Project restructuring (fixes macOS builds) (#198)

- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
This commit is contained in:
Ken Van Hoeylandt
2025-02-01 18:13:20 +01:00
committed by GitHub
parent 7856827ecf
commit c87200a80d
350 changed files with 967 additions and 870 deletions
+1 -1
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@@ -1,4 +1,4 @@
#include "Bundle.h"
#include "Tactility/Bundle.h"
namespace tt {
-64
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@@ -1,64 +0,0 @@
/**
* @brief key-value storage for general purpose.
* Maps strings on a fixed set of data types.
*/
#pragma once
#include <cstdint>
#include <string>
#include <unordered_map>
namespace tt {
/**
* A dictionary that maps keys (strings) onto several atomary types.
*/
class Bundle {
private:
typedef uint32_t Hash;
enum class Type {
Bool,
Int32,
String,
};
typedef struct {
Type type;
union {
bool value_bool;
int32_t value_int32;
};
std::string value_string;
} Value;
std::unordered_map<std::string, Value> entries;
public:
Bundle() = default;
Bundle(const Bundle& bundle) {
this->entries = bundle.entries;
}
bool getBool(const std::string& key) const;
int32_t getInt32(const std::string& key) const;
std::string getString(const std::string& key) const;
bool hasBool(const std::string& key) const;
bool hasInt32(const std::string& key) const;
bool hasString(const std::string& key) const;
bool optBool(const std::string& key, bool& out) const;
bool optInt32(const std::string& key, int32_t& out) const;
bool optString(const std::string& key, std::string& out) const;
void putBool(const std::string& key, bool value);
void putInt32(const std::string& key, int32_t value);
void putString(const std::string& key, const std::string& value);
};
} // namespace
+3 -3
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@@ -1,7 +1,7 @@
#include "Check.h"
#include "Tactility/Check.h"
#include "Log.h"
#include "RtosCompatTask.h"
#include "Tactility/Log.h"
#include "Tactility/RtosCompatTask.h"
#define TAG "kernel"
-67
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@@ -1,67 +0,0 @@
/**
* @file check.h
*
* Tactility crash and check functions.
*
* The main problem with crashing is that you can't do anything without disturbing registers,
* and if you disturb registers, you won't be able to see the correct register values in the debugger.
*
* Current solution works around it by passing the message through r12 and doing some magic with registers in crash function.
* r0-r10 are stored in the ram2 on crash routine start and restored at the end.
* The only register that is going to be lost is r11.
*
*/
#pragma once
#include "Log.h"
#include <cassert>
#include "CoreDefines.h"
#define TT_NORETURN [[noreturn]]
/** Crash system */
namespace tt {
/**
* Don't call this directly. Use tt_crash() as it will trace info.
*/
TT_NORETURN void _crash();
}
/** Crash system with message. */
#define tt_crash(...) TT_ARG_CAT(_tt_crash,TT_ARGCOUNT(__VA_ARGS__))(__VA_ARGS__)
#define _tt_crash0() do { \
TT_LOG_E("crash", "at %s:%d", __FILE__, __LINE__); \
tt::_crash(); \
} while (0)
#define _tt_crash1(message) do { \
TT_LOG_E("crash", "%s\n\tat %s:%d", message, __FILE__, __LINE__); \
tt::_crash(); \
} while (0)
/** Halt the system
* @param[in] optional message (const char*)
*/
#define tt_halt(...) M_APPLY(__tt_halt, M_IF_EMPTY(__VA_ARGS__)((NULL), (__VA_ARGS__)))
/** Check condition and crash if check failed */
#define tt_check_internal(__e, __m) \
do { \
if (!(__e)) { \
TT_LOG_E("check", "%s", #__e); \
if (__m) { \
tt_crash_internal(#__m); \
} else { \
tt_crash_internal(""); \
} \
} \
} while (0)
/** Check condition and crash if failed
*
* @param[in] condition to check
* @param[in] optional message (const char*)
*/
#define tt_check(x, ...) if (!(x)) { TT_LOG_E("check", "Failed: %s", #x); tt::_crash(); }
-47
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@@ -1,47 +0,0 @@
#pragma once
#include "CoreExtraDefines.h"
#ifdef ESP_PLATFORM
#else
#include "portmacro.h"
#endif
#define TT_RETURNS_NONNULL __attribute__((returns_nonnull))
#define TT_WARN_UNUSED __attribute__((warn_unused_result))
#define TT_UNUSED __attribute__((unused))
#define TT_WEAK __attribute__((weak))
#define TT_PACKED __attribute__((packed))
#define TT_PLACE_IN_SECTION(x) __attribute__((section(x)))
#define TT_ALIGN(n) __attribute__((aligned(n)))
// Used by portENABLE_INTERRUPTS and portDISABLE_INTERRUPTS?
#ifdef ESP_PLATFORM
#define TT_IS_IRQ_MODE() (xPortInIsrContext() == pdTRUE)
#else
#define TT_IS_IRQ_MODE() false
#endif
#define TT_IS_ISR() (TT_IS_IRQ_MODE())
#define TT_CHECK_RETURN __attribute__((__warn_unused_result__))
// region Variable arguments support
// Adapted from https://stackoverflow.com/a/78848701/3848666
#define TT_ARG_IGNORE(X)
#define TT_ARG_CAT(X,Y) _TT_ARG_CAT(X,Y)
#define _TT_ARG_CAT(X,Y) X ## Y
#define TT_ARGCOUNT(...) _TT_ARGCOUNT ## __VA_OPT__(1(__VA_ARGS__) TT_ARG_IGNORE) (0)
#define _TT_ARGCOUNT1(X,...) _TT_ARGCOUNT ## __VA_OPT__(2(__VA_ARGS__) TT_ARG_IGNORE) (1)
#define _TT_ARGCOUNT2(X,...) _TT_ARGCOUNT ## __VA_OPT__(3(__VA_ARGS__) TT_ARG_IGNORE) (2)
#define _TT_ARGCOUNT3(X,...) _TT_ARGCOUNT ## __VA_OPT__(4(__VA_ARGS__) TT_ARG_IGNORE) (3)
#define _TT_ARGCOUNT4(X,...) _TT_ARGCOUNT ## __VA_OPT__(5(__VA_ARGS__) TT_ARG_IGNORE) (4)
#define _TT_ARGCOUNT5(X,...) 5
#define _TT_ARGCOUNT(X) X
-3
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@@ -1,3 +0,0 @@
#pragma once
#define TT_STRINGIFY(x) #x
+4 -3
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@@ -1,6 +1,7 @@
#include <kernel/Kernel.h>
#include "Dispatcher.h"
#include "Check.h"
#include "Tactility/Dispatcher.h"
#include "Tactility/Check.h"
#include "Tactility/kernel/Kernel.h"
namespace tt {
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@@ -1,64 +0,0 @@
/**
* @file Dispatcher.h
*
* Dispatcher is a thread-safe code execution queue.
