Display brightness support (#26)

* cleanup

* brightness control and app

* cleanup

* persistant storage of display settings

* fix for missing include

* header cleanup

* fix pc build

* add docs

* move display app to tactility project
This commit is contained in:
Ken Van Hoeylandt
2024-01-31 20:39:12 +01:00
committed by GitHub
parent ae5c828f42
commit d171b9a231
33 changed files with 626 additions and 94 deletions
+3 -9
View File
@@ -1,14 +1,13 @@
#include "config.h"
#include "display_i.h"
#include "esp_lvgl_port.h"
#include "keyboard.h"
#include "log.h"
#include "ui/lvgl_sync.h"
#include <thread.h>
#include "thread.h"
#define TAG "tdeck_lvgl"
lv_disp_t* tdeck_display_init();
void tdeck_enable_backlight();
bool tdeck_init_touch(esp_lcd_panel_io_handle_t* io_handle, esp_lcd_touch_handle_t* touch_handle);
bool tdeck_init_lvgl() {
@@ -16,11 +15,9 @@ bool tdeck_init_lvgl() {
static esp_lcd_panel_io_handle_t touch_io_handle;
static esp_lcd_touch_handle_t touch_handle;
// Init LVGL Port library
const lvgl_port_cfg_t lvgl_cfg = {
.task_priority = THREAD_PRIORITY_RENDER,
.task_stack = TDECK_LVGL_TASK_STACK_DEPTH ,
.task_stack = TDECK_LVGL_TASK_STACK_DEPTH,
.task_affinity = -1, // core pinning
.task_max_sleep_ms = 500,
.timer_period_ms = 5
@@ -66,8 +63,5 @@ bool tdeck_init_lvgl() {
keyboard_alloc(display);
TT_LOG_D(TAG, "enabling backlight");
tdeck_enable_backlight();
return true;
}