated `tactility.py` - Cleanup of a lot of code - `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`. - Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`) - Started replacing `#define TAG` with `constexpr auto TAG = "..";`
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#include "EspLcdDisplay.h"
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#include "EspLcdDisplayDriver.h"
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#include <assert.h>
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#include <esp_lvgl_port_disp.h>
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#include <Tactility/Check.h>
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#include <Tactility/LogEsp.h>
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#include <Tactility/hal/touch/TouchDevice.h>
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constexpr const char* TAG = "EspLcdDispDrv";
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EspLcdDisplay::~EspLcdDisplay() {
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if (displayDriver != nullptr && displayDriver.use_count() > 1) {
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tt_crash("DisplayDriver is still in use. This will cause memory access violations.");
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}
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}
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bool EspLcdDisplay::start() {
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if (!createIoHandle(ioHandle)) {
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TT_LOG_E(TAG, "Failed to create IO handle");
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return false;
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}
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if (!createPanelHandle(ioHandle, panelHandle)) {
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TT_LOG_E(TAG, "Failed to create panel handle");
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esp_lcd_panel_io_del(ioHandle);
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return false;
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}
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return true;
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}
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bool EspLcdDisplay::stop() {
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if (lvglDisplay != nullptr) {
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stopLvgl();
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lvglDisplay = nullptr;
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}
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if (panelHandle != nullptr && esp_lcd_panel_del(panelHandle) != ESP_OK) {
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return false;
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}
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if (ioHandle != nullptr && esp_lcd_panel_io_del(ioHandle) != ESP_OK) {
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return false;
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}
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if (displayDriver != nullptr && displayDriver.use_count() > 1) {
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TT_LOG_W(TAG, "DisplayDriver is still in use.");
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}
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return true;
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}
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bool EspLcdDisplay::startLvgl() {
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assert(lvglDisplay == nullptr);
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if (displayDriver != nullptr && displayDriver.use_count() > 1) {
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TT_LOG_W(TAG, "DisplayDriver is still in use.");
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}
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lvglPortDisplayConfig = getLvglPortDisplayConfig(ioHandle, panelHandle);
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if (isRgbPanel()) {
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auto rgb_config = getLvglPortDisplayRgbConfig(ioHandle, panelHandle);
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lvglDisplay = lvgl_port_add_disp_rgb(&lvglPortDisplayConfig, &rgb_config);
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} else {
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lvglDisplay = lvgl_port_add_disp(&lvglPortDisplayConfig);
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}
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auto touch_device = getTouchDevice();
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if (touch_device != nullptr) {
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touch_device->startLvgl(lvglDisplay);
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}
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return lvglDisplay != nullptr;
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}
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bool EspLcdDisplay::stopLvgl() {
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if (lvglDisplay == nullptr) {
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return false;
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}
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auto touch_device = getTouchDevice();
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if (touch_device != nullptr) {
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touch_device->stopLvgl();
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}
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lvgl_port_remove_disp(lvglDisplay);
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lvglDisplay = nullptr;
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return true;
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}
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std::shared_ptr<display::DisplayDriver> EspLcdDisplay::getDisplayDriver() {
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assert(lvglDisplay == nullptr); // Still attached to LVGL context. Call stopLvgl() first.
