Merge TactilityHeadless into Tactility (#263)
There currently is no practical use to have TactilityHeadless as a subproject. I'm merging it with the Tactility project.
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#ifdef ESP_PLATFORM
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#include "Tactility/PartitionsEsp.h"
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#include <Tactility/Log.h>
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#include <esp_vfs_fat.h>
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#include <nvs_flash.h>
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namespace tt {
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static const char* TAG = "partitions";
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static esp_err_t initNvsFlashSafely() {
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esp_err_t result = nvs_flash_init();
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if (result == ESP_ERR_NVS_NO_FREE_PAGES || result == ESP_ERR_NVS_NEW_VERSION_FOUND) {
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ESP_ERROR_CHECK(nvs_flash_erase());
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result = nvs_flash_init();
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}
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return result;
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}
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static wl_handle_t data_wl_handle = WL_INVALID_HANDLE;
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esp_err_t initPartitionsEsp() {
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ESP_ERROR_CHECK(initNvsFlashSafely());
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const esp_vfs_fat_mount_config_t mount_config = {
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.format_if_mount_failed = false,
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.max_files = 4,
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.allocation_unit_size = CONFIG_WL_SECTOR_SIZE,
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.disk_status_check_enable = false,
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.use_one_fat = true,
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};
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auto system_result = esp_vfs_fat_spiflash_mount_ro("/system", "system", &mount_config);
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if (system_result != ESP_OK) {
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TT_LOG_E(TAG, "Failed to mount /system (%s)", esp_err_to_name(system_result));
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} else {
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TT_LOG_I(TAG, "Mounted /system");
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}
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auto data_result = esp_vfs_fat_spiflash_mount_rw_wl("/data", "data", &mount_config, &data_wl_handle);
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if (data_result != ESP_OK) {
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TT_LOG_E(TAG, "Failed to mount /data (%s)", esp_err_to_name(data_result));
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} else {
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TT_LOG_I(TAG, "Mounted /data");
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}
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return system_result == ESP_OK && data_result == ESP_OK;
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}
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} // namespace
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#endif // ESP_PLATFORM
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