C++ refactoring (#91)
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@@ -2,10 +2,10 @@
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#include "display_i.h"
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#include "touch_i.h"
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#include "Ui/LvglSync.h"
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#include "ui/LvglSync.h"
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bool ws3t_init_lvgl() {
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tt::lvgl::sync_set(&ws3t_display_lock, &ws3t_display_unlock);
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tt::lvgl::syncSet(&ws3t_display_lock, &ws3t_display_unlock);
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lv_display_t* display = ws3t_display_create();
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if (display == nullptr) {
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