Add LilyGO T-Deck Max (e-paper) base board support (#552)
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#pragma once
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#include <Tactility/hal/display/DisplayDevice.h>
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#include <Tactility/hal/touch/TouchDevice.h>
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#include <atomic>
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#include <driver/gpio.h>
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#include <driver/spi_master.h>
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#include <freertos/FreeRTOS.h>
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#include <freertos/semphr.h>
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#include <freertos/task.h>
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#include <lvgl.h>
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#include <memory>
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#include <optional>
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/**
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* Driver for the GoodDisplay GDEQ031T10 (UC8253-family controller) 3.1" 320x240
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* SPI e-paper panel, as used on the LilyGO T-Deck Pro/Max.
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*
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* Command sequence and timings are ported from the vendor reference driver in
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* Xinyuan-LilyGO/T-Deck-MAX (examples/Elink_paper/GDEQ031T10_Arduino).
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*/
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class Gdeq031t10Display final : public tt::hal::display::DisplayDevice {
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public:
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enum class RefreshMode {
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Full, // ~3s, best quality
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Fast, // ~1.0s
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Slow, // ~1.5s, fast LUT with extra settling
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Partial // ~0.5s, full-frame partial-mode refresh (more ghosting)
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};
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class Configuration {
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public:
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Configuration(
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spi_host_device_t spiHost,
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gpio_num_t pinCs,
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gpio_num_t pinDc,
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gpio_num_t pinReset,
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gpio_num_t pinBusy,
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std::shared_ptr<tt::hal::touch::TouchDevice> touch = nullptr,
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int clockSpeedHz = 4'000'000,
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RefreshMode defaultRefreshMode = RefreshMode::Full,
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bool mirror180 = false
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) : spiHost(spiHost),
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pinCs(pinCs),
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pinDc(pinDc),
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pinReset(pinReset),
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pinBusy(pinBusy),
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touch(std::move(touch)),
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clockSpeedHz(clockSpeedHz),
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defaultRefreshMode(defaultRefreshMode),
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mirror180(mirror180)
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{}
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spi_host_device_t spiHost;
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gpio_num_t pinCs;
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gpio_num_t pinDc;
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gpio_num_t pinReset;
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gpio_num_t pinBusy;
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std::shared_ptr<tt::hal::touch::TouchDevice> touch;
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int clockSpeedHz;
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RefreshMode defaultRefreshMode;
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/** Panel is mounted upside down relative to the reference orientation */
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bool mirror180;
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};
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static constexpr uint16_t WIDTH = 240;
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static constexpr uint16_t HEIGHT = 320;
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static constexpr size_t FRAMEBUFFER_SIZE = (WIDTH * HEIGHT) / 8; // 1 bpp packed
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// LVGL 9 stores a 2-colour palette (2 x lv_color32_t = 8 bytes) at the start
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// of an LV_COLOR_FORMAT_I1 buffer, before the packed 1bpp bitmap.
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static constexpr size_t LVGL_I1_PALETTE_SIZE = 8;
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private:
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std::unique_ptr<Configuration> configuration;
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spi_device_handle_t spiDevice = nullptr;
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lv_display_t* _Nullable lvglDisplay = nullptr;
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/** Mirrors what the panel currently holds, required by the controller's
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* "old data" + "new data" double-buffered refresh protocol. */
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std::unique_ptr<uint8_t[]> shadowFramebuffer;
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/** Render target for LVGL; copied to the panel on flush */
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std::unique_ptr<uint8_t[]> renderFramebuffer;
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bool initialized = false;
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std::atomic<bool> powered = false;
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std::atomic<RefreshMode> currentRefreshMode = RefreshMode::Full;
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/** Number of windowed partial refreshes since the last full refresh. A full
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* refresh is forced once this reaches MAX_PARTIAL_REFRESHES to clear the
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* ghosting that partial updates accumulate. */
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uint8_t partialRefreshCount = 0;
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/** Forces the next refresh to be a full-screen refresh (set at boot and by
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* requestFullRefresh, read on the refresh task). */
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std::atomic<bool> forceFullRefresh = true;
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/** Scratch buffer used to gather a windowed region's bytes for one SPI write. */
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std::unique_ptr<uint8_t[]> regionBuffer;
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static constexpr uint8_t MAX_PARTIAL_REFRESHES = 8;
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/** Union bounding box (byte-column/row space) of all windowed partial
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* refreshes since the last ghost-clear. When the partial-refresh gate
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* expires, this decides between a localized scrub and a full-screen
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* refresh: small repeated updates (a text cursor, a typing line) shouldn't
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* flash the whole panel. */
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bool ghostAreaValid = false;
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int ghostFirstCol = 0;
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int ghostLastCol = 0;
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int ghostFirstRow = 0;
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int ghostLastRow = 0;
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/** Waveform mode the panel registers currently hold. Empty when the
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* registers are in an unknown state (before first init, or after deep sleep,
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* which requires a reset that restores defaults). */
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std::optional<RefreshMode> panelMode;
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/** True while the panel's charge pump is on (CMD_POWER_ON issued, no
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* power-off since). */
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bool panelPowerOn = false;
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/** Serializes panel/SPI access between the refresh task and external
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* callers (setPowerOn, stop). */
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SemaphoreHandle_t panelMutex = nullptr;
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// The physical refresh takes hundreds of ms to over a second of ink
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// movement. Running it inside LVGL's flush callback would block the LVGL
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// task (and with it all input handling) for that long, so flushes only
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// stage the frame and a dedicated task drives the panel. Frames coalesce
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// latest-wins: however many flushes arrive during a refresh, only the
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// newest staged frame is drawn next.
