Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
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#pragma once
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#ifdef ESP_PLATFORM
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#include <hal/i2c_types.h>
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#include <driver/i2c.h>
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#else
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#include <cstdint>
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typedef int esp_err_t;
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typedef enum {
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I2C_NUM_0 = 0,
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I2C_NUM_1,
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LP_I2C_NUM_0,
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I2C_NUM_MAX,
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} i2c_port_t;
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typedef enum{
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I2C_MODE_MASTER,
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I2C_MODE_MAX,
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} i2c_mode_t;
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typedef struct {
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i2c_mode_t mode;
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int sda_io_num;
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int scl_io_num;
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bool sda_pullup_en;
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bool scl_pullup_en;
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union {
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struct {
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uint32_t clk_speed;
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} master;
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};
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uint32_t clk_flags;
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} i2c_config_t;
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#endif
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