*/
#pragma once
#include "MessageQueue.h"
#include "Mutex.h"
#include "EventFlag.h"
#include <memory>
#include <queue>
namespace tt {
/**
* A thread-safe way to defer code execution.
* Generally, one task would dispatch the execution,
* while the other thread consumes and executes the work.
*/
class Dispatcher {
public:
typedef void (*Function)(std::shared_ptr<void> data);
private:
struct DispatcherMessage {
Function function;
std::shared_ptr<void> context; // Can't use unique_ptr with void, so we use shared_ptr
DispatcherMessage(Function function, std::shared_ptr<void> context) :
function(function),
context(std::move(context))
{}
~DispatcherMessage() = default;
};
Mutex mutex;
std::queue<std::shared_ptr<DispatcherMessage>> queue;
EventFlag eventFlag;
public:
explicit Dispatcher() = default;
~Dispatcher();
/**
* Queue a function to be consumed elsewhere.
* @param[in] function the function to execute elsewhere
* @param[in] context the data to pass onto the function
*/
void dispatch(Function function, std::shared_ptr<void> context);
/**
* Consume 1 or more dispatched function (if any) until the queue is empty.
* @warning The timeout is only the wait time before consuming the message! It is not a limit to the total execution time when calling this method.
* @param[in] timeout the ticks to wait for a message
* @return the amount of messages that were consumed
*/
uint32_t consume(TickType_t timeout = portMAX_DELAY);
};
} // namespace
+1 -1
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@@ -1,4 +1,4 @@
#include "DispatcherThread.h"
#include "Tactility/DispatcherThread.h"
namespace tt {
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@@ -1,34 +0,0 @@
#pragma once
#include "Dispatcher.h"
namespace tt {
/** Starts a Thread to process dispatched messages */
class DispatcherThread {
Dispatcher dispatcher;
std::unique_ptr<Thread> thread;
bool interruptThread = false;
public:
explicit DispatcherThread(const std::string& threadName, size_t threadStackSize = 4096);
~DispatcherThread();
/**
* Dispatch a message.
*/
void dispatch(Dispatcher::Function function, std::shared_ptr<void> context);
/** Start the thread (blocking). */
void start();
/** Stop the thread (blocking). */
void stop();
/** Internal method */
void _threadMain();
};
}
+3 -3
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@@ -1,7 +1,7 @@
#include "EventFlag.h"
#include "Tactility/EventFlag.h"
#include "Check.h"
#include "CoreDefines.h"
#include "Tactility/Check.h"
#include "Tactility/CoreDefines.h"
#define TT_EVENT_FLAG_MAX_BITS_EVENT_GROUPS 24U
#define TT_EVENT_FLAG_INVALID_BITS (~((1UL << TT_EVENT_FLAG_MAX_BITS_EVENT_GROUPS) - 1U))
-50
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@@ -1,50 +0,0 @@
#pragma once
#include "RtosCompatEventGroups.h"
#include <memory>
namespace tt {
/**
* Wrapper for FreeRTOS xEventGroup.
*/
class EventFlag {
private:
struct EventGroupHandleDeleter {
void operator()(EventGroupHandle_t handleToDelete) {
vEventGroupDelete(handleToDelete);
}
};
std::unique_ptr<std::remove_pointer_t<EventGroupHandle_t>, EventGroupHandleDeleter> handle;
public:
EventFlag();
~EventFlag();
enum Flag {
WaitAny = 0x00000000U, ///< Wait for any flag (default).
WaitAll = 0x00000001U, ///< Wait for all flags.
NoClear = 0x00000002U, ///< Do not clear flags which have been specified to wait for.
Error = 0x80000000U, ///< Error indicator.
ErrorUnknown = 0xFFFFFFFFU, ///< TtStatusError (-1).
ErrorTimeout = 0xFFFFFFFEU, ///< TtStatusErrorTimeout (-2).
ErrorResource = 0xFFFFFFFDU, ///< TtStatusErrorResource (-3).
ErrorParameter = 0xFFFFFFFCU, ///< TtStatusErrorParameter (-4).
ErrorISR = 0xFFFFFFFAU, ///< TtStatusErrorISR (-6).
};
uint32_t set(uint32_t flags) const;
uint32_t clear(uint32_t flags) const;
uint32_t get() const;
uint32_t wait(
uint32_t flags,
uint32_t options = WaitAny,
uint32_t timeout = portMAX_DELAY
) const;
};
} // namespace
+1 -1
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@@ -1,4 +1,4 @@
#include "Lockable.h"
#include "Tactility/Lockable.h"
namespace tt {
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@@ -1,80 +0,0 @@
#pragma once
#include "Check.h"
#include "RtosCompat.h"
#include <memory>
#include <functional>
#include <algorithm>
namespace tt {
class ScopedLockableUsage;
/** Represents a lock/mutex */
class Lockable {
public:
virtual ~Lockable() = default;
virtual bool lock(TickType_t timeout) const = 0;
bool lock() const { return lock(portMAX_DELAY); }
virtual bool unlock() const = 0;
void withLock(TickType_t timeout, const std::function<void()>& onLockAcquired) const {
if (lock(timeout)) {
onLockAcquired();
unlock();
}
}
void withLock(TickType_t timeout, const std::function<void()>& onLockAcquired, const std::function<void()>& onLockFailure) const {
if (lock(timeout)) {
onLockAcquired();
unlock();
} else {
onLockFailure();
}
}
void withLock(const std::function<void()>& onLockAcquired) const { withLock(portMAX_DELAY, onLockAcquired); }
void withLock(const std::function<void()>& onLockAcquired, const std::function<void()>& onLockFailed) const { withLock(portMAX_DELAY, onLockAcquired, onLockFailed); }
std::unique_ptr<ScopedLockableUsage> scoped() const;
};
/**
* Represents a lockable instance that is scoped to a specific lifecycle.
* Once the ScopedLockableUsage is destroyed, unlock() is called automatically.