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if (displayDriver == nullptr) {
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displayDriver = std::make_shared<EspLcdDisplayDriver>(
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panelHandle,
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lvglPortDisplayConfig
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);
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}
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return displayDriver;
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}
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#pragma once
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#include <Tactility/hal/display/DisplayDevice.h>
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#include <esp_lcd_types.h>
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#include <esp_lvgl_port_disp.h>
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#include <Tactility/Check.h>
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class EspLcdDisplay : tt::hal::display::DisplayDevice {
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esp_lcd_panel_io_handle_t _Nullable ioHandle = nullptr;
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esp_lcd_panel_handle_t _Nullable panelHandle = nullptr;
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lv_display_t* _Nullable lvglDisplay = nullptr;
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lvgl_port_display_cfg_t _Nullable lvglPortDisplayConfig;
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std::shared_ptr<tt::hal::display::DisplayDriver> _Nullable displayDriver;
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protected:
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// Used for sending commands such as setting curves
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esp_lcd_panel_io_handle_t getIoHandle() const { return ioHandle; }
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virtual bool createIoHandle(esp_lcd_panel_io_handle_t& outHandle) = 0;
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virtual bool createPanelHandle(esp_lcd_panel_io_handle_t ioHandle, esp_lcd_panel_handle_t& panelHandle) = 0;
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virtual lvgl_port_display_cfg_t getLvglPortDisplayConfig(esp_lcd_panel_io_handle_t ioHandle, esp_lcd_panel_handle_t panelHandle) = 0;
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virtual bool isRgbPanel() const { return false; }
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virtual lvgl_port_display_rgb_cfg_t getLvglPortDisplayRgbConfig(esp_lcd_panel_io_handle_t ioHandle, esp_lcd_panel_handle_t panelHandle) { tt_crash("Not supported"); }
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public:
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~EspLcdDisplay() override;
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bool start() final;
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bool stop() final;
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// region LVGL
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bool supportsLvgl() const final { return true; }
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bool startLvgl() final;
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bool stopLvgl() final;
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lv_display_t* _Nullable getLvglDisplay() const final { return lvglDisplay; }
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// endregion
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// region NativeDisplay
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bool supportsDisplayDriver() const override { return true; }
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/** @return a NativeDisplay instance if this device supports it */
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std::shared_ptr<tt::hal::display::DisplayDriver> _Nullable getDisplayDriver() final;
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// endregion
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};
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#pragma once
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#include <Tactility/hal/display/DisplayDriver.h>
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#include <esp_lcd_panel_ops.h>
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#include <esp_lvgl_port_disp.h>
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using namespace tt::hal;
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class EspLcdDisplayDriver : public display::DisplayDriver {
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esp_lcd_panel_handle_t panelHandle;
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const lvgl_port_display_cfg_t& lvglPortDisplayConfig;
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public:
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EspLcdDisplayDriver(
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esp_lcd_panel_handle_t panelHandle,
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const lvgl_port_display_cfg_t& lvglPortDisplayConfig
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) : panelHandle(panelHandle), lvglPortDisplayConfig(lvglPortDisplayConfig) {}
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display::ColorFormat getColorFormat() const override {
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using display::ColorFormat;
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switch (lvglPortDisplayConfig.color_format) {
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case LV_COLOR_FORMAT_I1:
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return ColorFormat::Monochrome;
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case LV_COLOR_FORMAT_RGB565:
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// swap_bytes is only used for the 565 color format
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// see lvgl_port_flush_callback() in esp_lvgl_port_disp.c
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return lvglPortDisplayConfig.flags.swap_bytes ? ColorFormat::BGR565 : ColorFormat::RGB565;
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case LV_COLOR_FORMAT_RGB888:
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return ColorFormat::RGB888;
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default:
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return ColorFormat::RGB565;
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}
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}
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bool drawBitmap(int xStart, int yStart, int xEnd, int yEnd, const void* pixelData) override {
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return esp_lcd_panel_draw_bitmap(panelHandle, xStart, yStart, xEnd, yEnd, pixelData) == ESP_OK;
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}
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uint16_t getPixelWidth() const override { return lvglPortDisplayConfig.hres; }
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uint16_t getPixelHeight() const override { return lvglPortDisplayConfig.vres; }
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};
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#include "EspLcdTouch.h"
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#include <EspLcdTouchDriver.h>
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#include <esp_lvgl_port_touch.h>
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#include <Tactility/LogEsp.h>
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constexpr const char* TAG = "EspLcdTouch";
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bool EspLcdTouch::start() {
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if (!createIoHandle(ioHandle) != ESP_OK) {
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TT_LOG_E(TAG, "Touch IO failed");
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return false;
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}
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config = createEspLcdTouchConfig();
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if (!createTouchHandle(ioHandle, config, touchHandle)) {
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TT_LOG_E(TAG, "Driver init failed");
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esp_lcd_panel_io_del(ioHandle);
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ioHandle = nullptr;
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return false;
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}
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return true;
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}
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bool EspLcdTouch::stop() {
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if (lvglDevice != nullptr) {
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stopLvgl();
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}
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if (ioHandle != nullptr) {
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esp_lcd_panel_io_del(ioHandle);
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ioHandle = nullptr;
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}
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if (touchHandle != nullptr) {
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esp_lcd_touch_del(touchHandle);
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touchHandle = nullptr;
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}
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return true;
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}
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bool EspLcdTouch::startLvgl(lv_disp_t* display) {
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if (lvglDevice != nullptr) {
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return false;
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}
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if (touchDriver != nullptr && touchDriver.use_count() > 1) {
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TT_LOG_W(TAG, "TouchDriver is still in use.");
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}
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const lvgl_port_touch_cfg_t touch_cfg = {
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.disp = display,
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.handle = touchHandle,
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};
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TT_LOG_I(TAG, "Adding touch to LVGL");
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lvglDevice = lvgl_port_add_touch(&touch_cfg);
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if (lvglDevice == nullptr) {
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TT_LOG_E(TAG, "Adding touch failed");
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return false;
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}
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return true;
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}
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bool EspLcdTouch::stopLvgl() {
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if (lvglDevice == nullptr) {
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return false;
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}
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lvgl_port_remove_touch(lvglDevice);
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lvglDevice = nullptr;
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return true;
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}
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std::shared_ptr<tt::hal::touch::TouchDriver> _Nullable EspLcdTouch::getTouchDriver() {
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assert(lvglDevice == nullptr); // Still attached to LVGL context. Call stopLvgl() first.
