Implement LVGL with SDL for simulator (#16)
* Implemented LVGL with SDL for simulator * cleanup * added SDL to build * build fix * mutex fixes * sim app cleanup and improvements * docs updated * fix for sdl? * fix for SDL cmake setup
This commit is contained in:
committed by
GitHub
parent
18a5c5aa45
commit
d6baf40d0b
@@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
bool lvgl_is_ready();
|
||||
void lvgl_interrupt();
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
Reference in New Issue
Block a user