*
* In other words:
* You have to lock() this object manually, but unlock() happens automatically on destruction.
*/
class ScopedLockableUsage final : public Lockable {
const Lockable& lockable;
public:
using Lockable::lock;
explicit ScopedLockableUsage(const Lockable& lockable) : lockable(lockable) {}
~ScopedLockableUsage() final {
lockable.unlock(); // We don't care whether it succeeded or not
}
bool lock(TickType_t timeout) const override {
return lockable.lock(timeout);
}
bool unlock() const override {
return lockable.unlock();
}
};
}
+3 -2
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@@ -1,4 +1,5 @@
#include "Mutex.h"
#include "Tactility/Mutex.h"
#include <cstring>
#include <sstream>
@@ -49,7 +50,7 @@ std::unique_ptr<std::array<LogEntry, TT_LOG_ENTRY_COUNT>> copyLogEntries(std::si
#ifndef ESP_PLATFORM
#include "Log.h"
#include "Tactility/Log.h"
#include <cstdint>
#include <sys/time.h>
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@@ -1,80 +0,0 @@
#pragma once
#include "LogMessages.h"
#include <array>
#include <memory>
#ifdef ESP_PLATFORM
#include <esp_log.h>
#else
#include <cstdarg>
#include <cstdio>
#endif
#if not defined(ESP_PLATFORM) or (defined(CONFIG_SPIRAM_USE_MALLOC) && CONFIG_SPIRAM_USE_MALLOC == 1)
#define TT_LOG_ENTRY_COUNT 200
#define TT_LOG_MESSAGE_SIZE 128
#else
#define TT_LOG_ENTRY_COUNT 50
#define TT_LOG_MESSAGE_SIZE 50
#endif
namespace tt {
/** Used for log output filtering */
enum class LogLevel {
None, /*!< No log output */
Error, /*!< Critical errors, software module can not recover on its own */
Warning, /*!< Error conditions from which recovery measures have been taken */
Info, /*!< Information messages which describe normal flow of events */
Debug, /*!< Extra information which is not necessary for normal use (values, pointers, sizes, etc). */
Verbose /*!< Bigger chunks of debugging information, or frequent messages which can potentially flood the output. */
};
struct LogEntry {
LogLevel level = LogLevel::None;
char message[TT_LOG_MESSAGE_SIZE] = { 0 };
};
/** Make a copy of the currently stored entries.
* The array size is TT_LOG_ENTRY_COUNT
* @param[out] outIndex the write index for the next log entry.
*/
std::unique_ptr<std::array<LogEntry, TT_LOG_ENTRY_COUNT>> copyLogEntries(std::size_t& outIndex);
} // namespace tt
#ifdef ESP_PLATFORM
#define TT_LOG_E(tag, format, ...) \
ESP_LOGE(tag, format, ##__VA_ARGS__)
#define TT_LOG_W(tag, format, ...) \
ESP_LOGW(tag, format, ##__VA_ARGS__)
#define TT_LOG_I(tag, format, ...) \
ESP_LOGI(tag, format, ##__VA_ARGS__)
#define TT_LOG_D(tag, format, ...) \
ESP_LOGD(tag, format, ##__VA_ARGS__)
#define TT_LOG_V(tag, format, ...) \
ESP_LOGV(tag, format, ##__VA_ARGS__)
#else
namespace tt {
void log(LogLevel level, const char* tag, const char* format, ...);
} // namespace
#define TT_LOG_E(tag, format, ...) \
tt::log(tt::LogLevel::Error, tag, format, ##__VA_ARGS__)
#define TT_LOG_W(tag, format, ...) \
tt::log(tt::LogLevel::Warning, tag, format, ##__VA_ARGS__)
#define TT_LOG_I(tag, format, ...) \
tt::log(tt::LogLevel::Info, tag, format, ##__VA_ARGS__)
#define TT_LOG_D(tag, format, ...) \
tt::log(tt::LogLevel::Debug, tag, format, ##__VA_ARGS__)
#define TT_LOG_V(tag, format, ...) \
tt::log(tt::LogLevel::Trace, tag, format, ##__VA_ARGS__)
#endif // ESP_PLATFORM
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/**
* Contains common log messages.
* This helps to keep the binary smaller.
*/
#pragma once
// Mutex
#define LOG_MESSAGE_MUTEX_LOCK_FAILED "Mutex acquisition timeout"
#define LOG_MESSAGE_MUTEX_LOCK_FAILED_FMT "Mutex acquisition timeout (%s)"
// SPI
#define LOG_MESSAGE_SPI_INIT_START_FMT "SPI %d init"
#define LOG_MESSAGE_SPI_INIT_FAILED_FMT "SPI %d init failed"
// I2C
#define LOG_MESSAGE_I2C_INIT_START "I2C init"
#define LOG_MESSAGE_I2C_INIT_CONFIG_FAILED "I2C config failed"
#define LOG_MESSAGE_I2C_INIT_DRIVER_INSTALL_FAILED "I2C driver install failed"
// Power on
#define LOG_MESSAGE_POWER_ON_START "Power on"
#define LOG_MESSAGE_POWER_ON_FAILED "Power on failed"
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@@ -1,6 +1,6 @@
#include "MessageQueue.h"
#include "Check.h"
#include "kernel/Kernel.h"
#include "Tactility/MessageQueue.h"
#include "Tactility/Check.h"
#include "Tactility/kernel/Kernel.h"
namespace tt {
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@@ -1,87 +0,0 @@
/**
* @file MessageQueue.h
*
* MessageQueue is a wrapper for FreeRTOS xQueue functionality.
* There is no additional thread-safety on top of the xQueue functionality,
* so make sure you create a lock if needed.
*/
#pragma once
#include <memory>
#ifdef ESP_PLATFORM
#include "freertos/FreeRTOS.h"
#include "freertos/queue.h"
#else
#include "FreeRTOS.h"
#include "queue.h"
#endif
namespace tt {
/**
* Message Queue implementation.
* Calls can be done from ISR/IRQ mode unless otherwise specified.
*/
class MessageQueue {
private:
struct QueueHandleDeleter {
void operator()(QueueHandle_t handleToDelete) {
vQueueDelete(handleToDelete);
}
};
std::unique_ptr<std::remove_pointer_t<QueueHandle_t>, QueueHandleDeleter> handle;
public:
/** Allocate message queue
* @param[in] capacity Maximum messages in queue
* @param[in] messageSize The size in bytes of a single message
*/
MessageQueue(uint32_t capacity, uint32_t messageSize);
~MessageQueue();
/** Post a message to the queue.
