Implement device management (#199)

- Added `tt::hal::Device` and functions (de)register devices and search for them.
- Refactored apps: `Power` and `Display` settings apps now use the device API to find devices.
- Implemented the new API for all existing drivers for all devices, including the simulator.
- Updated HAL Configuration to return `std::shared_ptr` instead of raw pointers.
- Added test project for headless tests and implemented tests for the new code.
This commit is contained in:
Ken Van Hoeylandt
2025-02-02 15:16:51 +01:00
committed by GitHub
parent c87200a80d
commit cff0605b0a
54 changed files with 655 additions and 109 deletions
+9 -4
View File
@@ -2,23 +2,28 @@
#include "SdlTouch.h"
#include <Tactility/hal/Display.h>
#include <memory>
extern lv_disp_t* displayHandle;
class SdlDisplay : public tt::hal::Display {
class SdlDisplay final : public tt::hal::Display {
public:
std::string getName() const final { return "SDL Display"; }
std::string getDescription() const final { return ""; }
bool start() override {
return displayHandle != nullptr;
}
bool stop() override { tt_crash("Not supported"); }
tt::hal::Touch* _Nullable createTouch() override { return dynamic_cast<tt::hal::Touch*>(new SdlTouch()); }
std::shared_ptr<tt::hal::Touch> _Nullable createTouch() override { return std::make_shared<SdlTouch>(); }
lv_display_t* _Nullable getLvglDisplay() const override { return displayHandle; }
};
tt::hal::Display* createDisplay() {
return static_cast<tt::hal::Display*>(new SdlDisplay());
std::shared_ptr<tt::hal::Display> createDisplay() {
return std::make_shared<SdlDisplay>();
}