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if (touchHandle == nullptr) {
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return nullptr;
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}
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if (touchDriver == nullptr) {
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touchDriver = std::make_shared<EspLcdTouchDriver>(touchHandle);
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}
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return touchDriver;
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}
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@@ -0,0 +1,44 @@
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#pragma once
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#include <esp_lcd_touch.h>
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#include <esp_lcd_types.h>
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#include <lvgl.h>
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#include <Tactility/hal/touch/TouchDevice.h>
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#include <Tactility/hal/touch/TouchDriver.h>
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class EspLcdTouch : public tt::hal::touch::TouchDevice {
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esp_lcd_touch_config_t config;
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esp_lcd_panel_io_handle_t _Nullable ioHandle = nullptr;
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esp_lcd_touch_handle_t _Nullable touchHandle = nullptr;
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lv_indev_t* _Nullable lvglDevice = nullptr;
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std::shared_ptr<tt::hal::touch::TouchDriver> touchDriver;
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protected:
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esp_lcd_touch_handle_t _Nullable getTouchHandle() const { return touchHandle; }
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virtual bool createIoHandle(esp_lcd_panel_io_handle_t& ioHandle) = 0;
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virtual bool createTouchHandle(esp_lcd_panel_io_handle_t ioHandle, const esp_lcd_touch_config_t& configuration, esp_lcd_touch_handle_t& touchHandle) = 0;
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virtual esp_lcd_touch_config_t createEspLcdTouchConfig() = 0;
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public:
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bool start() final;
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bool stop() final;
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bool supportsLvgl() const final { return true; }
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bool startLvgl(lv_display_t* display) final;
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bool stopLvgl() final;
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lv_indev_t* _Nullable getLvglIndev() final { return lvglDevice; }
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bool supportsTouchDriver() override { return true; }
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std::shared_ptr<tt::hal::touch::TouchDriver> _Nullable getTouchDriver() final;
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};
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@@ -0,0 +1,13 @@
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#include "EspLcdTouchDriver.h"
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#include <Tactility/LogEsp.h>
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constexpr const char* TAG = "EspLcdTouchDriver";
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bool EspLcdTouchDriver::getTouchedPoints(uint16_t* x, uint16_t* y, uint16_t* _Nullable strength, uint8_t* pointCount, uint8_t maxPointCount) {
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if (esp_lcd_touch_read_data(handle) != ESP_OK) {
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TT_LOG_E(TAG, "Read data failed");
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return false;
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}
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return esp_lcd_touch_get_coordinates(handle, x, y, strength, pointCount, maxPointCount) == ESP_OK;
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}
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@@ -0,0 +1,15 @@
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#pragma once
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#include <esp_lcd_touch.h>
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#include <Tactility/hal/touch/TouchDriver.h>
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class EspLcdTouchDriver final : public tt::hal::touch::TouchDriver {
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esp_lcd_touch_handle_t handle;
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public:
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EspLcdTouchDriver(esp_lcd_touch_handle_t handle) : handle(handle) {}
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bool getTouchedPoints(uint16_t* x, uint16_t* y, uint16_t* strength, uint8_t* pointCount, uint8_t maxPointCount) override;
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};
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