Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
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c87200a80d
@@ -1,24 +0,0 @@
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#pragma once
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#include <memory>
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namespace tt::service {
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// Forward declaration
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class ServiceContext;
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class Service {
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public:
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Service() = default;
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virtual ~Service() = default;
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virtual void onStart(ServiceContext& serviceContext) {}
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virtual void onStop(ServiceContext& serviceContext) {}
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};
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template<typename T>
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std::shared_ptr<Service> create() { return std::shared_ptr<T>(new T); }
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}
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@@ -1,91 +0,0 @@
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#pragma once
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#include "Mutex.h"
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#include "ServiceManifest.h"
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#include <memory>
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namespace tt::service {
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class Paths;
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/**
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* The public representation of a service instance.
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* @warning Do not store references or pointers to these! You can retrieve them via the Loader service.
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*/
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class ServiceContext {
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protected:
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virtual ~ServiceContext() = default;
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public:
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/** @return a reference ot the service's manifest */
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virtual const service::ServiceManifest& getManifest() const = 0;
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/** Retrieve the paths that are relevant to this service */
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virtual std::unique_ptr<Paths> getPaths() const = 0;
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};
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class Paths {
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public:
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Paths() = default;
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virtual ~Paths() = default;
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/**
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* Returns the directory path for the data location for a service.
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* The data directory is intended to survive OS upgrades.
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* The path will not end with a "/".
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*/
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virtual std::string getDataDirectory() const = 0;
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/**
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* @see getDataDirectory(), but with LVGL prefix.
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*/
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virtual std::string getDataDirectoryLvgl() const = 0;
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/**
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* Returns the full path for an entry inside the data location for a service.
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* The data directory is intended to survive OS upgrades.
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* Configuration data should be stored here.
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* @param[in] childPath the path without a "/" prefix
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*/
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virtual std::string getDataPath(const std::string& childPath) const = 0;
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/**
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* @see getDataPath(), but with LVGL prefix.
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*/
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virtual std::string getDataPathLvgl(const std::string& childPath) const = 0;
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/**
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* Returns the directory path for the system location for a service.
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* The system directory is not intended to survive OS upgrades.
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* You should not store configuration data here.
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* The path will not end with a "/".
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* This is mainly used for core services.
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*/
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virtual std::string getSystemDirectory() const = 0;
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/**
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* @see getSystemDirectory(), but with LVGL prefix.
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*/
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virtual std::string getSystemDirectoryLvgl() const = 0;
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/**
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* Returns the full path for an entry inside the system location for an app.
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* The data directory is not intended to survive OS upgrades.
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* You should not store configuration data here.
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* This is mainly used for core apps (system/boot/settings type).
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* @param[in] childPath the path without a "/" prefix
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*/
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virtual std::string getSystemPath(const std::string& childPath) const = 0;
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/**
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* @see getSystemPath(), but with LVGL prefix.
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*/
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virtual std::string getSystemPathLvgl(const std::string& childPath) const = 0;
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};
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} // namespace
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@@ -1,5 +1,5 @@
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#include "service/ServiceInstance.h"
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#include "service/ServiceInstancePaths.h"
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#include "Tactility/service/ServiceInstance.h"
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#include "Tactility/service/ServiceInstancePaths.h"
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namespace tt::service {
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@@ -1,5 +1,6 @@
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#include "service/ServiceInstancePaths.h"
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#include "Partitions.h"
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#include "Tactility/service/ServiceInstancePaths.h"
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#include "Tactility/Partitions.h"
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#define LVGL_PATH_PREFIX std::string("A:/")
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#ifdef ESP_PLATFORM
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@@ -1,22 +0,0 @@
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#pragma once
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#include "service/Service.h"
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#include <string>
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namespace tt::service {
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// Forward declarations
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class ServiceContext;
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typedef std::shared_ptr<Service>(*CreateService)();
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/** A ledger that describes the main parts of a service. */
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struct ServiceManifest {
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/** The identifier by which the app is launched by the system and other apps. */
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std::string id {};
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/** Create the instance of the app */
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CreateService createService = nullptr;
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};
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} // namespace
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@@ -1,8 +1,10 @@
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#include "ServiceRegistry.h"
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#include "Tactility/service/ServiceRegistry.h"
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#include "Tactility/service/ServiceInstance.h"
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#include "Tactility/service/ServiceManifest.h"
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#include <Tactility/Mutex.h>
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#include "Mutex.h"
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#include "service/ServiceInstance.h"
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#include "service/ServiceManifest.h"
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#include <string>
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#include <unordered_map>
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@@ -1,58 +0,0 @@
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#pragma once
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#include "service/ServiceManifest.h"
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#include "service/Service.h"
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#include <memory>
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namespace tt::service {
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/** Register a service.
