Touch and display driver subsystems reworked (and more) (#302)
- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface - Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface - Updated all boards and drivers for above changes - LVGL can now be stopped and (re)started on the fly - Fixed issues with restarting Gui and Statusbar services - Refactored `Gui` service to be class and renamed `Gui` to `GuiService` - Fixed `Statusbar` service: forgot to deregister one of the icons - Updated `esp_lcd_st7701` to v1.1.3 - `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function) - Fixed and updated `tactility.py` - Cleanup of a lot of code - `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`. - Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`) - Started replacing `#define TAG` with `constexpr auto TAG = "..";`
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@@ -55,6 +55,7 @@ if (DEFINED ENV{ESP_IDF_VERSION})
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add_compile_definitions(LV_CONF_PATH="${LVGL_CONFIG_FULL_PATH}/lv_conf_kconfig.h")
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idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=esp_panic_handler" APPEND)
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idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=esp_log_write" APPEND)
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idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=lv_textarea_create" APPEND)
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else ()
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message("Building for sim target")
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add_compile_definitions(CONFIG_TT_BOARD_ID="simulator")
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