Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
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#pragma once
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#define TT_ASSET_FOLDER "A:/system/"
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#define TT_ASSET(file) TT_ASSET_FOLDER file
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// UI
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#define TT_ASSETS_UI_SPINNER TT_ASSET("spinner.png")
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// App icons
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#define TT_ASSETS_APP_ICON_FALLBACK TT_ASSET("app_icon_fallback.png")
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#define TT_ASSETS_APP_ICON_FILES TT_ASSET("app_icon_files.png")
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#define TT_ASSETS_APP_ICON_DISPLAY_SETTINGS TT_ASSET("app_icon_display_settings.png")
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#define TT_ASSETS_APP_ICON_POWER_SETTINGS TT_ASSET("app_icon_power_settings.png")
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#define TT_ASSETS_APP_ICON_I2C_SETTINGS TT_ASSET("app_icon_i2c.png")
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#define TT_ASSETS_APP_ICON_SETTINGS TT_ASSET("app_icon_settings.png")
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#define TT_ASSETS_APP_ICON_SYSTEM_INFO TT_ASSET("app_icon_system_info.png")
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#define TT_ASSETS_APP_ICON_TIME_DATE_SETTINGS TT_ASSET("app_icon_time_date_settings.png")
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