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* @param[in] the service manifest
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*/
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void addService(std::shared_ptr<const ServiceManifest> manifest, bool autoStart = true);
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/** Register a service.
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* @param[in] the service manifest
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*/
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void addService(const ServiceManifest& manifest, bool autoStart = true);
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/** Start a service.
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* @param[in] the service id as defined in its manifest
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* @return true on success
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*/
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bool startService(const std::string& id);
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/** Stop a service.
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* @param[in] the service id as defined in its manifest
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* @return true on success or false when service wasn't running.
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*/
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bool stopService(const std::string& id);
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/** Find a service manifest by its id.
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* @param[in] id the id as defined in the manifest
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* @return the matching manifest or nullptr when it wasn't found
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*/
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std::shared_ptr<const ServiceManifest> _Nullable findManifestId(const std::string& id);
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/** Find a ServiceContext by its manifest id.
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* @param[in] id the id as defined in the manifest
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* @return the service context or nullptr when it wasn't found
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*/
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std::shared_ptr<ServiceContext> _Nullable findServiceContextById(const std::string& id);
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/** Find a Service by its manifest id.
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* @param[in] id the id as defined in the manifest
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* @return the service context or nullptr when it wasn't found
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*/
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std::shared_ptr<Service> _Nullable findServiceById(const std::string& id);
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/** Find a Service by its manifest id.
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* @param[in] id the id as defined in the manifest
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* @return the service context or nullptr when it wasn't found
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*/
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template <typename T>
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std::shared_ptr<T> _Nullable findServiceById(const std::string& id) {
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return std::static_pointer_cast<T>(findServiceById(id));
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}
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} // namespace
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@@ -1,9 +1,9 @@
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#include "Mutex.h"
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#include "Timer.h"
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#include "Tactility/service/ServiceContext.h"
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#include "Tactility/TactilityHeadless.h"
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#include "Tactility/service/ServiceRegistry.h"
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#include "service/ServiceContext.h"
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#include "TactilityHeadless.h"
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#include "service/ServiceRegistry.h"
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#include <Tactility/Mutex.h>
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#include <Tactility/Timer.h>
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#define TAG "sdcard_service"
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@@ -1,4 +1,4 @@
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#include "./Wifi.h"
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#include "Tactility/service/wifi/Wifi.h"
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namespace tt::service::wifi {
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@@ -1,131 +0,0 @@
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#pragma once
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#include "PubSub.h"
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#include "WifiGlobals.h"
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#include "WifiSettings.h"
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#include <cstdio>
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#include <string>
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#include <vector>
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#ifdef ESP_PLATFORM
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#include "esp_wifi.h"
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#include "WifiSettings.h"
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#else
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#include <cstdint>
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// From esp_wifi_types.h in ESP-IDF 5.2
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typedef enum {
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WIFI_AUTH_OPEN = 0, /**< authenticate mode : open */
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WIFI_AUTH_WEP, /**< authenticate mode : WEP */
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WIFI_AUTH_WPA_PSK, /**< authenticate mode : WPA_PSK */
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WIFI_AUTH_WPA2_PSK, /**< authenticate mode : WPA2_PSK */
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WIFI_AUTH_WPA_WPA2_PSK, /**< authenticate mode : WPA_WPA2_PSK */
