C++ refactoring (#91)
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#pragma once
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#include "Power.h"
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#include "hal/sdcard/Sdcard.h"
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#include "hal/i2c/I2c.h"
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namespace tt::hal {
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typedef bool (*InitPower)();
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typedef bool (*InitHardware)();
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typedef bool (*InitLvgl)();
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typedef void (*SetBacklightDuty)(uint8_t);
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typedef struct {
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/** Set backlight duty */
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_Nullable SetBacklightDuty setBacklightDuty;
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} Display;
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typedef struct {
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/**
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* Called before I2C/SPI/etc is initialized.
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* Used for powering on the peripherals manually.
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*/
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const InitPower _Nullable initPower = nullptr;
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/**
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* Called after I2C/SPI/etc is initialized.
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* This can be used to communicate with built-in peripherals such as an I2C keyboard.
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*/
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const InitHardware _Nullable initHardware = nullptr;
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/**
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* Create and initialize all LVGL devices. (e.g. display, touch, keyboard)
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*/
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const InitLvgl _Nullable initLvgl;
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/**
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* Display HAL functionality.
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*/
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const Display display;
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/**
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* An optional SD card interface.
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*/
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const sdcard::SdCard* _Nullable sdcard;
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/**
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* An optional power interface for battery or other power delivery.
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*/
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const Power* _Nullable power;
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/**
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* A list of i2c devices (can be empty, but preferably accurately represents the device capabilities)
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*/
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const std::vector<i2c::Configuration> i2c;
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} Configuration;
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} // namespace
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