Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
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@@ -1,6 +1,7 @@
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#include "Critical.h"
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#include "CoreDefines.h"
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#include "RtosCompatTask.h"
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#include "Tactility/kernel/critical/Critical.h"
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#include "Tactility/CoreDefines.h"
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#include "Tactility/RtosCompatTask.h"
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#ifdef ESP_PLATFORM
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static portMUX_TYPE critical_mutex;
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@@ -1,24 +0,0 @@
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#pragma once
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#include <cstdint>
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namespace tt::kernel::critical {
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struct CriticalInfo {
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uint32_t isrm;
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bool fromIsr;
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bool kernelRunning;
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};
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/** Enter a critical section
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* @return info on the status
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*/
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CriticalInfo enter();
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/**
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* Exit a critical section
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* @param[in] info the info from when the critical section was started
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*/
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void exit(CriticalInfo info);
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} // namespace
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