Project restructuring (fixes macOS builds) (#198)

- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
This commit is contained in:
Ken Van Hoeylandt
2025-02-01 18:13:20 +01:00
committed by GitHub
parent 7856827ecf
commit c87200a80d
350 changed files with 967 additions and 870 deletions
+1 -1
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@@ -1,4 +1,4 @@
#include "File.h"
#include "Tactility/file/File.h"
namespace tt::file {
-23
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#pragma once
#include "TactilityCore.h"
#include <cstdio>
namespace tt::file {
long getSize(FILE* file);
/** Read a file and return its data.
* @param[in] filepath the path of the file
* @param[out] size the amount of bytes that were read
* @return null on error, or an array of bytes in case of success
*/
std::unique_ptr<uint8_t[]> readBinary(const std::string& filepath, size_t& outSize);
/** Read a file and return a null-terminated string that represents its content.
* @param[in] filepath the path of the file
* @return null on error, or an array of bytes in case of success. Empty string returns as a single 0 character.
*/
std::unique_ptr<uint8_t[]> readString(const std::string& filepath);
}