* The message is queued by copy, not by reference.
* @param[in] message A pointer to a message. The message will be copied into a buffer.
* @param[in] timeout
* @return success result
*/
bool put(const void* message, TickType_t timeout);
/** Get message from queue
* @param[out] message A pointer to an already allocated message object
* @param[in] timeout
* @return success result
*/
bool get(void* message, TickType_t timeout);
/**
* @return The maximum amount of messages that can be in the queue at any given time.
*/
uint32_t getCapacity() const;
/**
* @return The size of a single message in bytes
*/
uint32_t getMessageSize() const;
/**
* @return How many messages are currently in the queue.
*/
uint32_t getCount() const;
/**
* @return How many messages can be added to the queue before the put() method starts blocking.
*/
uint32_t getSpace() const;
/** Reset queue (cannot be called in ISR/IRQ mode)
* @return success result
*/
bool reset();
};
} // namespace
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@@ -1,8 +1,8 @@
#include "Mutex.h"
#include "Tactility/Mutex.h"
#include "Check.h"
#include "CoreDefines.h"
#include "Log.h"
#include "Tactility/Check.h"
#include "Tactility/CoreDefines.h"
#include "Tactility/Log.h"
namespace tt {
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@@ -1,62 +0,0 @@
/**
* @file mutex.h
* Mutex
*/
#pragma once
#include "Thread.h"
#include "RtosCompatSemaphore.h"
#include "Check.h"
#include "Lockable.h"
#include <memory>
namespace tt {
/**
* Wrapper for FreeRTOS xSemaphoreCreateMutex and xSemaphoreCreateRecursiveMutex
* Cannot be used in IRQ mode (within ISR context)
*/
class Mutex final : public Lockable {
public:
enum class Type {
Normal,
Recursive,
};
private:
struct SemaphoreHandleDeleter {
void operator()(QueueHandle_t handleToDelete) {
assert(!TT_IS_IRQ_MODE());
vSemaphoreDelete(handleToDelete);
}
};
std::unique_ptr<std::remove_pointer_t<QueueHandle_t>, SemaphoreHandleDeleter> handle;
Type type;
public:
using Lockable::lock;
explicit Mutex(Type type = Type::Normal);
~Mutex() final = default;
/** Attempt to lock the mutex. Blocks until timeout passes or lock is acquired.
* @param[in] timeout
* @return success result
*/
bool lock(TickType_t timeout) const final;
/** Attempt to unlock the mutex.
* @return success result
*/
bool unlock() const final;
/** @return the owner of the thread */
ThreadId getOwner() const;
};
} // namespace
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@@ -1,5 +1,5 @@
#include "PubSub.h"
#include "Check.h"
#include "Tactility/PubSub.h"
#include "Tactility/Check.h"
namespace tt {
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@@ -1,61 +0,0 @@
/**
* @file pubsub.h
* PubSub
*/
#pragma once
#include "Mutex.h"
#include <list>
namespace tt {
/** PubSub Callback type */
typedef void (*PubSubCallback)(const void* message, void* context);
/** Publish and subscribe to messages in a thread-safe manner. */
class PubSub {
private:
struct Subscription {
uint64_t id;
PubSubCallback callback;
void* callbackParameter;
};
typedef std::list<Subscription> Subscriptions;
uint64_t lastId = 0;
Subscriptions items;
Mutex mutex;
public:
typedef void* SubscriptionHandle;
PubSub() = default;
~PubSub() {
tt_check(items.empty());
}
/** Start receiving messages at the specified handle (Threadsafe, Re-entrable)
* @param[in] callback
* @param[in] callbackParameter the data to pass to the callback
* @return subscription instance
*/
SubscriptionHandle subscribe(PubSubCallback callback, void* callbackParameter);
/** Stop receiving messages at the specified handle (Threadsafe, Re-entrable.)
* No use of `tt_pubsub_subscription` allowed after call of this method
* @param[in] subscription
*/
void unsubscribe(SubscriptionHandle subscription);
/** Publish message to all subscribers (Threadsafe, Re-entrable.)
* @param[in] message message pointer to publish - it is passed as-is to the callback
*/
void publish(void* message);
};
} // namespace
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@@ -1,13 +0,0 @@
#pragma once
/**
* Compatibility includes for FreeRTOS.
* Custom FreeRTOS from ESP-IDF prefixes paths with "freertos/",
* but this isn't the normal behaviour for the regular FreeRTOS project.
*/
#ifdef ESP_PLATFORM
#include "freertos/FreeRTOS.h"
#else
#include "FreeRTOS.h"
#endif
@@ -1,14 +0,0 @@
#pragma once
/**
* See explanation in RtosCompat.h
*/
#ifdef ESP_PLATFORM
#include "freertos/FreeRTOS.h"
#include "freertos/event_groups.h"
#else
#include "FreeRTOS.h"
#include "event_groups.h"
#endif
@@ -1,14 +0,0 @@
#pragma once
/**
* See explanation in RtosCompat.h
*/
#ifdef ESP_PLATFORM
#include "freertos/FreeRTOS.h"
#include "freertos/semphr.h"
#else
#include "FreeRTOS.h"
#include "semphr.h"
#endif
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@@ -1,14 +0,0 @@
#pragma once
/**
* See explanation in RtosCompat.h
*/
#ifdef ESP_PLATFORM
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#else
#include "FreeRTOS.h"
#include "task.h"
#endif
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@@ -1,13 +0,0 @@
#pragma once
/**
* See explanation in RtosCompat.h
*/
#ifdef ESP_PLATFORM
#include "freertos/FreeRTOS.h"
#include "freertos/timers.h"
#else
#include "FreeRTOS.h"
#include "timers.h"
#endif
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@@ -1,6 +1,6 @@
#include "Semaphore.h"
#include "Check.h"
#include "CoreDefines.h"
#include "Tactility/Semaphore.h"
#include "Tactility/Check.h"
#include "Tactility/CoreDefines.h"
namespace tt {
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@@ -1,70 +0,0 @@
#pragma once
#include "Lockable.h"
#include <cassert>
#include <memory>
#ifdef ESP_PLATFORM
#include "freertos/FreeRTOS.h"
#include "freertos/semphr.h"
#else
#include "FreeRTOS.h"
#include "semphr.h"
#endif
namespace tt {
/**
* Wrapper for xSemaphoreCreateBinary (max count == 1) and xSemaphoreCreateCounting (max count > 1)
* Can be used from IRQ/ISR mode, but cannot be created/destroyed from such a context.
