Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
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#pragma once
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#include <cstdint>
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namespace tt::kernel {
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enum class SystemEvent {
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BootInitHalBegin,
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BootInitHalEnd,
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BootInitI2cBegin,
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BootInitI2cEnd,
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BootInitLvglBegin,
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BootInitLvglEnd,
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BootSplash,
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/** Gained IP address */
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NetworkConnected,
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NetworkDisconnected,
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/** An important system time-related event, such as NTP update or time-zone change */
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Time,
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};
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/** Value 0 mean "no subscription" */
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typedef uint32_t SystemEventSubscription;
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typedef void (*OnSystemEvent)(SystemEvent event);
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void systemEventPublish(SystemEvent event);
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SystemEventSubscription systemEventAddListener(SystemEvent event, OnSystemEvent handler);
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void systemEventRemoveListener(SystemEventSubscription subscription);
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}
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