refactor app code (#93)
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@@ -2,18 +2,18 @@
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namespace tt::app::screenshot {
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static void on_show(App app, lv_obj_t* parent) {
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auto* ui = static_cast<ScreenshotUi*>(tt_app_get_data(app));
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static void on_show(App& app, lv_obj_t* parent) {
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auto* ui = static_cast<ScreenshotUi*>(app.getData());
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create_ui(app, ui, parent);
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}
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static void on_start(App app) {
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static void on_start(App& app) {
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auto* ui = static_cast<ScreenshotUi*>(malloc(sizeof(ScreenshotUi)));
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tt_app_set_data(app, ui);
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app.setData(ui);
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}
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static void on_stop(App app) {
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auto* ui = static_cast<ScreenshotUi*>(tt_app_get_data(app));
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static void on_stop(App& app) {
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auto* ui = static_cast<ScreenshotUi*>(app.getData());
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free(ui);
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}
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@@ -22,9 +22,9 @@ extern const Manifest manifest = {
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.name = "_Screenshot", // So it gets put at the bottom of the desktop and becomes less visible on small screen devices
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.icon = LV_SYMBOL_IMAGE,
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.type = TypeSystem,
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.on_start = &on_start,
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.on_stop = &on_stop,
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.on_show = &on_show,
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.onStart = &on_start,
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.onStop = &on_stop,
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.onShow = &on_show,
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};
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} // namespace
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