*/
class Semaphore final : public Lockable {
private:
struct SemaphoreHandleDeleter {
void operator()(QueueHandle_t handleToDelete) {
assert(!TT_IS_IRQ_MODE());
vSemaphoreDelete(handleToDelete);
}
};
std::unique_ptr<std::remove_pointer_t<QueueHandle_t>, SemaphoreHandleDeleter> handle;
public:
using Lockable::lock;
/**
* Cannot be called from IRQ/ISR mode.
* @param[in] maxAvailable The maximum count
* @param[in] initialAvailable The initial count
*/
Semaphore(uint32_t maxAvailable, uint32_t initialAvailable);
/**
* Cannot be called from IRQ/ISR mode.
* @param[in] maxAvailable The maximum count
*/
explicit Semaphore(uint32_t maxAvailable) : Semaphore(maxAvailable, maxAvailable) {};
/** Cannot be called from IRQ/ISR mode. */
~Semaphore() override;
Semaphore(Semaphore& other) : handle(std::move(other.handle)) {}
/** Acquire semaphore */
bool acquire(TickType_t timeout) const;
/** Release semaphore */
bool release() const;
bool lock(TickType_t timeout) const override { return acquire(timeout); }
bool unlock() const override { return release(); }
/** @return return the amount of times this semaphore can be acquired/locked */
uint32_t getAvailable() const;
};
} // namespace
+3 -3
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@@ -1,7 +1,7 @@
#include "StreamBuffer.h"
#include "Tactility/StreamBuffer.h"
#include "Check.h"
#include "CoreDefines.h"
#include "Tactility/Check.h"
#include "Tactility/CoreDefines.h"
namespace tt {
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#pragma once
#include <memory>
#ifdef ESP_PLATFORM
#include "freertos/FreeRTOS.h"
#include "freertos/stream_buffer.h"
#else
#include "FreeRTOS.h"
#include "stream_buffer.h"
#endif
namespace tt {
/**
* Stream buffers are used to send a continuous stream of data from one task or
* interrupt to another. Their implementation is light weight, making them
* particularly suited for interrupt to task and core to core communication
* scenarios.
*
* **NOTE**: Stream buffer implementation assumes there is only one task or
* interrupt that will write to the buffer (the writer), and only one task or
* interrupt that will read from the buffer (the reader).
*/
class StreamBuffer {
private:
struct StreamBufferHandleDeleter {
void operator()(StreamBufferHandle_t handleToDelete) {
vStreamBufferDelete(handleToDelete);
}
};
std::unique_ptr<std::remove_pointer_t<StreamBufferHandle_t>, StreamBufferHandleDeleter> handle;
public:
/**
* Stream buffer implementation assumes there is only one task or
* interrupt that will write to the buffer (the writer), and only one task or
* interrupt that will read from the buffer (the reader).
*
* @param[in] size The total number of bytes the stream buffer will be able to hold at any one time.
* @param[in] triggerLevel The number of bytes that must be in the stream buffer
* before a task that is blocked on the stream buffer to wait for data is moved out of the blocked state.
* @return The stream buffer instance.
*/
StreamBuffer(size_t size, size_t triggerLevel);
~StreamBuffer() = default;
/**
* @brief Set trigger level for stream buffer.
* A stream buffer's trigger level is the number of bytes that must be in the
* stream buffer before a task that is blocked on the stream buffer to
* wait for data is moved out of the blocked state.
*
* @param[in] triggerLevel The new trigger level for the stream buffer.
* @return true if trigger level can be be updated (new trigger level was less than or equal to the stream buffer's length).
* @return false if trigger level can't be be updated (new trigger level was greater than the stream buffer's length).
*/
bool setTriggerLevel(size_t triggerLevel) const;
/**
* @brief Sends bytes to a stream buffer. The bytes are copied into the stream buffer.
* Wakes up task waiting for data to become available if called from ISR.
*
* @param[in] data A pointer to the data that is to be copied into the stream buffer.
* @param[in] length The maximum number of bytes to copy from data into the stream buffer.
* @param[in] timeout The maximum amount of time the task should remain in the
* Blocked state to wait for space to become available if the stream buffer is full.
* Will return immediately if timeout is zero.
* Setting timeout to portMAX_DELAY will cause the task to wait indefinitely.
* Ignored if called from ISR.
* @return The number of bytes actually written to the stream buffer.
*/
size_t send(
const void* data,
size_t length,
uint32_t timeout
) const;
/**
* @brief Receives bytes from a stream buffer.
* Wakes up task waiting for space to become available if called from ISR.
*
* @param[in] data A pointer to the buffer into which the received bytes will be
* copied.
* @param[in] length The length of the buffer pointed to by the data parameter.
* @param[in] timeout The maximum amount of time the task should remain in the
* Blocked state to wait for data to become available if the stream buffer is empty.
* Will return immediately if timeout is zero.
* Setting timeout to portMAX_DELAY will cause the task to wait indefinitely.
* Ignored if called from ISR.
* @return The number of bytes read from the stream buffer, if any.
*/
size_t receive(
void* data,
size_t length,
uint32_t timeout
) const;
/**
* @brief Queries a stream buffer to see how much data it contains, which is equal to
* the number of bytes that can be read from the stream buffer before the stream
* buffer would be empty.
*
* @return The number of bytes that can be read from the stream buffer before
* the stream buffer would be empty.
*/
size_t getAvailableReadBytes() const;
/**
* @brief Queries a stream buffer to see how much free space it contains, which is
* equal to the amount of data that can be sent to the stream buffer before it
* is full.
*
* @return The number of bytes that can be written to the stream buffer before
* the stream buffer would be full.
*/
size_t getAvailableWriteBytes() const;
/**
* @brief Queries a stream buffer to see if it is full.
*
* @return true if the stream buffer is full.
* @return false if the stream buffer is not full.
*/
bool isFull() const;
/**
* @brief Queries a stream buffer to see if it is empty.
*
* @param stream_buffer The stream buffer instance.
* @return true if the stream buffer is empty.
* @return false if the stream buffer is not empty.
