Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
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@@ -1,5 +1,6 @@
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#include "service/ServiceInstancePaths.h"
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#include "Partitions.h"
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#include "Tactility/service/ServiceInstancePaths.h"
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#include "Tactility/Partitions.h"
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#define LVGL_PATH_PREFIX std::string("A:/")
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#ifdef ESP_PLATFORM
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