Touch and display driver subsystems reworked (and more) (#302)

- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface
- Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface
- Updated all boards and drivers for above changes
- LVGL can now be stopped and (re)started on the fly
- Fixed issues with restarting Gui and Statusbar services
- Refactored `Gui` service to be class and renamed `Gui` to `GuiService`
- Fixed `Statusbar` service: forgot to deregister one of the icons
- Updated `esp_lcd_st7701` to v1.1.3
- `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function)
- Fixed and updated `tactility.py`
- Cleanup of a lot of code
- `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`.
- Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`)
- Started replacing `#define TAG` with `constexpr auto TAG = "..";`
This commit is contained in:
Ken Van Hoeylandt
2025-08-16 20:22:49 +02:00
committed by GitHub
parent 15f4fbfdc6
commit d875ade8cb
127 changed files with 1907 additions and 1605 deletions
+8 -5
View File
@@ -1,8 +1,7 @@
#pragma once
#include "SdlTouch.h"
#include "Tactility/hal/display/DisplayDevice.h"
#include <memory>
#include <Tactility/hal/display/DisplayDevice.h>
/** Hack: variable comes from LvglTask.cpp */
extern lv_disp_t* displayHandle;
@@ -11,8 +10,8 @@ class SdlDisplay final : public tt::hal::display::DisplayDevice {
public:
std::string getName() const final { return "SDL Display"; }
std::string getDescription() const final { return ""; }
std::string getName() const override { return "SDL Display"; }
std::string getDescription() const override { return ""; }
bool start() override {
return displayHandle != nullptr;
@@ -20,7 +19,11 @@ public:
bool stop() override { tt_crash("Not supported"); }
std::shared_ptr<tt::hal::touch::TouchDevice> _Nullable createTouch() override { return std::make_shared<SdlTouch>(); }
bool supportsLvgl() const override { return true; }
bool startLvgl() override { return true; }
bool stopLvgl() override { tt_crash("Not supported"); }
std::shared_ptr<tt::hal::touch::TouchDevice> _Nullable getTouchDevice() override { return std::make_shared<SdlTouch>(); }
lv_display_t* _Nullable getLvglDisplay() const override { return displayHandle; }
};
+5 -5
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@@ -4,20 +4,20 @@
#include <Tactility/TactilityCore.h>
class SdlKeyboard final : public tt::hal::keyboard::KeyboardDevice {
private:
lv_indev_t* _Nullable handle = nullptr;
public:
std::string getName() const final { return "SDL Keyboard"; }
std::string getDescription() const final { return "SDL keyboard device"; }
std::string getName() const override { return "SDL Keyboard"; }
std::string getDescription() const override { return "SDL keyboard device"; }
bool start(lv_display_t* display) override {
bool startLvgl(lv_display_t* display) override {
handle = lv_sdl_keyboard_create();
return handle != nullptr;
}
bool stop() override { tt_crash("Not supported"); }
bool stopLvgl() override { tt_crash("Not supported"); }
bool isAttached() const override { return true; }
+16 -5
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@@ -4,21 +4,32 @@
#include <Tactility/TactilityCore.h>
class SdlTouch final : public tt::hal::touch::TouchDevice {
private:
lv_indev_t* _Nullable handle = nullptr;
public:
std::string getName() const final { return "SDL Pointer"; }
std::string getDescription() const final { return "SDL mouse/touch pointer device"; }
std::string getName() const override { return "SDL Mouse"; }
bool start(lv_display_t* display) override {
std::string getDescription() const override { return "SDL mouse/touch pointer device"; }
bool start() override { return true; }
bool stop() override { tt_crash("Not supported"); }
bool supportsLvgl() const override { return true; }
bool startLvgl(lv_display_t* display) override {
handle = lv_sdl_mouse_create();
return handle != nullptr;
}
bool stop() override { tt_crash("Not supported"); }
bool stopLvgl() override { tt_crash("Not supported"); }
lv_indev_t* _Nullable getLvglIndev() override { return handle; }
bool supportsTouchDriver() override { return false; }
std::shared_ptr<tt::hal::touch::TouchDriver> _Nullable getTouchDriver() override { return nullptr; };
};