*/
bool isEmpty() const;
/**
* @brief Resets a stream buffer to its initial, empty, state. Any data that was
* in the stream buffer is discarded. A stream buffer can only be reset if there
* are no tasks blocked waiting to either send to or receive from the stream buffer.
*
* @return TtStatusOk if the stream buffer is reset.
* @return TtStatusError if there was a task blocked waiting to send to or read
* from the stream buffer then the stream buffer is not reset.
*/
bool reset() const;
};
} // namespace
+2 -1
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@@ -1,4 +1,5 @@
#include "StringUtils.h"
#include "Tactility/StringUtils.h"
#include <cstring>
#include <sstream>
#include <string>
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@@ -1,65 +0,0 @@
#pragma once
#include <algorithm>
#include <cstdio>
#include <string>
#include <vector>
namespace tt::string {
/**
* Given a filesystem path as input, try and get the parent path.
* @param[in] path input path
* @param[out] output an output buffer that is allocated to at least the size of "current"
* @return true when successful
*/
bool getPathParent(const std::string& path, std::string& output);
/**
* Given a filesystem path as input, get the last segment of a path
* @param[in] path input path
*/
std::string getLastPathSegment(const std::string& path);
/**
* Splits the provided input into separate pieces with delimiter as separator text.
* When the input string is empty, the output list will be empty too.
*
* @param input the input to split up
* @param delimiter a non-empty string to recognize as separator
*/
std::vector<std::string> split(const std::string& input, const std::string& delimiter);
/**
* Join a set of tokens into a single string, given a delimiter (separator).
* If the input is an empty list, the result will be an empty string.
* The delimeter is only placed inbetween tokens and not appended at the end of the resulting string.
*
* @param input the tokens to join together
* @param delimiter the separator to join with
*/
std::string join(const std::vector<std::string>& input, const std::string& delimiter);
/**
* Returns the lowercase value of a string.
* @param[in] the string with lower and/or uppercase characters
* @return a string with only lowercase characters
*/
template <typename T>
std::basic_string<T> lowercase(const std::basic_string<T>& input) {
std::basic_string<T> output = input;
std::transform(
output.begin(),
output.end(),
output.begin(),
[](const T character) { return static_cast<T>(std::tolower(character)); }
);
return std::move(output);
}
/**
* @return the first part of a file name right up (and excluding) the first period character.
*/
std::string removeFileExtension(const std::string& input);
} // namespace
-13
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@@ -1,13 +0,0 @@
#pragma once
#include <cstdio>
#include "Check.h"
#include "CoreDefines.h"
#include "CoreExtraDefines.h"
#include "EventFlag.h"
#include "kernel/Kernel.h"
#include "kernel/critical/Critical.h"
#include "Log.h"
#include "Mutex.h"
#include "Thread.h"
@@ -1,3 +0,0 @@
#pragma once
#define TT_CONFIG_THREAD_MAX_PRIORITIES 10
+7 -7
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@@ -1,11 +1,11 @@
#include "Thread.h"
#include "Tactility/Thread.h"
#include "Check.h"
#include "CoreDefines.h"
#include "EventFlag.h"
#include "kernel/Kernel.h"
#include "Log.h"
#include "TactilityCoreConfig.h"
#include "Tactility/Check.h"
#include "Tactility/CoreDefines.h"
#include "Tactility/EventFlag.h"
#include "Tactility/kernel/Kernel.h"
#include "Tactility/Log.h"
#include "Tactility/TactilityCoreConfig.h"
#include <string>
-188
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@@ -1,188 +0,0 @@
#pragma once
#include "CoreDefines.h"
#include <string>
#include <memory>
#include "RtosCompatTask.h"
namespace tt {
typedef TaskHandle_t ThreadId;
class Thread {
public:
enum class State{
Stopped,
Starting,
Running,
};
/** ThreadPriority */
enum class Priority : UBaseType_t {
None = 0U, /**< Uninitialized, choose system default */
Idle = 1U,
Lower = 2U,
Low = 3U,
Normal = 4U,
High = 5U,
Higher = 6U,
Critical = 7U
};
/** ThreadCallback Your callback to run in new thread
* @warning never use osThreadExit in Thread
*/
typedef int32_t (*Callback)(void* context);
/** Write to stdout callback
* @param[in] data pointer to data
* @param[in] size data size @warning your handler must consume everything
*/
typedef void (*StdoutWriteCallback)(const char* data, size_t size);
/** Thread state change callback called upon thread state change
* @param[in] state new thread state
* @param[in] context callback context
*/
typedef void (*StateCallback)(State state, void* context);
private:
static void mainBody(void* context);
TaskHandle_t taskHandle = nullptr;
State state = State::Stopped;
Callback callback = nullptr;
void* callbackContext = nullptr;
int32_t callbackResult = 0;
StateCallback stateCallback = nullptr;
void* stateCallbackContext = nullptr;
std::string name = {};
Priority priority = Priority::Normal;
configSTACK_DEPTH_TYPE stackSize = 0;
portBASE_TYPE affinity = -1;
void setState(Thread::State state);
public:
Thread() = default;
/** Allocate Thread, shortcut version
* @param[in] name the name of the thread
* @param[in] stackSize in bytes
* @param[in] callback
* @param[in] callbackContext
* @param[in] affinity Which CPU core to pin this task to, -1 means unpinned (only works on ESP32)
*/
Thread(
std::string name,
configSTACK_DEPTH_TYPE stackSize,
Callback callback,
_Nullable void* callbackContext,
portBASE_TYPE affinity = -1
);
~Thread();
/** Set Thread name
* @param[in] name string
*/
void setName(std::string name);
/** Set Thread stack size
* @param[in] stackSize stack size in bytes
*/
void setStackSize(size_t stackSize);
/** Set Thread callback
* @param[in] callback ThreadCallback, called upon thread run
* @param[in] callbackContext what to pass to the callback
*/
void setCallback(Callback callback, _Nullable void* callbackContext = nullptr);
/** Set Thread priority
* @param[in] priority ThreadPriority value
*/
void setPriority(Priority priority);
/** Set Thread state change callback
* @param[in] callback state change callback
* @param[in] callbackContext pointer to context
*/
void setStateCallback(StateCallback callback, _Nullable void* callbackContext = nullptr);
/** Get Thread state
* @return thread state from ThreadState
*/
State getState() const;
/** Start Thread */