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WIFI_AUTH_ENTERPRISE, /**< authenticate mode : WiFi EAP security */
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WIFI_AUTH_WPA2_ENTERPRISE = WIFI_AUTH_ENTERPRISE, /**< authenticate mode : WiFi EAP security */
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WIFI_AUTH_WPA3_PSK, /**< authenticate mode : WPA3_PSK */
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WIFI_AUTH_WPA2_WPA3_PSK, /**< authenticate mode : WPA2_WPA3_PSK */
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WIFI_AUTH_WAPI_PSK, /**< authenticate mode : WAPI_PSK */
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WIFI_AUTH_OWE, /**< authenticate mode : OWE */
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WIFI_AUTH_WPA3_ENT_192, /**< authenticate mode : WPA3_ENT_SUITE_B_192_BIT */
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WIFI_AUTH_WPA3_EXT_PSK, /**< authenticate mode : WPA3_PSK_EXT_KEY */
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WIFI_AUTH_WPA3_EXT_PSK_MIXED_MODE, /**< authenticate mode: WPA3_PSK + WPA3_PSK_EXT_KEY */
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WIFI_AUTH_MAX
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} wifi_auth_mode_t;
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#endif
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namespace tt::service::wifi {
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enum class EventType {
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/** Radio was turned on */
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RadioStateOn,
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/** Radio is turning on. */
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RadioStateOnPending,
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/** Radio is turned off */
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RadioStateOff,
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/** Radio is turning off */
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RadioStateOffPending,
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/** Started scanning for access points */
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ScanStarted,
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/** Finished scanning for access points */ // TODO: 1 second validity
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ScanFinished,
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Disconnected,
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ConnectionPending,
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ConnectionSuccess,
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ConnectionFailed
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};
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enum class RadioState {
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OnPending,
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On,
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ConnectionPending,
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ConnectionActive,
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OffPending,
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Off,
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};
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struct Event {
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EventType type;
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};
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struct ApRecord {
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std::string ssid;
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int8_t rssi;
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int32_t channel;
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wifi_auth_mode_t auth_mode;
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};
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/**
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* @brief Get wifi pubsub
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* @return PubSub
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*/
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std::shared_ptr<PubSub> getPubsub();
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/** @return Get the current radio state */
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RadioState getRadioState();
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/** For logging purposes */
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const char* radioStateToString(RadioState state);
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/**
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* @brief Request scanning update. Returns immediately. Results are through pubsub.
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*/
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void scan();
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/** @return true if wifi is actively scanning */
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bool isScanning();
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/** @return true the ssid name or empty string */
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std::string getConnectionTarget();
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/** @return the access points from the last scan (if any). It only contains public APs. */
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std::vector<ApRecord> getScanResults();
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/**
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* @brief Overrides the default scan result size of 16.
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* @param[in] records the record limit for the scan result (84 bytes per record!)
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*/
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void setScanRecords(uint16_t records);
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/**
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* @brief Enable/disable the radio. Ignores input if desired state matches current state.
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* @param[in] enabled
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*/
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void setEnabled(bool enabled);
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/**
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* @brief Connect to a network. Disconnects any existing connection.
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* Returns immediately but runs in the background. Results are through pubsub.