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static constexpr uint32_t REFRESH_TASK_PRIORITY = 3; // below LVGL (6), above idle
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static constexpr uint32_t REFRESH_TASK_STACK_SIZE = 4096;
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TaskHandle_t refreshTask = nullptr;
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/** Signalled by the refresh task right before it exits; stop() joins on it. */
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SemaphoreHandle_t refreshTaskExited = nullptr;
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/** Guards pendingFramebuffer and framePending (LVGL flush vs refresh task). */
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SemaphoreHandle_t bufferMutex = nullptr;
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/** Latest complete frame staged by the LVGL flush callback. */
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std::unique_ptr<uint8_t[]> pendingFramebuffer;
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/** The refresh task's working copy of the frame it is drawing (swapped with
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* pendingFramebuffer under bufferMutex; no copy on the task side). */
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std::unique_ptr<uint8_t[]> taskFramebuffer;
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bool framePending = false;
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std::atomic<bool> refreshTaskShouldExit = false;
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/** Returns false if the SPI transfer failed; the panel/shadow state should
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* not be advanced as if it succeeded. */
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bool writeCommand(uint8_t command);
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bool writeData(const uint8_t* data, size_t length);
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bool writeData(uint8_t data) { return writeData(&data, 1); }
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/** Waits for the BUSY pin to report ready, up to a fixed timeout. Returns
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* false (and logs) if the panel never became ready, e.g. bad wiring or no
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* panel attached — callers must not assume the operation completed. */
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bool waitWhileBusy() const;
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void reset() const;
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bool initFull();
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bool initFast();
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bool initSlow();
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bool initPartial();
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/** Puts the panel in the given waveform mode with the charge pump on,
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* skipping the (expensive) init sequence when it already is. */
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bool ensurePanelReady(RefreshMode mode);
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bool powerOff();
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/** Stages the LVGL-rendered frame for the refresh task (called on flush). */
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void queueRefresh();
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static void refreshTaskMain(void* parameter);
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void runRefreshTask();
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void refresh();
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void refreshFull(RefreshMode mode);
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/** Windowed partial refresh. With scrubGhosts the controller is fed "old"
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* data that is the complement of the new frame, so it drives every pixel in
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* the window through a transition — a localized ghost-clear that only
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* flashes the window itself. */
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void refreshWindow(int firstByteCol, int lastByteCol, int firstRow, int lastRow, bool scrubGhosts);
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static void flushCallback(lv_display_t* display, const lv_area_t* area, uint8_t* pixelMap);
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/** Theme hook: disables the textarea cursor blink (see startLvgl). */
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static void themeApplyCallback(lv_theme_t* theme, lv_obj_t* obj);
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public:
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explicit Gdeq031t10Display(std::unique_ptr<Configuration> inConfiguration) : configuration(std::move(inConfiguration)) {
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assert(configuration != nullptr);
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}
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~Gdeq031t10Display() override {
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if (panelMutex != nullptr) {
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vSemaphoreDelete(panelMutex);
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}
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if (bufferMutex != nullptr) {
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vSemaphoreDelete(bufferMutex);
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}
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if (refreshTaskExited != nullptr) {
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vSemaphoreDelete(refreshTaskExited);
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}
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}
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std::string getName() const override { return "GDEQ031T10"; }
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std::string getDescription() const override { return "GoodDisplay GDEQ031T10 e-paper display"; }
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bool start() override;
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bool stop() override;
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void setPowerOn(bool turnOn) override;
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bool isPoweredOn() const override { return powered; }
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bool supportsPowerControl() const override { return true; }
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void requestFullRefresh() override;
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std::shared_ptr<tt::hal::touch::TouchDevice> _Nullable getTouchDevice() override {
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return configuration->touch;
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}
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bool supportsLvgl() const override { return true; }
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bool startLvgl() override;
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bool stopLvgl() override;
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lv_display_t* _Nullable getLvglDisplay() const override { return lvglDisplay; }
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bool supportsDisplayDriver() const override { return false; }
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std::shared_ptr<tt::hal::display::DisplayDriver> _Nullable getDisplayDriver() override { return nullptr; }
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/** Sets the refresh mode used for automatic (non-full) refreshes from now on,
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* until changed again by a subsequent call. */
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void setRefreshMode(RefreshMode mode) { currentRefreshMode = mode; }
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};
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