void start();
/** Join Thread
* @warning make sure you manually interrupt any logic in your thread (e.g. by an EventFlag or boolean+Mutex)
* @param[in] timeout the maximum amount of time to wait
* @param[in] pollInterval the amount of ticks to wait before we check again if the thread is finished
* @return success result
*/
bool join(TickType_t timeout = portMAX_DELAY, TickType_t pollInterval = 10);
/** Get FreeRTOS ThreadId for Thread instance
* @return ThreadId or nullptr
*/
ThreadId getId() const;
/**
* @warning crashes when state is not "stopped"
* @return thread return code
*/
int32_t getReturnCode() const;
/** Suspend thread
* @param[in] threadId thread id
*/
static void suspend(ThreadId threadId);
/** Resume thread
* @param[in] threadId thread id
*/
static void resume(ThreadId threadId);
/** Get thread suspended state
* @param[in] threadId thread id
* @return true if thread is suspended
*/
static bool isSuspended(ThreadId threadId);
/**
* @brief Get thread stack watermark
* @param[in] threadId
* @return uint32_t
*/
static uint32_t getStackSpace(ThreadId threadId);
/** @return pointer to Thread instance or nullptr if this thread doesn't belong to Tactility */
static Thread* getCurrent();
static uint32_t setFlags(ThreadId threadId, uint32_t flags);
static uint32_t clearFlags(uint32_t flags);
static uint32_t getFlags();
static uint32_t awaitFlags(uint32_t flags, uint32_t options, uint32_t timeout);
};
#define THREAD_PRIORITY_APP Thread::PriorityNormal
#define THREAD_PRIORITY_SERVICE Thread::Priority::High
#define THREAD_PRIORITY_RENDER Thread::Priority::Higher
#define THREAD_PRIORITY_ISR Thread::Priority::Critical
} // namespace
+4 -3
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@@ -1,8 +1,9 @@
#include "Timer.h"
#include "Tactility/Timer.h"
#include "Tactility/Check.h"
#include "Tactility/RtosCompat.h"
#include <utility>
#include "Check.h"
#include "RtosCompat.h"
namespace tt {
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@@ -1,98 +0,0 @@
#pragma once
#include "RtosCompatTimers.h"
#include "Thread.h"
#include <memory>
namespace tt {
class Timer {
public:
typedef void (*Callback)(std::shared_ptr<void> context);
typedef void (*PendingCallback)(void* context, uint32_t arg);
private:
struct TimerHandleDeleter {
void operator()(TimerHandle_t handleToDelete) {
xTimerDelete(handleToDelete, portMAX_DELAY);
}
};
Callback callback;
std::shared_ptr<void> callbackContext;
std::unique_ptr<std::remove_pointer_t<TimerHandle_t>, TimerHandleDeleter> handle;
static void onCallback(TimerHandle_t hTimer);
public:
enum class Type {
Once = 0, ///< One-shot timer.
Periodic = 1 ///< Repeating timer.
};
enum class Priority{
Normal, /**< Lower then other threads */
Elevated, /**< Same as other threads */
};
/**
* @param[in] type The timer type
* @param[in] callback The callback function
* @param callbackContext The callback context
*/
Timer(Type type, Callback callback, std::shared_ptr<void> callbackContext = nullptr);
~Timer();
/** Start timer
* @warning This is asynchronous call, real operation will happen as soon as timer service process this request.
* @param[in] interval The interval in ticks
* @return success result
*/
bool start(TickType_t interval);
/** Restart timer with previous timeout value
* @warning This is asynchronous call, real operation will happen as soon as timer service process this request.
* @param[in] interval The interval in ticks
* @return success result
*/
bool restart(TickType_t interval);
/** Stop timer
* @warning This is asynchronous call, real operation will happen as soon as timer service process this request.
* @return success result
*/
bool stop();
/** Is timer running
* @warning This cal may and will return obsolete timer state if timer commands are still in the queue. Please read FreeRTOS timer documentation first.
* @return true when running
*/
bool isRunning();
/** Get timer expire time
* @return expire tick
*/
TickType_t getExpireTime();
/**
* Calls xTimerPendFunctionCall internally.
* @param[in] callback the function to call
* @param[in] callbackContext the first function argument
* @param[in] callbackArg the second function argument
* @param[in] timeout the function timeout (must set to 0 in ISR mode)
* @return true on success
*/
bool setPendingCallback(PendingCallback callback, void* callbackContext, uint32_t callbackArg, TickType_t timeout);
/** Set Timer thread priority
* @param[in] priority The priority
*/
void setThreadPriority(Thread::Priority priority);
};
} // namespace
+5 -4
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@@ -1,8 +1,9 @@
#include "Crypt.h"
#include "Tactility/crypt/Crypt.h"
#include "Check.h"
#include "Log.h"
#include "mbedtls/aes.h"
#include "Tactility/Check.h"
#include "Tactility/Log.h"
#include <mbedtls/aes.h>
#include <cstring>
#include <cstdint>
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@@ -1,63 +0,0 @@
/** @file secure.h
*
* @brief Hardware-bound encryption methods.
* @warning Enable secure boot and flash encryption to increase security.
*
* Offers AES 256 CBC encryption with built-in key.
* The key is built from data including:
* - the internal factory MAC address
* - random data stored in NVS
*
* It's important to use flash encryption to avoid an attacker to get
* access to your encrypted data. If flash encryption is disabled,
* someone can fetch the key from the partitions.
*
* See:
* https://docs.espressif.com/projects/esp-idf/en/latest/esp32/security/secure-boot-v2.html
* https://docs.espressif.com/projects/esp-idf/en/latest/esp32/security/flash-encryption.html
*/
#pragma once
#include <cstdio>
#include <cstdint>
#include <string>
namespace tt::crypt {
/**
* @brief Fills the IV with zeros and then creates an IV based on the input data.
* @param[in] data input data
* @param[in] dataLength input data length
* @param[out] iv output IV
*/
void getIv(const void* data, size_t dataLength, uint8_t iv[16]);
/**
* @brief Encrypt data.
*
* Important: Use flash encryption to increase security.
* Important: input and output data must be aligned to 16 bytes.
*
* @param[in] iv the AES IV
* @param[in] inData input data
* @param[out] outData output data
* @param[in] dataLength data length, a multiple of 16 (for both inData and outData)
* @return the result of esp_aes_crypt_cbc() (MBEDTLS_ERR_*)
*/
int encrypt(const uint8_t iv[16], uint8_t* inData, uint8_t* outData, size_t dataLength);
/**
* @brief Decrypt data.
