Project restructuring (fixes macOS builds) (#198)

- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
This commit is contained in:
Ken Van Hoeylandt
2025-02-01 18:13:20 +01:00
committed by GitHub
parent 7856827ecf
commit c87200a80d
350 changed files with 967 additions and 870 deletions
@@ -1,6 +1,8 @@
#include "SystemEvents.h"
#include "Mutex.h"
#include "CoreExtraDefines.h"
#include "Tactility/kernel/SystemEvents.h"
#include <Tactility/Mutex.h>
#include <Tactility/CoreExtraDefines.h>
#include <list>
#define TAG "system_event"
@@ -1,31 +0,0 @@
#pragma once
#include <cstdint>
namespace tt::kernel {
enum class SystemEvent {
BootInitHalBegin,
BootInitHalEnd,
BootInitI2cBegin,
BootInitI2cEnd,
BootInitLvglBegin,
BootInitLvglEnd,
BootSplash,
/** Gained IP address */
NetworkConnected,
NetworkDisconnected,
/** An important system time-related event, such as NTP update or time-zone change */
Time,
};
/** Value 0 mean "no subscription" */
typedef uint32_t SystemEventSubscription;
typedef void (*OnSystemEvent)(SystemEvent event);
void systemEventPublish(SystemEvent event);
SystemEventSubscription systemEventAddListener(SystemEvent event, OnSystemEvent handler);
void systemEventRemoveListener(SystemEventSubscription subscription);
}