Merge TactilityHeadless into Tactility (#263)
There currently is no practical use to have TactilityHeadless as a subproject. I'm merging it with the Tactility project.
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#include "Tactility/service/ServiceContext.h"
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#include "Tactility/TactilityHeadless.h"
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#include "Tactility/service/ServiceRegistry.h"
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#include <Tactility/Mutex.h>
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#include <Tactility/Timer.h>
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#define TAG "sdcard_service"
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namespace tt::service::sdcard {
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extern const ServiceManifest manifest;
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class SdCardService final : public Service {
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private:
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Mutex mutex;
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std::unique_ptr<Timer> updateTimer;
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hal::sdcard::SdCardDevice::State lastState = hal::sdcard::SdCardDevice::State::Unmounted;
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bool lock(TickType_t timeout) const {
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return mutex.lock(timeout);
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}
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void unlock() const {
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mutex.unlock();
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}
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void update() {
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auto sdcard = tt::hal::getConfiguration()->sdcard;
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assert(sdcard);
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if (lock(50)) {
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auto new_state = sdcard->getState();
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if (new_state == hal::sdcard::SdCardDevice::State::Error) {
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TT_LOG_W(TAG, "Sdcard error - unmounting. Did you eject the card in an unsafe manner?");
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sdcard->unmount();
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}
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if (new_state != lastState) {
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lastState = new_state;
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}
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unlock();
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} else {
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TT_LOG_W(TAG, LOG_MESSAGE_MUTEX_LOCK_FAILED);
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}
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}
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static void onUpdate(std::shared_ptr<void> context) {
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auto service = std::static_pointer_cast<SdCardService>(context);
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service->update();
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}
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public:
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void onStart(ServiceContext& serviceContext) final {
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if (hal::getConfiguration()->sdcard != nullptr) {
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auto service = findServiceById(manifest.id);
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updateTimer = std::make_unique<Timer>(Timer::Type::Periodic, onUpdate, service);
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// We want to try and scan more often in case of startup or scan lock failure
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updateTimer->start(1000);
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} else {
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TT_LOG_I(TAG, "Timer not started: no SD card config");
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}
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}
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void onStop(ServiceContext& serviceContext) final {
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if (updateTimer != nullptr) {
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// Stop thread
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updateTimer->stop();
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updateTimer = nullptr;
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}
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}
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};
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extern const ServiceManifest manifest = {
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.id = "sdcard",
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.createService = create<SdCardService>
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};
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} // namespace
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