*
* Important: Use flash encryption to increase security.
* Important: input and output data must be aligned to 16 bytes.
*
* @param[in] iv AES IV
* @param[in] inData input data
* @param[out] outData output data
* @param[in] dataLength data length, a multiple of 16 (for both inData and outData)
* @return the result of esp_aes_crypt_cbc() (MBEDTLS_ERR_*)
*/
int decrypt(const uint8_t iv[16], uint8_t* inData, uint8_t* outData, size_t dataLength);
} // namespace
+1 -1
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@@ -1,4 +1,4 @@
#include "Hash.h"
#include "Tactility/crypt/Hash.h"
namespace tt::crypt {
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@@ -1,23 +0,0 @@
#pragma once
#include <cstddef>
#include <cstdint>
namespace tt::crypt {
/**
* Implementation of DJB2 hashing algorithm.
* @param[in] str the string to calculate the hash for
* @return the hash
*/
uint32_t djb2(const char* str);
/**
* Implementation of DJB2 hashing algorithm.
* @param[in] data the bytes to calculate the hash for
* @param[in] length the size of data
* @return the hash
*/
uint32_t djb2(const void* data, size_t length);
} // namespace
+1 -1
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@@ -1,4 +1,4 @@
#include "File.h"
#include "Tactility/file/File.h"
namespace tt::file {
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@@ -1,23 +0,0 @@
#pragma once
#include "TactilityCore.h"
#include <cstdio>
namespace tt::file {
long getSize(FILE* file);
/** Read a file and return its data.
* @param[in] filepath the path of the file
* @param[out] size the amount of bytes that were read
* @return null on error, or an array of bytes in case of success
*/
std::unique_ptr<uint8_t[]> readBinary(const std::string& filepath, size_t& outSize);
/** Read a file and return a null-terminated string that represents its content.
* @param[in] filepath the path of the file
* @return null on error, or an array of bytes in case of success. Empty string returns as a single 0 character.
*/
std::unique_ptr<uint8_t[]> readString(const std::string& filepath);
}
+3 -3
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@@ -1,6 +1,6 @@
#include "kernel/Kernel.h"
#include "CoreDefines.h"
#include "RtosCompatTask.h"
#include "Tactility/kernel/Kernel.h"
#include "Tactility/CoreDefines.h"
#include "Tactility/RtosCompatTask.h"
#ifdef ESP_PLATFORM
#include "rom/ets_sys.h"
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@@ -1,88 +0,0 @@
#pragma once
#ifdef ESP_PLATFORM
#include "freertos/FreeRTOS.h"
#else
#include "FreeRTOS.h"
#endif
namespace tt::kernel {
/** Recognized platform types */
typedef enum {
PlatformEsp,
PlatformSimulator
} Platform;
/** Check if kernel is running
* @return true if the FreeRTOS kernel is running, false otherwise
*/
bool isRunning();
/** Lock kernel, pause process scheduling
* @warning don't call from ISR context
* @return true on success
*/
bool lock();
/** Unlock kernel, resume process scheduling
* @warning don't call from ISR context
* @return true on success
*/
bool unlock();
/** Restore kernel lock state
* @warning don't call from ISR context
* @param[in] lock The lock state
* @return true on success
*/
bool restoreLock(bool lock);
/** Get kernel systick frequency
* @return systick counts per second
*/
uint32_t getTickFrequency();
TickType_t getTicks();
/** Delay execution
* @warning don't call from ISR context
* Also keep in mind delay is aliased to scheduler timer intervals.
* @param[in] ticks The ticks count to pause
*/
void delayTicks(TickType_t ticks);
/** Delay until tick
* @warning don't call from ISR context
* @param[in] ticks The tick until which kerel should delay task execution
* @return true on success
*/
bool delayUntilTick(TickType_t tick);
/** Convert milliseconds to ticks
*
* @param[in] milliSeconds time in milliseconds
* @return time in ticks
*/
TickType_t millisToTicks(uint32_t milliSeconds);
/** Delay in milliseconds
* This method uses kernel ticks on the inside, which causes delay to be aliased to scheduler timer intervals.
* Real wait time will be between X+ milliseconds.
* Special value: 0, will cause task yield.
* Also if used when kernel is not running will fall back to delayMicros()
* @warning don't call from ISR context
* @param[in] milliSeconds milliseconds to wait
*/
void delayMillis(uint32_t milliSeconds);
/** Delay in microseconds
* Implemented using Cortex DWT counter. Blocking and non aliased.
* @param[in] microSeconds microseconds to wait
*/
void delayMicros(uint32_t microSeconds);
/** @return the platform that Tactility currently is running on. */
Platform getPlatform();
} // namespace
+1 -1
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@@ -1,6 +1,6 @@
#ifdef ESP_PLATFORM
#include "PanicHandler.h"
#include "Tactility/kernel/PanicHandler.h"
#include <esp_debug_helpers.h>
#include <esp_attr.h>
@@ -1,28 +0,0 @@
#ifdef ESP_PLATFORM
#pragma once
#include <cstdio>
#define CRASH_DATA_CALLSTACK_LIMIT 64
#define CRASH_DATA_INCLUDES_SP false
/** Represents a single frame on the callstack. */
struct CallstackFrame {
uint32_t pc = 0;
#if CRASH_DATA_INCLUDES_SP
uint32_t sp = 0;
#endif
};
/** Callstack-related crash data. */
struct CrashData {
bool callstackCorrupted = false;
uint8_t callstackLength = 0;
CallstackFrame callstack[CRASH_DATA_CALLSTACK_LIMIT];
};
/** @return the crash data */
const CrashData& getRtcCrashData();
#endif
@@ -1,6 +1,7 @@
#include "Critical.h"
#include "CoreDefines.h"
#include "RtosCompatTask.h"
#include "Tactility/kernel/critical/Critical.h"
#include "Tactility/CoreDefines.h"
#include "Tactility/RtosCompatTask.h"
#ifdef ESP_PLATFORM
static portMUX_TYPE critical_mutex;
@@ -1,24 +0,0 @@
#pragma once
#include <cstdint>
namespace tt::kernel::critical {
struct CriticalInfo {
uint32_t isrm;
bool fromIsr;
bool kernelRunning;
};
/** Enter a critical section
* @return info on the status
*/
CriticalInfo enter();
/**
* Exit a critical section
* @param[in] info the info from when the critical section was started
*/
void exit(CriticalInfo info);
} // namespace