Implement device management (#199)

- Added `tt::hal::Device` and functions (de)register devices and search for them.
- Refactored apps: `Power` and `Display` settings apps now use the device API to find devices.
- Implemented the new API for all existing drivers for all devices, including the simulator.
- Updated HAL Configuration to return `std::shared_ptr` instead of raw pointers.
- Added test project for headless tests and implemented tests for the new code.
This commit is contained in:
Ken Van Hoeylandt
2025-02-02 15:16:51 +01:00
committed by GitHub
parent c87200a80d
commit cff0605b0a
54 changed files with 655 additions and 109 deletions
+9 -4
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@@ -2,23 +2,28 @@
#include "SdlTouch.h"
#include <Tactility/hal/Display.h>
#include <memory>
extern lv_disp_t* displayHandle;
class SdlDisplay : public tt::hal::Display {
class SdlDisplay final : public tt::hal::Display {
public:
std::string getName() const final { return "SDL Display"; }
std::string getDescription() const final { return ""; }
bool start() override {
return displayHandle != nullptr;
}
bool stop() override { tt_crash("Not supported"); }
tt::hal::Touch* _Nullable createTouch() override { return dynamic_cast<tt::hal::Touch*>(new SdlTouch()); }
std::shared_ptr<tt::hal::Touch> _Nullable createTouch() override { return std::make_shared<SdlTouch>(); }
lv_display_t* _Nullable getLvglDisplay() const override { return displayHandle; }
};
tt::hal::Display* createDisplay() {
return static_cast<tt::hal::Display*>(new SdlDisplay());
std::shared_ptr<tt::hal::Display> createDisplay() {
return std::make_shared<SdlDisplay>();
}
+7 -3
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@@ -3,11 +3,15 @@
#include <Tactility/hal/Keyboard.h>
#include <Tactility/TactilityCore.h>
class SdlKeyboard : public tt::hal::Keyboard {
class SdlKeyboard final : public tt::hal::Keyboard {
private:
lv_indev_t* _Nullable handle = nullptr;
public:
std::string getName() const final { return "SDL Keyboard"; }
std::string getDescription() const final { return "SDL keyboard device"; }
bool start(lv_display_t* display) override {
handle = lv_sdl_keyboard_create();
return handle != nullptr;
@@ -20,6 +24,6 @@ public:
lv_indev_t* _Nullable getLvglIndev() override { return handle; }
};
tt::hal::Keyboard* createKeyboard() {
return static_cast<tt::hal::Keyboard*>(new SdlKeyboard());
std::shared_ptr<tt::hal::Keyboard> createKeyboard() {
return std::make_shared<SdlKeyboard>();
}
+5 -1
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@@ -3,11 +3,15 @@
#include <Tactility/hal/Touch.h>
#include <Tactility/TactilityCore.h>
class SdlTouch : public tt::hal::Touch {
class SdlTouch final : public tt::hal::Touch {
private:
lv_indev_t* _Nullable handle = nullptr;
public:
std::string getName() const final { return "SDL Pointer"; }
std::string getDescription() const final { return "SDL mouse/touch pointer device"; }
bool start(lv_display_t* display) override {
handle = lv_sdl_mouse_create();
return handle != nullptr;
+4 -1
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@@ -5,7 +5,7 @@
using namespace tt::hal;
class SimulatorPower : public Power {
class SimulatorPower final : public Power {
bool allowedToCharge = false;
@@ -14,6 +14,9 @@ public:
SimulatorPower() = default;
~SimulatorPower() override = default;
std::string getName() const final { return "Power Mock"; }
std::string getDescription() const final { return ""; }
bool supportsMetric(MetricType type) const override;
bool getMetric(Power::MetricType type, Power::MetricData& data) override;
@@ -4,16 +4,24 @@
using namespace tt::hal;
class SimulatorSdCard : public SdCard {
class SimulatorSdCard final : public SdCard {
private:
State state;
public:
SimulatorSdCard() : SdCard(MountBehaviour::AtBoot), state(State::Unmounted) {}
std::string getName() const final { return "Mock SD Card"; }
std::string getDescription() const final { return ""; }
bool mount(const char* mountPath) override {
state = State::Mounted;
return true;
}
bool unmount() override {
state = State::Unmounted;
return true;