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* @param[in] ap
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* @param[in] remember whether to save the ap data to the settings upon successful connection
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*/
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void connect(const settings::WifiApSettings* ap, bool remember);
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/** @brief Disconnect from the access point. Doesn't have any effect when not connected. */
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void disconnect();
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/** @return true if the connection isn't unencrypted. */
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bool isConnectionSecure();
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/** @return the RSSI value (negative number) or return 1 when not connected. */
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int getRssi();
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} // namespace
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@@ -1,13 +1,14 @@
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#ifdef ESP_PLATFORM
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#include "Wifi.h"
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#include "Tactility/service/wifi/Wifi.h"
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#include "TactilityHeadless.h"
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#include "Timer.h"
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#include "service/ServiceContext.h"
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#include "WifiSettings.h"
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#include "Tactility/TactilityHeadless.h"
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#include "Tactility/service/ServiceContext.h"
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#include "Tactility/service/wifi/WifiSettings.h"
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#include "freertos/FreeRTOS.h"
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#include <Tactility/Timer.h>
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#include <freertos/FreeRTOS.h>
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#include <atomic>
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#include <cstring>
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@@ -1,8 +0,0 @@
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#pragma once
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#define TT_WIFI_AUTO_CONNECT true // Default setting for new Wi-Fi entries
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#define TT_WIFI_SCAN_RECORD_LIMIT 16 // default, can be overridden
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#define TT_WIFI_SSID_LIMIT 32 // 32 characters/octets, according to IEEE 802.11-2020 spec
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#define TT_WIFI_CREDENTIALS_PASSWORD_LIMIT 64 // 64 characters/octets, according to IEEE 802.11-2020 spec
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@@ -1,13 +1,13 @@
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#include "Wifi.h"
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#include "Tactility/service/wifi/Wifi.h"
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#ifndef ESP_PLATFORM
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#include "Check.h"
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#include "Log.h"
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#include "MessageQueue.h"
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#include "Mutex.h"
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#include "PubSub.h"
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#include "service/ServiceContext.h"
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#include "Tactility/service/ServiceContext.h"
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#include <Tactility/Check.h>
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#include <Tactility/Log.h>
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#include <Tactility/Mutex.h>
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#include <Tactility/PubSub.h>
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namespace tt::service::wifi {
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@@ -1,4 +1,4 @@
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#include "Preferences.h"
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#include "Tactility/Preferences.h"
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#define WIFI_PREFERENCES_NAMESPACE "wifi"
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#define WIFI_PREFERENCES_KEY_ENABLE_ON_BOOT "enable_on_boot"
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@@ -1,33 +0,0 @@
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#pragma once
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#include "WifiGlobals.h"
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#include <cstdint>
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namespace tt::service::wifi::settings {
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/**
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* This struct is stored as-is into NVS flash.
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*
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* The SSID and secret are increased by 1 byte to facilitate string null termination.
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* This makes it easier to use the char array as a string in various places.
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*/
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struct WifiApSettings {
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char ssid[TT_WIFI_SSID_LIMIT + 1] = { 0 };
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char password[TT_WIFI_CREDENTIALS_PASSWORD_LIMIT + 1] = { 0 };
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int32_t channel = 0;
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bool auto_connect = true;
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};
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bool contains(const char* ssid);
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bool load(const char* ssid, WifiApSettings* settings);
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bool save(const WifiApSettings* settings);
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bool remove(const char* ssid);
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void setEnableOnBoot(bool enable);
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bool shouldEnableOnBoot();
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} // namespace
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@@ -1,13 +1,14 @@
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#ifdef ESP_PLATFORM
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#include "WifiGlobals.h"
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#include "WifiSettings.h"
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#include <cstring>
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#include "Tactility/service/wifi/WifiGlobals.h"
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#include "Tactility/service/wifi/WifiSettings.h"
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#include "nvs_flash.h"
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#include "Log.h"
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#include "crypt/Hash.h"
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#include "crypt/Crypt.h"
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#include <Tactility/Log.h>
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#include <Tactility/crypt/Hash.h>
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#include <Tactility/crypt/Crypt.h>
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#include <nvs_flash.h>
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#include <cstring>
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#define TAG "wifi_settings"
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#define TT_NVS_NAMESPACE "wifi_settings" // limited by NVS_KEY_NAME_MAX_SIZE
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@@ -1,7 +1,6 @@
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#ifndef ESP_PLATFORM
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|
||||
#include "WifiSettings.h"
|
||||
#include "Log.h"
|
||||
#include "Tactility/service/wifi/WifiSettings.h"
|
||||
|
||||
namespace tt::service::wifi::settings {
|
||||
|
||||
|
||||
Reference in New Issue
Block a user